version for blender 2.90+

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krypt77 2023-02-10 22:23:02 +01:00
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# Render-To-Print-Blender-Addon # Render-To-Print-Blender-Addon
Render to print for blender 2.9+
Script used to set the size of the render for a print.
You can set the size in centimeters, change the DPI and, optionally, set the pixel size to obtain the actual size.
You can choose the size of the render from various print standard size.
![Render to print](https://www.marcocrippa.it/img/download/print_to_render.png)
Authors: Marco Crippa, Dealga McArdle, zebus3d

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render_to_print.py Executable file
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
bl_info = {
'name': 'Render to Print',
'author': 'Marco Crippa <info@marcocrippa.it>, Dealga McArdle, J.R.B.-Wein <radagast@ardaron.de>, Zheng Bo<zhengbo1978@gmail.com>',
'version': (0, 4),
'blender': (2, 90, 0),
"location": "Render > Render to Print",
'description': 'Set the size of the render for a print',
'category': 'Render'
}
import math
import bpy
from bpy.types import Panel, Operator, Scene, PropertyGroup
from bpy.props import (
IntProperty,
FloatProperty,
StringProperty,
EnumProperty,
PointerProperty,
)
paper_presets = (
("custom_1_1", "custom", ""),
("A0_84.1_118.9", "A0 (84.1x118.9 cm)", ""),
("A1_59.4_84.1", "A1 (59.4x84.1 cm)", ""),
("A2_42.0_59.4", "A2 (42.0x59.4 cm)", ""),
("A3_29.7_42.0", "A3 (29.7 42.0 cm)", ""),
("A4_21.0_29.7", "A4 (21.0x29.7 cm)", ""),
("A5_14.8_21.0", "A5 (14.8x21.0 cm)", ""),
("A6_10.5_14.8", "A6 (10.5x14.8 cm)", ""),
("A7_7.4_10.5", "A7 (7.4x10.5 cm)", ""),
("A8_5.2_7.4", "A8 (5.2x7.4 cm)", ""),
("A9_3.7_5.2", "A9 (3.7x5.2 cm)", ""),
("A10_2.6_3.7", "A10 (2.6x3.7 cm)", ""),
("B0_100.0_141.4", "B0 (100.0x141.4 cm)", ""),
("B1_70.7_100.0", "B1 (70.7x100.0 cm)", ""),
("B2_50.0_70.7", "B2 (50.0x70.7 cm)", ""),
("B3_35.3_50.0", "B3 (35.3x50.0 cm)", ""),
("B4_25.0_35.3", "B4 (25.0x35.3 cm)", ""),
("B5_17.6_25.0", "B5 (17.6x25.0 cm)", ""),
("B6_12.5_17.6", "B6 (12.5x17.6 cm)", ""),
("B7_8.8_12.5", "B7 (8.8x12.5 cm)", ""),
("B8_6.2_8.8", "B8 (6.2x8.8 cm)", ""),
("B9_4.4_6.2", "B9 (4.4x6.2 cm)", ""),
("B10_3.1_4.4", "B10 (3.1x4.4 cm)", ""),
("C0_91.7_129.7", "C0 (91.7x129.7 cm)", ""),
("C1_64.8_91.7", "C1 (64.8x91.7 cm)", ""),
("C2_45.8_64.8", "C2 (45.8x64.8 cm)", ""),
("C3_32.4_45.8", "C3 (32.4x45.8 cm)", ""),
("C4_22.9_32.4", "C4 (22.9x32.4 cm)", ""),
("C5_16.2_22.9", "C5 (16.2x22.9 cm)", ""),
("C6_11.4_16.2", "C6 (11.4x16.2 cm)", ""),
("C7_8.1_11.4", "C7 (8.1x11.4 cm)", ""),
("C8_5.7_8.1", "C8 (5.7x8.1 cm)", ""),
("C9_4.0_5.7", "C9 (4.0x5.7 cm)", ""),
("C10_2.8_4.0", "C10 (2.8x4.0 cm)", ""),
("Letter_21.6_27.9", "Letter (21.6x27.9 cm)", ""),
("Legal_21.6_35.6", "Legal (21.6x35.6 cm)", ""),
("Legal junior_20.3_12.7", "Legal junior (20.3x12.7 cm)", ""),
("Ledger_43.2_27.9", "Ledger (43.2x27.9 cm)", ""),
("Tabloid_27.9_43.2", "Tabloid (27.9x43.2 cm)", ""),
("ANSI C_43.2_55.9", "ANSI C (43.2x55.9 cm)", ""),
