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Small improvement in documentation
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@ -38,10 +38,10 @@ When the client receives the new information, it immediately sends another reque
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This effectively emulates a server push feature.
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The HTTP long Polling can be fine tuned in the **SDK** using two parameters:
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* timout (Sync request timeout)
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* timeout (Sync request timeout)
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* delay (Delay between each sync)
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**timeout** is a server paramter, defined by:
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**timeout** is a server parameter, defined by:
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```
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The maximum time to wait, in milliseconds, before returning this request.`
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If no events (or other data) become available before this time elapses, the server will return a response with empty fields.
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@ -57,7 +57,7 @@ We get credential (200)
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```json
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{
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"user_id": "@benoit0816:matrix.org",
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"user_id": "@alice:matrix.org",
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"access_token": "MDAxOGxvY2F0aW9uIG1hdHREDACTEDb2l0MDgxNjptYXRyaXgub3JnCjAwMTZjaWQgdHlwZSA9IGFjY2VzcwowMDIxY2lkIG5vbmNlID0gfnYrSypfdTtkNXIuNWx1KgowMDJmc2lnbmF0dXJlIOsh1XqeAkXexh4qcofl_aR4kHJoSOWYGOhE7-ubX-DZCg",
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"home_server": "matrix.org",
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"device_id": "GTVREDALBF",
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@ -128,6 +128,8 @@ We get the credentials (200)
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}
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```
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It's worth noting that the response from the homeserver contains the userId of Alice.
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### Login with Msisdn
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Not supported yet in RiotX
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