Refactor to handle more cases

This commit is contained in:
ariskotsomitopoulos 2021-10-21 14:31:50 +03:00
parent 3ea7b37df3
commit dc230f1c30
1 changed files with 28 additions and 8 deletions

View File

@ -107,15 +107,9 @@ abstract class FormEditTextItem : VectorEpoxyModel<FormEditTextItem.Holder>() {
}
holder.textInputEditText.isEnabled = enabled
inputType?.let { holder.textInputEditText.inputType = it }
imeOptions?.let { holder.textInputEditText.imeOptions = it }
if (singleLine) {
holder.textInputEditText.maxLines = 1
holder.textInputEditText.minLines = 1
imeOptions ?: run { holder.textInputEditText.imeOptions = EditorInfo.IME_ACTION_NEXT }
inputType ?: run { holder.textInputEditText.setRawInputType(InputType.TYPE_CLASS_TEXT) }
}
configureInputType(holder)
configureImeOptions(holder)
holder.textInputEditText.addTextChangedListenerOnce(onTextChangeListener)
holder.textInputEditText.setOnEditorActionListener(editorActionListener)
@ -131,6 +125,32 @@ abstract class FormEditTextItem : VectorEpoxyModel<FormEditTextItem.Holder>() {
}
}
/**
* Configure the inputType of the EditText, input type should be always defined
* especially when we want to use a single line, we set the InputType to InputType.TYPE_CLASS_TEXT
* while the default for the EditText is InputType.TYPE_CLASS_TEXT or InputType.TYPE_TEXT_FLAG_MULTI_LINE
*/
private fun configureInputType(holder: Holder) =
inputType?.let {
holder.textInputEditText.setRawInputType(it)
} ?: when (singleLine) {
true -> holder.textInputEditText.setRawInputType(InputType.TYPE_CLASS_TEXT)
false -> holder.textInputEditText.setRawInputType(InputType.TYPE_CLASS_TEXT or InputType.TYPE_TEXT_FLAG_MULTI_LINE)
}
/**
* Configure the imeOptions of the EditText, when imeOptions are not defined by user
* EditorInfo.IME_ACTION_NEXT will be used for singleLine EditTexts to disable "new line"
* while EditorInfo.IME_ACTION_NONE will be used for all the other cases
*/
private fun configureImeOptions(holder: Holder) =
imeOptions?.let {
holder.textInputEditText.imeOptions = it
} ?: when (singleLine) {
true -> holder.textInputEditText.imeOptions = EditorInfo.IME_ACTION_NEXT
false -> holder.textInputEditText.imeOptions = EditorInfo.IME_ACTION_NONE
}
override fun shouldSaveViewState(): Boolean {
return false
}