Remove the need to edit code for compilation when not on Windows
This commit is contained in:
parent
ae52083c27
commit
a46936095d
159
src/Picocrypt.go
159
src/Picocrypt.go
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@ -25,20 +25,16 @@ import (
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"image/color"
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"image/png"
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"io"
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"io/ioutil"
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"math"
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"math/big"
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"net/http"
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"os"
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"os/exec"
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"path/filepath"
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"regexp"
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"runtime"
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"runtime/debug"
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"strconv"
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"strings"
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"sync"
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"syscall"
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"time"
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// Cryptography
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@ -77,9 +73,6 @@ var icon []byte
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//go:embed font.ttf
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var font []byte
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//go:embed sdelete64.exe
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var sdelete64bytes []byte
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//go:embed strings.json
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var localeBytes []byte
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@ -107,7 +100,6 @@ var mode string
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var working bool
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var recombine bool
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var fill float32 = -0.0000001
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var sdelete64path string
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// Three variables store the input files
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var onlyFiles []string
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@ -957,7 +949,9 @@ func onDrop(names []string) {
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return
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}
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if tab == 2 {
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go shred(names, true)
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namesCopy := make([]string, len(names))
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copy(namesCopy, names)
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go doShred(namesCopy, true)
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return
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}
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@ -1894,7 +1888,7 @@ func work() {
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if shredTemp {
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progressInfo = ""
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popupStatus = s("Shredding temporary files...")
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shred([]string{inputFile + ".pcv"}, false)
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doShred([]string{inputFile + ".pcv"}, false)
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} else {
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os.Remove(inputFile + ".pcv")
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}
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@ -1911,7 +1905,7 @@ func work() {
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progressInfo = ""
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popupStatus = s("Shredding temporary files...")
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giu.Update()
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shred([]string{inputFile}, false)
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doShred([]string{inputFile}, false)
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} else {
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os.Remove(inputFile)
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}
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@ -2080,7 +2074,7 @@ func generateChecksums(file string) {
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}
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// Recursively shred all file(s) and folder(s) passed in as 'names'
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func shred(names []string, separate bool) {
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func doShred(names []string, separate bool) {
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stopShredding = false
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shredTotal = 0
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shredDone = 0
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@ -2106,133 +2100,7 @@ func shred(names []string, separate bool) {
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for _, name := range names {
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shredding = name
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// Linux and macOS need a command with similar syntax and usage, so they're combined
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if runtime.GOOS == "linux" || runtime.GOOS == "darwin" {
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stat, _ := os.Stat(name)
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if stat.IsDir() {
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var coming []string
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// Walk the folder recursively
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filepath.Walk(name, func(path string, _ os.FileInfo, err error) error {
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if err != nil {
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return nil
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}
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if stopShredding {
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return nil
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}
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stat, _ := os.Stat(path)
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if !stat.IsDir() {
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if len(coming) == 128 {
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// Use a WaitGroup to parallelize shredding
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var wg sync.WaitGroup
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for i, j := range coming {
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wg.Add(1)
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go func(wg *sync.WaitGroup, id int, j string) {
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defer wg.Done()
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shredding = j
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var cmd *exec.Cmd
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if runtime.GOOS == "linux" {
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cmd = exec.Command("shred", "-ufvz", "-n", strconv.Itoa(int(shredPasses)), j)
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} else {
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cmd = exec.Command("rm", "-rfP", j)
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}
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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shredDone++
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shredUpdate(separate)
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giu.Update()
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}(&wg, i, j)
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}
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wg.Wait()
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coming = nil
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} else {
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coming = append(coming, path)
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}
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}
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return nil
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})
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for _, i := range coming {
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if stopShredding {
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break
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}
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go func(i string) {
