adding extra sleeps in order to get the tests completing more consistently locally
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@ -283,6 +283,7 @@ class UiAllScreensSanityTest {
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clickListItem(R.id.matrixProfileRecyclerView, 9)
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clickListItem(R.id.matrixProfileRecyclerView, 9)
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// File tab
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// File tab
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clickOn(R.string.uploads_files_title)
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clickOn(R.string.uploads_files_title)
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sleep(1000)
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pressBack()
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pressBack()
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assertDisplayed(R.id.roomProfileAvatarView)
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assertDisplayed(R.id.roomProfileAvatarView)
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@ -334,6 +335,7 @@ class UiAllScreensSanityTest {
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private fun navigateToRoomPeople() {
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private fun navigateToRoomPeople() {
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// Open first user
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// Open first user
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clickListItem(R.id.roomSettingsRecyclerView, 1)
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clickListItem(R.id.roomSettingsRecyclerView, 1)
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sleep(1000)
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assertDisplayed(R.id.memberProfilePowerLevelView)
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assertDisplayed(R.id.memberProfilePowerLevelView)
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// Verification
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// Verification
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@ -342,8 +344,9 @@ class UiAllScreensSanityTest {
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// Role
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// Role
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clickListItem(R.id.matrixProfileRecyclerView, 3)
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clickListItem(R.id.matrixProfileRecyclerView, 3)
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sleep(1000)
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clickDialogNegativeButton()
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clickDialogNegativeButton()
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sleep(1000)
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clickBack()
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clickBack()
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}
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}
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