diff --git a/CHANGES.md b/CHANGES.md index 46a83b881c..cf14de4834 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -18,6 +18,7 @@ SDK API changes ⚠️: Build 🧱: - Enable code optimization (Proguard) + - SDK is now API level 21 minimum, and so RiotX (#405) Other changes: - diff --git a/matrix-sdk-android-rx/build.gradle b/matrix-sdk-android-rx/build.gradle index 734ff0c130..c67d10d810 100644 --- a/matrix-sdk-android-rx/build.gradle +++ b/matrix-sdk-android-rx/build.gradle @@ -6,7 +6,7 @@ android { compileSdkVersion 29 defaultConfig { - minSdkVersion 16 + minSdkVersion 21 targetSdkVersion 29 versionCode 1 versionName "1.0" diff --git a/matrix-sdk-android/build.gradle b/matrix-sdk-android/build.gradle index 436d3b6319..e4251a733c 100644 --- a/matrix-sdk-android/build.gradle +++ b/matrix-sdk-android/build.gradle @@ -23,7 +23,7 @@ android { testOptions.unitTests.includeAndroidResources = true defaultConfig { - minSdkVersion 16 + minSdkVersion 21 targetSdkVersion 29 versionCode 1 versionName "0.0.1" diff --git a/vector/build.gradle b/vector/build.gradle index e198344424..5830b38559 100644 --- a/vector/build.gradle +++ b/vector/build.gradle @@ -107,9 +107,8 @@ android { compileSdkVersion 29 defaultConfig { applicationId "im.vector.riotx" - // Set to API 19 because motionLayout is min API 18. - // In the future we may consider using an alternative of MotionLayout to support API 16. But for security reason, maybe not. - minSdkVersion 19 + // Set to API 21: see #405 + minSdkVersion 21 targetSdkVersion 29 multiDexEnabled true