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shredding = i
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var cmd *exec.Cmd
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if runtime.GOOS == "linux" {
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cmd = exec.Command("shred", "-ufvz", "-n", strconv.Itoa(int(shredPasses)), i)
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} else {
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cmd = exec.Command("rm", "-rfP", i)
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}
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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shredDone++
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shredUpdate(separate)
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giu.Update()
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}(i)
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}
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if !stopShredding {
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os.RemoveAll(name)
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}
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} else { // The path is a file, not a directory, so just shred it
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shredding = name
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var cmd *exec.Cmd
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if runtime.GOOS == "linux" {
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cmd = exec.Command("shred", "-ufvz", "-n", strconv.Itoa(int(shredPasses)), name)
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} else {
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cmd = exec.Command("rm", "-rfP", name)
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}
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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shredDone++
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shredUpdate(separate)
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}
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} else if runtime.GOOS == "windows" {
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stat, _ := os.Stat(name)
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if stat.IsDir() {
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// Walk the folder recursively
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filepath.Walk(name, func(path string, _ os.FileInfo, err error) error {
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if err != nil {
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return nil
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}
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stat, _ := os.Stat(path)
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if stat.IsDir() {
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if stopShredding {
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return nil
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}
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t := 0
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files, _ := ioutil.ReadDir(path)
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for _, f := range files {
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if !f.IsDir() {
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t++
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}
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}
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shredDone += float32(t)
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shredUpdate(separate)
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shredding = strings.ReplaceAll(path, "\\", "/") + "/*"
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cmd := exec.Command(sdelete64path, "*", "-p", strconv.Itoa(int(shredPasses)))
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cmd.Dir = path
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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giu.Update()
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}
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return nil
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})
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if !stopShredding {
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// sdelete64 doesn't delete the empty folder, so I'll do it manually
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os.RemoveAll(name)
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}
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} else {
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shredding = name
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cmd := exec.Command(sdelete64path, name, "-p", strconv.Itoa(int(shredPasses)))
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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shredDone++
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shredUpdate(separate)
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}
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}
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shred(1, false, name, &shredding)
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giu.Update()
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if stopShredding {
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return
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@ -2421,14 +2289,8 @@ func main() {
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}
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}
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// Create a temporary file to store sdelete64.exe
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sdelete64, _ := os.CreateTemp("", "sdelete64.*.exe")
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sdelete64path = sdelete64.Name()
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sdelete64.Write(sdelete64bytes)
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sdelete64.Close()
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cmd := exec.Command(sdelete64path, "/accepteula")
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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cleanup := initializeShred()
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defer cleanup()
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// Set a universal font
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giu.SetDefaultFontFromBytes(font, 18)
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@ -2468,7 +2330,4 @@ func main() {
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// Start the UI
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window.Run(draw)
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// Window closed, clean up
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os.Remove(sdelete64path)
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}
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@ -18,14 +18,11 @@ If you don't have Go installed, download the corresponding installer for Go from
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# 3. Get the Source Files
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Download the source files as a zip from the homepage or `git clone` this repository.
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# 4. If You're Not on Windows...
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Windows requires a couple of extra lines to hide the command prompt window that shows when shredding a file. If you're not on Windows, however, you'll need to delete all occurrences of this line: `cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow:true}`. You'll also need to remove the import of `syscall`.
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# 5. Build From Source
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# 4. Build From Source
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Finally, build Picocrypt from source:
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- Windows: <code>go build -ldflags "-s -w -H=windowsgui -extldflags=-static" Picocrypt.go</code>
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- macOS: <code>go build -ldflags "-s -w" Picocrypt.go</code>
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- Linux: <code>go build -ldflags "-s -w" Picocrypt.go</code>
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- Windows: <code>go build -ldflags "-s -w -H=windowsgui -extldflags=-static"</code>
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- macOS: <code>go build -ldflags "-s -w"</code>
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- Linux: <code>go build -ldflags "-s -w"</code>
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# 6. Done!
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# 5. Done!
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You should now see a compiled executable (`Picocrypt.exe`/`Picocrypt`) in your directory. You can run it by double-clicking or executing it in your terminal. That wasn't too hard, right? Enjoy!
