# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # bl_info = { 'name': 'Render to Print', 'author': 'Marco Crippa , Dealga McArdle, J.R.B.-Wein , Zheng Bo', 'version': (0, 4), 'blender': (2, 90, 0), "location": "Render > Render to Print", 'description': 'Set the size of the render for a print', 'category': 'Render' } import math import bpy from bpy.types import Panel, Operator, Scene, PropertyGroup from bpy.props import ( IntProperty, FloatProperty, StringProperty, EnumProperty, PointerProperty, ) paper_presets = ( ("custom_1_1", "custom", ""), ("A0_84.1_118.9", "A0 (84.1x118.9 cm)", ""), ("A1_59.4_84.1", "A1 (59.4x84.1 cm)", ""), ("A2_42.0_59.4", "A2 (42.0x59.4 cm)", ""), ("A3_29.7_42.0", "A3 (29.7 42.0 cm)", ""), ("A4_21.0_29.7", "A4 (21.0x29.7 cm)", ""), ("A5_14.8_21.0", "A5 (14.8x21.0 cm)", ""), ("A6_10.5_14.8", "A6 (10.5x14.8 cm)", ""), ("A7_7.4_10.5", "A7 (7.4x10.5 cm)", ""), ("A8_5.2_7.4", "A8 (5.2x7.4 cm)", ""), ("A9_3.7_5.2", "A9 (3.7x5.2 cm)", ""), ("A10_2.6_3.7", "A10 (2.6x3.7 cm)", ""), ("B0_100.0_141.4", "B0 (100.0x141.4 cm)", ""), ("B1_70.7_100.0", "B1 (70.7x100.0 cm)", ""), ("B2_50.0_70.7", "B2 (50.0x70.7 cm)", ""), ("B3_35.3_50.0", "B3 (35.3x50.0 cm)", ""), ("B4_25.0_35.3", "B4 (25.0x35.3 cm)", ""), ("B5_17.6_25.0", "B5 (17.6x25.0 cm)", ""), ("B6_12.5_17.6", "B6 (12.5x17.6 cm)", ""), ("B7_8.8_12.5", "B7 (8.8x12.5 cm)", ""), ("B8_6.2_8.8", "B8 (6.2x8.8 cm)", ""), ("B9_4.4_6.2", "B9 (4.4x6.2 cm)", ""), ("B10_3.1_4.4", "B10 (3.1x4.4 cm)", ""), ("C0_91.7_129.7", "C0 (91.7x129.7 cm)", ""), ("C1_64.8_91.7", "C1 (64.8x91.7 cm)", ""), ("C2_45.8_64.8", "C2 (45.8x64.8 cm)", ""), ("C3_32.4_45.8", "C3 (32.4x45.8 cm)", ""), ("C4_22.9_32.4", "C4 (22.9x32.4 cm)", ""), ("C5_16.2_22.9", "C5 (16.2x22.9 cm)", ""), ("C6_11.4_16.2", "C6 (11.4x16.2 cm)", ""), ("C7_8.1_11.4", "C7 (8.1x11.4 cm)", ""), ("C8_5.7_8.1", "C8 (5.7x8.1 cm)", ""), ("C9_4.0_5.7", "C9 (4.0x5.7 cm)", ""), ("C10_2.8_4.0", "C10 (2.8x4.0 cm)", ""), ("Letter_21.6_27.9", "Letter (21.6x27.9 cm)", ""), ("Legal_21.6_35.6", "Legal (21.6x35.6 cm)", ""), ("Legal junior_20.3_12.7", "Legal junior (20.3x12.7 cm)", ""), ("Ledger_43.2_27.9", "Ledger (43.2x27.9 cm)", ""), ("Tabloid_27.9_43.2", "Tabloid (27.9x43.2 cm)", ""), ("ANSI C_43.2_55.9", "ANSI C (43.2x55.9 cm)", ""), ("ANSI D_55.9_86.4", "ANSI D (55.9x86.4 cm)", ""), ("ANSI E_86.4_111.8", "ANSI E (86.4x111.8 cm)", ""), ("Arch A_22.9_30.5", "Arch A (22.9x30.5 cm)", ""), ("Arch B_30.5_45.7", "Arch B (30.5x45.7 cm)", ""), ("Arch C_45.7_61.0", "Arch C (45.7x61.0 cm)", ""), ("Arch D_61.0_91.4", "Arch D (61.0x91.4 cm)", ""), ("Arch E_91.4_121.9", "Arch E (91.4x121.9 cm)", ""), ("Arch E1_76.2_106.7", "Arch E1 (76.2x106.7 cm)", ""), ("Arch E2_66.0_96.5", "Arch E2 (66.0x96.5 cm)", ""), ("Arch E3_68.6_99.1", "Arch E3 (68.6x99.1 cm)", ""), ) def paper_enum_parse(idname): tipo, dim_w, dim_h = idname.split("_") return tipo, float(dim_w), float(dim_h) paper_presets_data = { idname: paper_enum_parse(idname) for idname, name, descr in paper_presets } def update_settings_cb(self, context): # annoying workaround for recursive call if update_settings_cb.level is False: update_settings_cb.level = True pixels_from_print(self) update_settings_cb.level = False update_settings_cb.level = False class RenderPrintSertings(PropertyGroup): unit_from: EnumProperty( name="Set from", description="Set from", items=( ("CM_TO_PIXELS", "CM -> Pixel", "Centermeters to Pixels"), ("PIXELS_TO_CM", "Pixel -> CM", "Pixels to Centermeters") ), default="CM_TO_PIXELS", ) orientation: EnumProperty( name="Page Orientation", description="Set orientation", items=( ("Portrait", "Portrait", "Portrait"), ("Landscape", "Landscape", "Landscape") ), default="Portrait", update=update_settings_cb, ) preset: EnumProperty( name="Select Preset", description="Select from preset", items=paper_presets, default="custom_1_1", update=update_settings_cb, ) dpi: IntProperty( name="DPI", description="Dots per Inch", default=300, min=72, max=1800, update=update_settings_cb, ) width_cm: FloatProperty( name="Width", description="Width in CM", default=5.0, min=1.0, max=100000.0, update=update_settings_cb, ) height_cm: FloatProperty( name="Height", description="Height in