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Set sync timeout to 30s when in foreground
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@ -50,7 +50,7 @@ By default, this is 0, so the server will return immediately even if the respons
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**delay** is a client preference. When the server responds to a sync request, the client waits for `delay`before calling a new sync.
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When the Riot X Android app is open (i.e in foreground state), the default timeout is 10 seconds, and delay is 0.
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When the Riot X Android app is open (i.e in foreground state), the default timeout is 30 seconds, and delay is 0.
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## How does a mobile app receives push notification
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@ -37,7 +37,7 @@ import java.net.SocketTimeoutException
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import java.util.concurrent.CountDownLatch
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private const val RETRY_WAIT_TIME_MS = 10_000L
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private const val DEFAULT_LONG_POOL_TIMEOUT = 10_000L
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private const val DEFAULT_LONG_POOL_TIMEOUT = 30_000L
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private const val DEFAULT_LONG_POOL_DELAY = 0L
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internal class SyncThread(private val syncTask: SyncTask,
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