Merge pull request #3326 from vector-im/feature/bma/buildTools30
Sign APK with build tools 30.0.3
This commit is contained in:
commit
ebbfa901d1
46
.travis.yml
46
.travis.yml
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# FTR: Configuration on https://travis-ci.org/vector-im/riotX-android/settings
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# FTR: Configuration on https://travis-ci.org/github/vector-im/element-android/settings
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#
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#
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# - Build only if .travis.yml is present -> On
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# - Build only if .travis.yml is present -> On
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# - Limit concurrent jobs -> Off
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# - Limit concurrent jobs -> Off
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@ -8,53 +8,11 @@
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# - Auto cancel branch builds -> On
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# - Auto cancel branch builds -> On
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# - Auto cancel pull request builds -> On
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# - Auto cancel pull request builds -> On
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language: android
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jdk: oraclejdk8
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sudo: false
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sudo: false
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notifications:
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notifications:
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email: false
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email: false
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android:
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# Just run a simple script here
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components:
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# Uncomment the lines below if you want to
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# use the latest revision of Android SDK Tools
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- tools
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- platform-tools
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# The BuildTools version used by your project
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- build-tools-29.0.3
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# The SDK version used to compile your project
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- android-29
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before_cache:
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- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
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- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
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cache:
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directories:
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- $HOME/.gradle/caches/
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- $HOME/.gradle/wrapper/
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- $HOME/.android/build-cache
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# Build with the development SDK
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before_script:
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# Not necessary for the moment
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# - /bin/sh ./set_debug_env.sh
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# Just build the project for now
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script:
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script:
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# Build app (assembleGplayRelease assembleFdroidRelease)
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# Build Android test (assembleAndroidTest) (disabled for now)
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# Code quality (lintGplayRelease lintFdroidRelease)
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# Split into two steps because if a task contain Fdroid, PlayService will be disabled
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# Done by Buildkite now: - ./gradlew clean assembleGplayRelease lintGplayRelease --stacktrace
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# Done by Buildkite now: - ./gradlew clean assembleFdroidRelease lintFdroidRelease --stacktrace
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# Run unitary test (Disable for now, see https://travis-ci.org/vector-im/riot-android/builds/502504370)
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# - ./gradlew testGplayReleaseUnitTest --stacktrace
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# Other code quality check
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# Done by Buildkite now: - ./tools/check/check_code_quality.sh
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- ./tools/travis/check_pr.sh
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- ./tools/travis/check_pr.sh
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# Check that indonesians file are identical. Due to Android issue, the resource folder must be value-in/, and Weblate export data into value-id/.
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# Done by Buildkite now: - diff ./vector/src/main/res/values-id/strings.xml ./vector/src/main/res/values-in/strings.xml
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@ -17,7 +17,7 @@ SDK API changes ⚠️:
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-
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-
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Build 🧱:
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Build 🧱:
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-
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- Sign APK with build tools 30.0.3
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Test:
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Test:
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-
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-
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@ -17,7 +17,7 @@ PARAM_KEYSTORE_PATH=$1
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PARAM_APK=$2
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PARAM_APK=$2
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# Other params
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# Other params
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BUILD_TOOLS_VERSION="29.0.3"
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BUILD_TOOLS_VERSION="30.0.3"
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MIN_SDK_VERSION=21
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MIN_SDK_VERSION=21
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echo "Signing APK with build-tools version ${BUILD_TOOLS_VERSION} for min SDK version ${MIN_SDK_VERSION}..."
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echo "Signing APK with build-tools version ${BUILD_TOOLS_VERSION} for min SDK version ${MIN_SDK_VERSION}..."
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@ -23,7 +23,7 @@ PARAM_KS_PASS=$3
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PARAM_KEY_PASS=$4
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PARAM_KEY_PASS=$4
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# Other params
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# Other params
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BUILD_TOOLS_VERSION="29.0.3"
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BUILD_TOOLS_VERSION="30.0.3"
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MIN_SDK_VERSION=21
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MIN_SDK_VERSION=21
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echo "Signing APK with build-tools version ${BUILD_TOOLS_VERSION} for min SDK version ${MIN_SDK_VERSION}..."
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echo "Signing APK with build-tools version ${BUILD_TOOLS_VERSION} for min SDK version ${MIN_SDK_VERSION}..."
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