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@ -0,0 +1,82 @@
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// +build linux darwin
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package main
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import (
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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"strconv"
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"sync"
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"github.com/AllenDang/giu"
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)
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func shred(passes int, separate bool, name string, shredding *string) {
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stat, _ := os.Stat(name)
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if stat.IsDir() {
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var coming []string
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// Walk the folder recursively
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filepath.Walk(name, func(path string, _ os.FileInfo, err error) error {
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if err != nil {
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return nil
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}
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if stopShredding {
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return nil
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}
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stat, _ := os.Stat(path)
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if !stat.IsDir() {
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if len(coming) == 128 {
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// Use a WaitGroup to parallelize shredding
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var wg sync.WaitGroup
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for i, j := range coming {
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wg.Add(1)
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go func(wg *sync.WaitGroup, id int, j string) {
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defer wg.Done()
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runShredCommand(j, separate)
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giu.Update()
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}(&wg, i, j)
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}
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wg.Wait()
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coming = nil
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} else {
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coming = append(coming, path)
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}
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}
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return nil
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})
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for _, i := range coming {
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if stopShredding {
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break
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}
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go func(i string) {
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runShredCommand(i, separate)
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giu.Update()
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}(i)
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}
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if !stopShredding {
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os.RemoveAll(name)
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}
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} else { // The path is a file, not a directory, so just shred it
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runShredCommand(name, separate)
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}
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}
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func runShredCommand(name string, separate bool) {
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shredding = name
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var cmd *exec.Cmd
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if runtime.GOOS == "linux" {
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cmd = exec.Command("shred", "-ufvz", "-n", strconv.Itoa(int(shredPasses)), name)
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} else {
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cmd = exec.Command("rm", "-rfP", name)
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}
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cmd.Run()
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shredDone++
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shredUpdate(separate)
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}
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func initializeShred() func() {
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return func() {}
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}
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@ -0,0 +1,79 @@
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// +build windows
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package main
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import (
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"io/ioutil"
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"os"
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"os/exec"
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"path/filepath"
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"strconv"
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"strings"
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"syscall"
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"github.com/AllenDang/giu"
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)
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//go:embed sdelete64.exe
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var sdelete64bytes []byte
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var sdelete64path string
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func shred(passes int, separate bool, name string, shredding *string) {
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stat, _ := os.Stat(name)
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if stat.IsDir() {
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// Walk the folder recursively
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filepath.Walk(name, func(path string, _ os.FileInfo, err error) error {
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if err != nil {
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return nil
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}
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stat, _ := os.Stat(path)
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if stat.IsDir() {
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if stopShredding {
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return nil
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}
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t := 0
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files, _ := ioutil.ReadDir(path)
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for _, f := range files {
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if !f.IsDir() {
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t++
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}
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}
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shredDone += float32(t)
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shredUpdate(separate)
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shredding = strings.ReplaceAll(path, "\\", "/") + "/*"
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cmd := exec.Command(sdelete64path, "*", "-p", strconv.Itoa(passes))
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cmd.Dir = path
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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giu.Update()
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}
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return nil
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})
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if !stopShredding {
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// sdelete64 doesn't delete the empty folder, so I'll do it manually
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os.RemoveAll(name)
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}
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} else {
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shredding = name
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cmd := exec.Command(sdelete64path, "*", "-p", strconv.Itoa(passes))
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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shredDone++
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shredUpdate(separate)
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}
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}
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func initializeShred() func() {
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// Create a temporary file to store sdelete64.exe
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sdelete64, _ := os.CreateTemp("", "sdelete64.*.exe")
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sdelete64path = sdelete64.Name()
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sdelete64.Write(sdelete64bytes)
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sdelete64.Close()
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cmd := exec.Command(s64deletepath, "/accepteula")
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cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
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cmd.Run()
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return func() { os.Remove(sdelete64path) }
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}
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