MessageImageVideoItem: Hide play button for autoplaying animated images

This patch updates the logic checking whether to show the
playContentView to not show it when an animated image message would
autoplay its animation.

Signed-off-by: networkException <git@nwex.de>
This commit is contained in:
networkException 2022-05-26 17:32:16 +02:00
parent 9d0fe46723
commit b138ac8601
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1 changed files with 12 additions and 1 deletions

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@ -34,6 +34,7 @@ import im.vector.app.features.home.room.detail.timeline.helper.ContentUploadStat
import im.vector.app.features.home.room.detail.timeline.style.TimelineMessageLayout
import im.vector.app.features.home.room.detail.timeline.style.granularRoundedCorners
import im.vector.app.features.media.ImageContentRenderer
import org.matrix.android.sdk.api.session.room.model.message.MessageType
@EpoxyModelClass(layout = R.layout.item_timeline_event_base)
abstract class MessageImageVideoItem : AbsMessageItem<MessageImageVideoItem.Holder>() {
@ -80,7 +81,17 @@ abstract class MessageImageVideoItem : AbsMessageItem<MessageImageVideoItem.Hold
ViewCompat.setTransitionName(holder.imageView, "imagePreview_${id()}")
holder.mediaContentView.onClick(attributes.itemClickListener)
holder.mediaContentView.setOnLongClickListener(attributes.itemLongClickListener)
holder.playContentView.visibility = if (playable) View.VISIBLE else View.GONE
val isImageMessage = attributes.informationData.messageType == MessageType.MSGTYPE_IMAGE
val autoplayAnimatedImages = attributes.autoplayAnimatedImages
holder.playContentView.visibility = if (playable && isImageMessage && autoplayAnimatedImages) {
View.GONE
} else if (playable) {
View.VISIBLE
} else {
View.GONE
}
}
override fun unbind(holder: Holder) {