263 lines
9.3 KiB
Python
263 lines
9.3 KiB
Python
#!/usr/bin/env python
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# Safe Eyes is a utility to remind you to take break frequently
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# to protect your eyes from eye strain.
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# Copyright (C) 2016 Gobinath
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import logging
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import os
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import threading
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import time
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import gi
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from safeeyes import Utility
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from Xlib.display import Display
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from Xlib.display import X
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gi.require_version('Gtk', '3.0')
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from gi.repository import Gdk
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from gi.repository import GLib
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from gi.repository import Gtk
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BREAK_SCREEN_GLADE = os.path.join(Utility.BIN_DIRECTORY, "glade/break_screen.glade")
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class BreakScreen(object):
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"""
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The fullscreen window which prevents users from using the computer.
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This class reads the break_screen.glade and build the user interface.
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"""
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def __init__(self, context, on_skip, on_postpone, style_sheet_path):
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self.context = context
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self.count_labels = []
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self.display = Display()
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self.enable_postpone = False
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self.enable_shortcut = False
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self.is_pretified = False
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self.keycode_shortcut_postpone = 65
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self.keycode_shortcut_skip = 9
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self.on_postpone = on_postpone
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self.on_skip = on_skip
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self.shortcut_disable_time = 2
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self.strict_break = False
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self.windows = []
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# Initialize the theme
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css_provider = Gtk.CssProvider()
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css_provider.load_from_path(style_sheet_path)
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Gtk.StyleContext.add_provider_for_screen(Gdk.Screen.get_default(), css_provider, Gtk.STYLE_PROVIDER_PRIORITY_APPLICATION)
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def initialize(self, config):
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"""
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Initialize the internal properties from configuration
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"""
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logging.info("Initialize the break screen")
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self.enable_postpone = config.get('allow_postpone', False)
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self.keycode_shortcut_postpone = config.get('shortcut_postpone', 65)
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self.keycode_shortcut_skip = config.get('shortcut_skip', 9)
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self.shortcut_disable_time = config.get('shortcut_disable_time', 2)
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self.strict_break = config.get('strict_break', False)
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def skip_break(self):
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"""
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Skip the break from the break screen
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"""
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logging.info("User skipped the break")
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# Must call on_skip before close to lock screen before closing the break screen
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self.on_skip()
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self.close()
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def postpone_break(self):
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"""
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Postpone the break from the break screen
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"""
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logging.info("User postponed the break")
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self.on_postpone()
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self.close()
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def on_window_delete(self, *args):
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"""
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Window close event handler.
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"""
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logging.info("Closing the break screen")
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self.close()
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def on_skip_clicked(self, button):
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"""
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Skip button press event handler.
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"""
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self.skip_break()
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def on_postpone_clicked(self, button):
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"""
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Postpone button press event handler.
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"""
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self.postpone_break()
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def show_count_down(self, countdown, seconds):
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"""
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Show/update the count down on all screens.
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"""
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self.enable_shortcut = not self.strict_break and self.shortcut_disable_time <= seconds
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mins, secs = divmod(countdown, 60)
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timeformat = '{:02d}:{:02d}'.format(mins, secs)
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GLib.idle_add(lambda: self.__update_count_down(timeformat))
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def show_message(self, break_obj, widget):
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"""
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Show the break screen with the given message on all displays.
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"""
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message = break_obj.name
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image_path = break_obj.image
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self.enable_shortcut = not self.strict_break and self.shortcut_disable_time <= 0
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GLib.idle_add(lambda: self.__show_break_screen(message, image_path, widget))
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def close(self):
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"""
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Hide the break screen from active window and destroy all other windows
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"""
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logging.info("Close the break screen(s)")
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self.__release_keyboard()
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# Destroy other windows if exists
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GLib.idle_add(lambda: self.__destroy_all_screens())
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def __show_break_screen(self, message, image_path, widget):
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"""
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Show an empty break screen on all screens.
