SchildiChat-android/upstream_.github/workflows/build.yml

60 lines
1.7 KiB
YAML

name: APK Build
on:
pull_request: { }
push:
branches: [ main, develop ]
jobs:
debug:
name: Build debug APKs (${{ matrix.target }})
runs-on: ubuntu-latest
if: github.ref != 'refs/heads/main'
strategy:
fail-fast: false
matrix:
target: [ Gplay, Fdroid ]
steps:
- uses: actions/checkout@v2
- uses: actions/cache@v2
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Assemble ${{ matrix.target }} debug apk
run: ./gradlew assemble${{ matrix.target }}Debug --stacktrace
- name: Upload ${{ matrix.target }} debug APKs
uses: actions/upload-artifact@v2
with:
name: vector-${{ matrix.target }}-debug
path: |
vector/build/outputs/apk/*/debug/*.apk
release:
name: Build unsigned GPlay APKs
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/main'
steps:
- uses: actions/checkout@v2
- uses: actions/cache@v2
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Assemble GPlay unsigned apk
run: ./gradlew clean assembleGplayRelease --stacktrace
- name: Upload Gplay unsigned APKs
uses: actions/upload-artifact@v2
with:
name: vector-gplay-release-unsigned
path: |
vector/build/outputs/apk/*/release/*.apk
# TODO: add exodus checks