RoomMembers: should fix state events issues
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9182f2ce4e
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@ -74,7 +74,7 @@ internal class DefaultLoadRoomMembersTask @Inject constructor(private val roomAP
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for (roomMemberEvent in response.roomMemberEvents) {
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roomEntity.addStateEvent(roomMemberEvent)
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UserEntityFactory.create(roomMemberEvent)?.also {
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UserEntityFactory.createOrNull(roomMemberEvent)?.also {
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realm.insertOrUpdate(it)
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}
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}
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@ -153,7 +153,7 @@ internal class TokenChunkEventPersistor @Inject constructor(private val monarchy
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for (event in receivedChunk.events) {
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event.eventId?.also { eventIds.add(it) }
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currentChunk.add(roomId, event, direction, isUnlinked = currentChunk.isUnlinked())
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UserEntityFactory.create(event)?.also {
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UserEntityFactory.createOrNull(event)?.also {
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realm.insertOrUpdate(it)
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}
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}
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@ -174,7 +174,7 @@ internal class TokenChunkEventPersistor @Inject constructor(private val monarchy
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roomEntity.addOrUpdate(currentChunk)
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for (stateEvent in receivedChunk.stateEvents) {
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roomEntity.addStateEvent(stateEvent, isUnlinked = currentChunk.isUnlinked())
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UserEntityFactory.create(stateEvent)?.also {
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UserEntityFactory.createOrNull(stateEvent)?.also {
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realm.insertOrUpdate(it)
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}
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}
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@ -26,6 +26,7 @@ import im.vector.matrix.android.api.session.room.model.tag.RoomTagContent
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import im.vector.matrix.android.internal.crypto.CryptoManager
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import im.vector.matrix.android.internal.database.helper.*
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import im.vector.matrix.android.internal.database.model.ChunkEntity
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import im.vector.matrix.android.internal.database.model.EventEntityFields
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import im.vector.matrix.android.internal.database.model.RoomEntity
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import im.vector.matrix.android.internal.database.model.UserEntity
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import im.vector.matrix.android.internal.database.query.find
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@ -124,34 +125,29 @@ internal class RoomSyncHandler @Inject constructor(private val monarchy: Monarch
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}
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roomEntity.membership = Membership.JOIN
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val lastChunk = ChunkEntity.findLastLiveChunkFromRoom(realm, roomId)
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val isInitialSync = lastChunk == null
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val lastStateIndex = lastChunk?.lastStateIndex(PaginationDirection.FORWARDS) ?: 0
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val numberOfStateEvents = roomSync.state?.events?.size ?: 0
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val stateIndexOffset = lastStateIndex + numberOfStateEvents
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// State event
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if (roomSync.state != null && roomSync.state.events.isNotEmpty()) {
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val untimelinedStateIndex = if (isInitialSync) Int.MIN_VALUE else stateIndexOffset
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val minStateIndex = roomEntity.untimelinedStateEvents.where().min(EventEntityFields.STATE_INDEX)?.toInt()
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?: Int.MIN_VALUE
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val untimelinedStateIndex = minStateIndex + 1
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roomSync.state.events.forEach { event ->
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roomEntity.addStateEvent(event, filterDuplicates = true, stateIndex = untimelinedStateIndex)
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// Give info to crypto module
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cryptoManager.onStateEvent(roomId, event)
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UserEntityFactory.create(event)?.also {
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UserEntityFactory.createOrNull(event)?.also {
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realm.insertOrUpdate(it)
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}
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}
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}
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if (roomSync.timeline != null && roomSync.timeline.events.isNotEmpty()) {
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val timelineStateOffset = if (isInitialSync || roomSync.timeline.limited.not()) 0 else stateIndexOffset
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val chunkEntity = handleTimelineEvents(
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realm,
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roomEntity,
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roomSync.timeline.events,
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roomSync.timeline.prevToken,
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roomSync.timeline.limited,
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timelineStateOffset
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0
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)
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roomEntity.addOrUpdate(chunkEntity)
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}
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@ -227,7 +223,7 @@ internal class RoomSyncHandler @Inject constructor(private val monarchy: Monarch
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Timber.v("Can't find corresponding local echo for tx:$it")
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}
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}
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UserEntityFactory.create(event)?.also {
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UserEntityFactory.createOrNull(event)?.also {
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realm.insertOrUpdate(it)
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}
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}
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@ -24,7 +24,7 @@ import im.vector.matrix.android.internal.database.model.UserEntity
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internal object UserEntityFactory {
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fun create(event: Event): UserEntity? {
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fun createOrNull(event: Event): UserEntity? {
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if (event.type != EventType.STATE_ROOM_MEMBER) {
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return null
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}
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