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"""
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# Lock the keyboard
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thread = threading.Thread(target=self.__lock_keyboard)
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thread.start()
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screen = Gtk.Window().get_screen()
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no_of_monitors = screen.get_n_monitors()
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logging.info("Show break screens in %d display(s)", no_of_monitors)
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for monitor in range(no_of_monitors):
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monitor_gemoetry = screen.get_monitor_geometry(monitor)
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x = monitor_gemoetry.x
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y = monitor_gemoetry.y
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builder = Gtk.Builder()
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builder.add_from_file(BREAK_SCREEN_GLADE)
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builder.connect_signals(self)
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window = builder.get_object("window_main")
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lbl_message = builder.get_object("lbl_message")
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lbl_count = builder.get_object("lbl_count")
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lbl_widget = builder.get_object("lbl_widget")
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img_break = builder.get_object("img_break")
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box_buttons = builder.get_object("box_buttons")
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# Add the buttons
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if not self.strict_break:
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# Add postpone button
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if self.enable_postpone:
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btn_postpone = Gtk.Button(_('Postpone'))
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btn_postpone.get_style_context().add_class('btn_postpone')
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btn_postpone.connect('clicked', self.on_postpone_clicked)
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btn_postpone.set_visible(True)
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box_buttons.pack_start(btn_postpone, True, True, 0)
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# Add the skip button
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btn_skip = Gtk.Button(_('Skip'))
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btn_skip.get_style_context().add_class('btn_skip')
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btn_skip.connect('clicked', self.on_skip_clicked)
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btn_skip.set_visible(True)
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box_buttons.pack_start(btn_skip, True, True, 0)
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# Set values
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if image_path:
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img_break.set_from_file(image_path)
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lbl_message.set_label(message)
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lbl_widget.set_markup(widget)
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self.windows.append(window)
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self.count_labels.append(lbl_count)
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# Set visual to apply css theme. It should be called before show method.
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window.set_visual(window.get_screen().get_rgba_visual())
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if self.context['desktop'] == 'kde':
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# Fix flickering screen in KDE by setting opacity to 1
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window.set_opacity(0.9)
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# In Unity, move the window before present
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# if self.context['desktop'] == 'unity':
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window.move(x, y)
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window.stick()
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window.set_keep_above(True)
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window.present()
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# In other desktop environments, move the window after present
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# if self.context['desktop'] != 'unity':
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window.move(x, y)
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logging.info("Moved break screen to Display[%d, %d]", x, y)
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window.fullscreen()
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def __update_count_down(self, count):
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"""
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Update the countdown on all break screens.
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"""
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for label in self.count_labels:
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label.set_text(count)
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def __lock_keyboard(self):
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"""
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Lock the keyboard to prevent the user from using keyboard shortcuts
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"""
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logging.info("Lock the keyboard")
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self.lock_keyboard = True
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# Grab the keyboard
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root = self.display.screen().root
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root.change_attributes(event_mask=X.KeyPressMask | X.KeyReleaseMask)
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root.grab_keyboard(True, X.GrabModeAsync, X.GrabModeAsync, X.CurrentTime)
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# Consume keyboard events
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while self.lock_keyboard:
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if self.display.pending_events() > 0:
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# Avoid waiting for next event by checking pending events
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event = self.display.next_event()
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if self.enable_shortcut and event.type == X.KeyPress:
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if event.detail == self.keycode_shortcut_skip:
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self.skip_break()
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break
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elif self.enable_postpone and event.detail == self.keycode_shortcut_postpone:
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self.postpone_break()
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break
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else:
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# Reduce the CPU usage by sleeping for a second
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time.sleep(1)
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def __release_keyboard(self):
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"""
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Release the locked keyboard.
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"""
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logging.info("Unlock the keyboard")
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self.lock_keyboard = False
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self.display.ungrab_keyboard(X.CurrentTime)
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self.display.flush()
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def __destroy_all_screens(self):
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"""
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Close all the break screens.
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"""
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for win in self.windows:
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win.destroy()
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del self.windows[:]
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del self.count_labels[:]
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