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Using ViewModel to handle clearing of audio controller
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@ -965,8 +965,7 @@ class TimelineFragment @Inject constructor(
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}
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override fun onDestroyView() {
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audioMessagePlaybackTracker.makeAllPlaybacksIdle()
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audioMessagePlaybackTracker.clear()
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messageComposerViewModel.handle(MessageComposerAction.EndAllVoiceActions())
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lazyLoadedViews.unBind()
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timelineEventController.callback = null
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timelineEventController.removeModelBuildListener(modelBuildListener)
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@ -1099,7 +1098,7 @@ class TimelineFragment @Inject constructor(
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else -> state.isAllowedToManageWidgets
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}
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menu.findItem(R.id.video_call).icon?.alpha = if (callButtonsEnabled) 0xFF else 0x40
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menu.findItem(R.id.voice_call).icon?.alpha = if (callButtonsEnabled || state.hasActiveElementCallWidget()) 0xFF else 0x40
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menu.findItem(R.id.voice_call).icon?.alpha = if (callButtonsEnabled || state.hasActiveElementCallWidget()) 0xFF else 0x40
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val matrixAppsMenuItem = menu.findItem(R.id.open_matrix_apps)
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val widgetsCount = state.activeRoomWidgets.invoke()?.size ?: 0
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