("ANSI D_55.9_86.4", "ANSI D (55.9x86.4 cm)", ""),
("ANSI E_86.4_111.8", "ANSI E (86.4x111.8 cm)", ""),
("Arch A_22.9_30.5", "Arch A (22.9x30.5 cm)", ""),
("Arch B_30.5_45.7", "Arch B (30.5x45.7 cm)", ""),
("Arch C_45.7_61.0", "Arch C (45.7x61.0 cm)", ""),
("Arch D_61.0_91.4", "Arch D (61.0x91.4 cm)", ""),
("Arch E_91.4_121.9", "Arch E (91.4x121.9 cm)", ""),
("Arch E1_76.2_106.7", "Arch E1 (76.2x106.7 cm)", ""),
("Arch E2_66.0_96.5", "Arch E2 (66.0x96.5 cm)", ""),
("Arch E3_68.6_99.1", "Arch E3 (68.6x99.1 cm)", ""),
)
def paper_enum_parse(idname):
tipo, dim_w, dim_h = idname.split("_")
return tipo, float(dim_w), float(dim_h)
paper_presets_data = {
idname: paper_enum_parse(idname)
for idname, name, descr in paper_presets
}
def update_settings_cb(self, context):
# annoying workaround for recursive call
if update_settings_cb.level is False:
update_settings_cb.level = True
pixels_from_print(self)
update_settings_cb.level = False
update_settings_cb.level = False
class RenderPrintSertings(PropertyGroup):
unit_from: EnumProperty(
name="Set from",
description="Set from",
items=(
("CM_TO_PIXELS", "CM -> Pixel", "Centermeters to Pixels"),
("PIXELS_TO_CM", "Pixel -> CM", "Pixels to Centermeters")
),
default="CM_TO_PIXELS",
)
orientation: EnumProperty(
name="Page Orientation",
description="Set orientation",
items=(
("Portrait", "Portrait", "Portrait"),
("Landscape", "Landscape", "Landscape")
),
default="Portrait",
update=update_settings_cb,
)
preset: EnumProperty(
name="Select Preset",
description="Select from preset",
items=paper_presets,
default="custom_1_1",
update=update_settings_cb,
)
dpi: IntProperty(
name="DPI",
description="Dots per Inch",
default=300,
min=72, max=1800,
update=update_settings_cb,
)
width_cm: FloatProperty(
name="Width",
description="Width in CM",
default=5.0,
min=1.0, max=100000.0,
update=update_settings_cb,
)
height_cm: FloatProperty(
name="Height",
description="Height in CM",
default=3.0,
min=1.0, max=100000.0,
update=update_settings_cb,
)
width_px: IntProperty(
name="Pixel Width",
description="Pixel Width",
default=900,
min=4, max=10000,
update=update_settings_cb,
)
height_px: IntProperty(
name="Pixel Height",
description="Pixel Height",
default=600,
min=4, max=10000,
update=update_settings_cb,
)
def pixels_from_print(ps):
tipo, dim_w, dim_h = paper_presets_data[ps.preset]
if ps.unit_from == "CM_TO_PIXELS":
if tipo == "custom":
dim_w = ps.width_cm
dim_h = ps.height_cm
ps.width_cm = dim_w
ps.height_cm = dim_h
elif tipo != "custom" and ps.orientation == "Landscape":
ps.width_cm = dim_h
ps.height_cm = dim_w
elif tipo != "custom" and ps.orientation == "Portrait":
ps.width_cm = dim_w
ps.height_cm = dim_h
ps.width_px = math.ceil((ps.width_cm * ps.dpi) / 2.54)
ps.height_px = math.ceil((ps.height_cm * ps.dpi) / 2.54)
else:
if tipo != "custom" and ps.orientation == "Landscape":
ps.width_cm = dim_h
ps.height_cm = dim_w
ps.width_px = math.ceil((ps.width_cm * ps.dpi) / 2.54)
ps.height_px = math.ceil((ps.height_cm * ps.dpi) / 2.54)
elif tipo != "custom" and ps.orientation == "Portrait":