CM", default=3.0, min=1.0, max=100000.0, update=update_settings_cb, ) width_px: IntProperty( name="Pixel Width", description="Pixel Width", default=900, min=4, max=10000, update=update_settings_cb, ) height_px: IntProperty( name="Pixel Height", description="Pixel Height", default=600, min=4, max=10000, update=update_settings_cb, ) def pixels_from_print(ps): tipo, dim_w, dim_h = paper_presets_data[ps.preset] if ps.unit_from == "CM_TO_PIXELS": if tipo == "custom": dim_w = ps.width_cm dim_h = ps.height_cm ps.width_cm = dim_w ps.height_cm = dim_h elif tipo != "custom" and ps.orientation == "Landscape": ps.width_cm = dim_h ps.height_cm = dim_w elif tipo != "custom" and ps.orientation == "Portrait": ps.width_cm = dim_w ps.height_cm = dim_h ps.width_px = math.ceil((ps.width_cm * ps.dpi) / 2.54) ps.height_px = math.ceil((ps.height_cm * ps.dpi) / 2.54) else: if tipo != "custom" and ps.orientation == "Landscape": ps.width_cm = dim_h ps.height_cm = dim_w ps.width_px = math.ceil((ps.width_cm * ps.dpi) / 2.54) ps.height_px = math.ceil((ps.height_cm * ps.dpi) / 2.54) elif tipo != "custom" and ps.orientation == "Portrait": ps.width_cm = dim_w ps.height_cm = dim_h ps.width_px = math.ceil((ps.width_cm * ps.dpi) / 2.54) ps.height_px = math.ceil((ps.height_cm * ps.dpi) / 2.54) ps.width_cm = (ps.width_px / ps.dpi) * 2.54 ps.height_cm = (ps.height_px / ps.dpi) * 2.54 class RENDER_PT_print(Panel): bl_label = "Render to Print" # bl_space_type = 'PROPERTIES' # bl_region_type = 'WINDOW' # bl_context = 'render' bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "output" def draw(self, context): layout = self.layout scene = context.scene ps = scene.print_settings row = layout.row(align=True) row1 = layout.row(align=True) row2 = layout.row(align=True) row3 = layout.row(align=True) row4 = layout.row(align=True) row5 = layout.row(align=True) row6 = layout.row(align=True) row7 = layout.row(align=True) col = layout.column(align=True) row.prop(ps, "unit_from") row1.prop(ps, "orientation") row2.prop(ps, "preset") col.separator() row3.prop(ps, "width_cm") row3.separator() row3.prop(ps, "height_cm") col.separator() row4.prop(ps, "dpi") col.separator() row5.prop(ps, "width_px") row5.separator() row5.prop(ps, "height_px") col.separator() row6.label(text="Inch Width: %.2f" % (ps.width_cm / 2.54)) row6.label(text="Inch Height: %.2f" % (ps.height_cm / 2.54)) col.separator() row7.operator("render.apply_size", icon="RENDER_STILL") # this if else deals with hiding UI elements when logic demands it. tipo = paper_presets_data[ps.preset][0] if tipo != "custom": row.active = False row.enabled = False if ps.unit_from == "CM_TO_PIXELS": row5.active = False row5.enabled = False if tipo == "custom": row3.active = True row3.enabled = True row1.active = False row1.enabled = False elif tipo != "custom" and ps.orientation == "Landscape": row3.active = False row3.enabled = False row1.active = True row1.enabled = True elif tipo != "custom" and ps.orientation == "Portrait": row3.active = False row3.enabled = False row1.active = True row1.enabled = True else: row3.active = False row3.enabled = False if tipo == "custom": row1.active = False row1.enabled = False elif tipo != "custom" and ps.orientation == "Landscape": row1.active = True row1.enabled = True row5.active = False row5.enabled = False elif tipo != "custom" and ps.orientation == "Portrait": row1.active = True row1.enabled = True row5.active = False row5.enabled = False class RENDER_OT_apply_size(Operator): bl_idname = "render.apply_size" bl_label = "Apply Print to Render" bl_description = "Set the render dimension" def execute(self, context): scene = context.scene ps = scene.print_settings pixels_from_print(ps) render = scene.render render.resolution_x = ps.width_px render.resolution_y = ps.height_px return {'FINISHED'} classes = ( RENDER_OT_apply_size, RENDER_PT_print, RenderPrintSertings ) def register(): from bpy.utils import register_class for cls in classes: register_class(cls) Scene.print_settings = PointerProperty(type=RenderPrintSertings) def unregister(): from bpy.utils import unregister_class for cls in classes: unregister_class(cls) del Scene.print_settings if __name__ == "__main__": register()