Do not clear unread counts when fetching room members
This messes with our "open without reading" functionality. Change-Id: Ie1bf84aa79b3bc0c18efd7325f817aa227b8e748
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@ -126,7 +126,7 @@ internal class DefaultLoadRoomMembersTask @Inject constructor(
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roomMemberEventHandler.handle(realm, roomId, roomMemberEvent)
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}
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roomEntity.membersLoadStatus = RoomMembersLoadStatusType.LOADED
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roomSummaryUpdater.update(realm, roomId, updateMembers = true)
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roomSummaryUpdater.update(realm, roomId, updateMembers = true, updateCounts = false)
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}
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if (cryptoSessionInfoProvider.isRoomEncrypted(roomId)) {
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@ -87,7 +87,8 @@ internal class RoomSummaryUpdater @Inject constructor(
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unreadNotifications: RoomSyncUnreadNotifications? = null,
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unreadCount: Int? = null,
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updateMembers: Boolean = false,
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inviterId: String? = null) {
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inviterId: String? = null,
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updateCounts: Boolean = true) {
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val roomSummaryEntity = RoomSummaryEntity.getOrCreate(realm, roomId)
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if (roomSummary != null) {
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if (roomSummary.heroes.isNotEmpty()) {
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@ -101,11 +102,13 @@ internal class RoomSummaryUpdater @Inject constructor(
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roomSummaryEntity.joinedMembersCount = roomSummary.joinedMembersCount
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}
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}
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roomSummaryEntity.highlightCount = unreadNotifications?.highlightCount ?: 0
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roomSummaryEntity.notificationCount = unreadNotifications?.notificationCount ?: 0
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roomSummaryEntity.unreadCount = unreadCount
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roomSummaryEntity.aggregatedNotificationCount = roomSummaryEntity.notificationCount
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roomSummaryEntity.aggregatedUnreadCount = roomSummaryEntity.safeUnreadCount()
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if (updateCounts) {
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roomSummaryEntity.highlightCount = unreadNotifications?.highlightCount ?: 0
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roomSummaryEntity.notificationCount = unreadNotifications?.notificationCount ?: 0
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roomSummaryEntity.unreadCount = unreadCount
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roomSummaryEntity.aggregatedNotificationCount = roomSummaryEntity.notificationCount
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roomSummaryEntity.aggregatedUnreadCount = roomSummaryEntity.safeUnreadCount()
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}
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if (membership != null) {
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roomSummaryEntity.membership = membership
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