ps.width_cm = dim_w
ps.height_cm = dim_h
ps.width_px = math.ceil((ps.width_cm * ps.dpi) / 2.54)
ps.height_px = math.ceil((ps.height_cm * ps.dpi) / 2.54)
ps.width_cm = (ps.width_px / ps.dpi) * 2.54
ps.height_cm = (ps.height_px / ps.dpi) * 2.54
class RENDER_PT_print(Panel):
bl_label = "Render to Print"
# bl_space_type = 'PROPERTIES'
# bl_region_type = 'WINDOW'
# bl_context = 'render'
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "output"
def draw(self, context):
layout = self.layout
scene = context.scene
ps = scene.print_settings
row = layout.row(align=True)
row1 = layout.row(align=True)
row2 = layout.row(align=True)
row3 = layout.row(align=True)
row4 = layout.row(align=True)
row5 = layout.row(align=True)
row6 = layout.row(align=True)
row7 = layout.row(align=True)
col = layout.column(align=True)
row.prop(ps, "unit_from")
row1.prop(ps, "orientation")
row2.prop(ps, "preset")
col.separator()
row3.prop(ps, "width_cm")
row3.separator()
row3.prop(ps, "height_cm")
col.separator()
row4.prop(ps, "dpi")
col.separator()
row5.prop(ps, "width_px")
row5.separator()
row5.prop(ps, "height_px")
col.separator()
row6.label(text="Inch Width: %.2f" % (ps.width_cm / 2.54))
row6.label(text="Inch Height: %.2f" % (ps.height_cm / 2.54))
col.separator()
row7.operator("render.apply_size", icon="RENDER_STILL")
# this if else deals with hiding UI elements when logic demands it.
tipo = paper_presets_data[ps.preset][0]
if tipo != "custom":
row.active = False
row.enabled = False
if ps.unit_from == "CM_TO_PIXELS":
row5.active = False
row5.enabled = False
if tipo == "custom":
row3.active = True
row3.enabled = True
row1.active = False
row1.enabled = False
elif tipo != "custom" and ps.orientation == "Landscape":
row3.active = False
row3.enabled = False
row1.active = True
row1.enabled = True
elif tipo != "custom" and ps.orientation == "Portrait":
row3.active = False
row3.enabled = False
row1.active = True
row1.enabled = True
else:
row3.active = False
row3.enabled = False
if tipo == "custom":
row1.active = False
row1.enabled = False
elif tipo != "custom" and ps.orientation == "Landscape":
row1.active = True
row1.enabled = True
row5.active = False
row5.enabled = False
elif tipo != "custom" and ps.orientation == "Portrait":
row1.active = True
row1.enabled = True
row5.active = False
row5.enabled = False
class RENDER_OT_apply_size(Operator):
bl_idname = "render.apply_size"
bl_label = "Apply Print to Render"
bl_description = "Set the render dimension"
def execute(self, context):
scene = context.scene
ps = scene.print_settings
pixels_from_print(ps)
render = scene.render
render.resolution_x = ps.width_px
render.resolution_y = ps.height_px
return {'FINISHED'}
classes = (
RENDER_OT_apply_size,
RENDER_PT_print,
RenderPrintSertings
)
def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
Scene.print_settings = PointerProperty(type=RenderPrintSertings)
def unregister():
from bpy.utils import unregister_class
for cls in classes:
unregister_class(cls)
del Scene.print_settings
if __name__ == "__main__":
register()