SchildiChat-android/.github/workflows/build.yml

60 lines
1.7 KiB
YAML

name: Build
on:
pull_request: {}
push:
branches: [master, develop]
jobs:
debug:
name: Build debug APK (${{ matrix.target }})
runs-on: ubuntu-latest
if: github.ref != 'refs/heads/master'
strategy:
matrix:
target: [ Gplay, Fdroid ]
steps:
- uses: actions/checkout@v2
- uses: actions/cache@v2
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Assemble ${{ matrix.target }} debug apk
run: ./gradlew clean lint${{ matrix.target }}Release assemble${{ matrix.target }}Debug --stacktrace
- name: Upload APKs
uses: actions/upload-artifact@v2
with:
name: release-debug-${{ matrix.target }}
path: |
vector/build/outputs/apk/*/debug/*.apk
vector/build/reports/*.*
gplay:
name: Build unsigned GPlay APK
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/master'
steps:
- uses: actions/checkout@v2
- uses: actions/cache@v2
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Assemble GPlay unsigned apk
run: ./gradlew clean assembleGplayRelease --stacktrace
- name: Upload APKs
uses: actions/upload-artifact@v2
with:
name: release-unsigned-GPlay
path: |
vector/build/outputs/apk/*/debug/*.apk
# TODO: add exodus checks