name: APK Build

on:
  pull_request: { }
  push:
    branches: [ main, develop ]

jobs:
  debug:
    name: Build debug APKs (${{ matrix.target }})
    runs-on: ubuntu-latest
    if: github.ref != 'refs/heads/main'
    strategy:
      fail-fast: false
      matrix:
        target: [ Gplay, Fdroid ]
    steps:
      - uses: actions/checkout@v2
      - uses: actions/cache@v2
        with:
          path: |
            ~/.gradle/caches
            ~/.gradle/wrapper
          key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
          restore-keys: |
            ${{ runner.os }}-gradle-
      - name: Assemble ${{ matrix.target }} debug apk
        run: ./gradlew assemble${{ matrix.target }}Debug --stacktrace
      - name: Upload ${{ matrix.target }} debug APKs
        uses: actions/upload-artifact@v2
        with:
          name: vector-${{ matrix.target }}-debug
          path: |
            vector/build/outputs/apk/*/debug/*.apk

  release:
    name: Build unsigned GPlay APKs
    runs-on: ubuntu-latest
    if: github.ref == 'refs/heads/main'
    steps:
      - uses: actions/checkout@v2
      - uses: actions/cache@v2
        with:
          path: |
            ~/.gradle/caches
            ~/.gradle/wrapper
          key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
          restore-keys: |
            ${{ runner.os }}-gradle-
      - name: Assemble GPlay unsigned apk
        run: ./gradlew clean assembleGplayRelease --stacktrace
      - name: Upload Gplay unsigned APKs
        uses: actions/upload-artifact@v2
        with:
          name: vector-gplay-release-unsigned
          path: |
            vector/build/outputs/apk/*/release/*.apk

# TODO: add exodus checks