adding retrying to the reaction long pressing and extra visibilty check for dialogs
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1b5868644a
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1c6b2ceb4b
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@ -68,6 +68,18 @@ object EspressoHelper {
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}
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}
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}
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}
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fun withRetry(attempts: Int = 3, action: () -> Unit) {
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runCatching { action() }.onFailure {
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val remainingAttempts = attempts - 1
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if (remainingAttempts <= 0) {
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throw it
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} else {
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Thread.sleep(500)
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withRetry(remainingAttempts, action)
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}
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}
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}
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fun getString(@StringRes id: Int): String {
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fun getString(@StringRes id: Int): String {
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return EspressoHelper.getCurrentActivity()!!.resources.getString(id)
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return EspressoHelper.getCurrentActivity()!!.resources.getString(id)
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}
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}
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@ -26,6 +26,7 @@ import im.vector.app.activityIdlingResource
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import im.vector.app.waitForView
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import im.vector.app.waitForView
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import im.vector.app.withIdlingResource
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import im.vector.app.withIdlingResource
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import org.hamcrest.Matcher
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import org.hamcrest.Matcher
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import org.hamcrest.Matchers.not
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inline fun <reified T : Activity> waitUntilActivityVisible(noinline block: (() -> Unit) = {}) {
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inline fun <reified T : Activity> waitUntilActivityVisible(noinline block: (() -> Unit) = {}) {
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withIdlingResource(activityIdlingResource(T::class.java), block)
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withIdlingResource(activityIdlingResource(T::class.java), block)
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@ -37,4 +38,5 @@ fun waitUntilViewVisible(viewMatcher: Matcher<View>) {
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fun waitUntilDialogVisible(viewMatcher: Matcher<View>) {
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fun waitUntilDialogVisible(viewMatcher: Matcher<View>) {
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onView(viewMatcher).inRoot(isDialog()).check(ViewAssertions.matches(ViewMatchers.isDisplayed()))
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onView(viewMatcher).inRoot(isDialog()).check(ViewAssertions.matches(ViewMatchers.isDisplayed()))
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waitUntilViewVisible(viewMatcher)
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}
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}
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@ -38,6 +38,7 @@ import im.vector.app.features.home.room.detail.timeline.reactions.ViewReactionsB
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import im.vector.app.features.reactions.data.EmojiDataSource
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import im.vector.app.features.reactions.data.EmojiDataSource
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import im.vector.app.interactWithSheet
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import im.vector.app.interactWithSheet
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import im.vector.app.waitForView
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import im.vector.app.waitForView
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import im.vector.app.withRetry
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import java.lang.Thread.sleep
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import java.lang.Thread.sleep
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class RoomDetailRobot {
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class RoomDetailRobot {
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@ -71,7 +72,7 @@ class RoomDetailRobot {
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addQuickReaction(quickReaction)
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addQuickReaction(quickReaction)
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}
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}
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// Open reactions
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// Open reactions
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longClickOn(quickReaction)
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longClickReaction(quickReaction)
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// wait for bottom sheet
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// wait for bottom sheet
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interactWithSheet<ViewReactionsBottomSheet>(withText(R.string.reactions), openState = BottomSheetBehavior.STATE_COLLAPSED) {
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interactWithSheet<ViewReactionsBottomSheet>(withText(R.string.reactions), openState = BottomSheetBehavior.STATE_COLLAPSED) {
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pressBack()
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pressBack()
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@ -99,6 +100,12 @@ class RoomDetailRobot {
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waitUntilViewVisible(withId(R.id.composerEditText))
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waitUntilViewVisible(withId(R.id.composerEditText))
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}
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}
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private fun longClickReaction(quickReaction: String) {
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withRetry {
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longClickOn(quickReaction)
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}
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}
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fun openMessageMenu(message: String, block: MessageMenuRobot.() -> Unit) {
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fun openMessageMenu(message: String, block: MessageMenuRobot.() -> Unit) {
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onView(withId(R.id.timelineRecyclerView))
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onView(withId(R.id.timelineRecyclerView))
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.perform(
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.perform(
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