mirror of https://github.com/nu774/fdkaac.git
improve MSVC project
- simplify conditions - autodetect highest available PlatformToolset - x64 platform support
This commit is contained in:
parent
17799e39b9
commit
fd2a1e77b3
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@ -5,77 +5,69 @@
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||||||
<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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||||||
<ProjectConfiguration Include="Release|Win32">
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="Globals">
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||||||
<ProjectGuid>{D7D4B982-8B16-4A10-8B1C-9527BD789709}</ProjectGuid>
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<ProjectGuid>{D7D4B982-8B16-4A10-8B1C-9527BD789709}</ProjectGuid>
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||||||
<Keyword>Win32Proj</Keyword>
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<Keyword>Win32Proj</Keyword>
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||||||
<RootNamespace>fdkaac</RootNamespace>
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<RootNamespace>fdk-aac</RootNamespace>
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</PropertyGroup>
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<PropertyGroup>
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<PlatformToolset Condition="'$(PlatformToolset)' == '' and '$(VCTargetsPath14)' != ''">v140_xp</PlatformToolset>
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<PlatformToolset Condition="'$(PlatformToolset)' == '' and '$(VCTargetsPath12)' != ''">v120_xp</PlatformToolset>
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||||||
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<PlatformToolset Condition="'$(PlatformToolset)' == '' and '$(VCTargetsPath11)' != ''">v110_xp</PlatformToolset>
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<PlatformToolset Condition="'$(PlatformToolset)' == ''">v100</PlatformToolset>
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</PropertyGroup>
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</PropertyGroup>
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||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Label="Configuration">
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||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup>
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<IntDir>$(Configuration)Lib\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IntDir>$(Configuration)Lib\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../fdk-aac/libaacenc/include;../fdk-aac/libFDK/include;../fdk-aac/libMpegTPEnc/include;../fdk-aac/libPCMutils/include;../fdk-aac/libSBRenc/include;../fdk-aac/libSYS/include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>../fdk-aac/libaacenc/include;../fdk-aac/libFDK/include;../fdk-aac/libMpegTPEnc/include;../fdk-aac/libPCMutils/include;../fdk-aac/libSBRenc/include;../fdk-aac/libSYS/include</AdditionalIncludeDirectories>
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<StringPooling>true</StringPooling>
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</ClCompile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</ClCompile>
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<Optimization>MaxSpeed</Optimization>
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</ItemDefinitionGroup>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Optimization>MaxSpeed</Optimization>
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<AdditionalIncludeDirectories>../fdk-aac/libaacenc/include;../fdk-aac/libFDK/include;../fdk-aac/libMpegTPEnc/include;../fdk-aac/libPCMutils/include;../fdk-aac/libSBRenc/include;../fdk-aac/libSYS/include</AdditionalIncludeDirectories>
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<AdditionalOptions>/Qvec-report:1 %(AdditionalOptions)</AdditionalOptions>
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<StringPooling>true</StringPooling>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
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<ClCompile>
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<PreprocessorDefinitions>__x86_64__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\fdk-aac\libAACenc\src\aacenc.cpp" />
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<ClCompile Include="..\fdk-aac\libAACenc\src\aacenc.cpp" />
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@ -8,17 +8,27 @@ EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Debug|Win32.ActiveCfg = Debug|Win32
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Debug|Win32.ActiveCfg = Debug|Win32
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Debug|Win32.Build.0 = Debug|Win32
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Debug|Win32.Build.0 = Debug|Win32
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Debug|x64.ActiveCfg = Debug|x64
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Debug|x64.Build.0 = Debug|x64
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Release|Win32.ActiveCfg = Release|Win32
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Release|Win32.ActiveCfg = Release|Win32
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||||||
{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Release|Win32.Build.0 = Release|Win32
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Release|Win32.Build.0 = Release|Win32
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Release|x64.ActiveCfg = Release|x64
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{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}.Release|x64.Build.0 = Release|x64
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Debug|Win32.ActiveCfg = Debug|Win32
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Debug|Win32.ActiveCfg = Debug|Win32
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Debug|Win32.Build.0 = Debug|Win32
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Debug|Win32.Build.0 = Debug|Win32
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Debug|x64.ActiveCfg = Debug|x64
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Debug|x64.Build.0 = Debug|x64
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Release|Win32.ActiveCfg = Release|Win32
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Release|Win32.ActiveCfg = Release|Win32
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||||||
{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Release|Win32.Build.0 = Release|Win32
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Release|Win32.Build.0 = Release|Win32
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Release|x64.ActiveCfg = Release|x64
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{D7D4B982-8B16-4A10-8B1C-9527BD789709}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -5,57 +5,50 @@
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<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}</ProjectGuid>
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<ProjectGuid>{E62D32CF-E308-40BD-9FF0-8266C6CAA9AA}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>fdkaac</RootNamespace>
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<RootNamespace>fdkaac</RootNamespace>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PlatformToolset Condition="'$(PlatformToolset)' == '' and '$(VCTargetsPath14)' != ''">v140_xp</PlatformToolset>
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset Condition="'$(PlatformToolset)' == '' and '$(VCTargetsPath12)' != ''">v120_xp</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset Condition="'$(PlatformToolset)' == '' and '$(VCTargetsPath11)' != ''">v110_xp</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset Condition="'$(PlatformToolset)' == ''">v100</PlatformToolset>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IntDir>cli_$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(Configuration)Cli\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>HAVE_STDINT_H;inline=__inline;_CRT_SECURE_NO_WARNINGS;WIN32;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>HAVE_STDINT_H;inline=__inline;_CRT_SECURE_NO_WARNINGS;WIN32;_CONSOLE;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./include;../missings;.;..</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>./include;../missings;.;..</AdditionalIncludeDirectories>
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<StringPooling>true</StringPooling>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -69,31 +62,19 @@ copy ..\fdk-aac\libSYS\include\genericStds.h include\fdk-aac\
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copy ..\fdk-aac\libSYS\include\machine_type.h include\fdk-aac\ </Command>
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copy ..\fdk-aac\libSYS\include\machine_type.h include\fdk-aac\ </Command>
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</PreBuildEvent>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>HAVE_STDINT_H;inline=__inline;_CRT_SECURE_NO_WARNINGS;WIN32;_CONSOLE;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./include;../missings;.;..</AdditionalIncludeDirectories>
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<StringPooling>true</StringPooling>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</Link>
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<PreBuildEvent>
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<Command>copy ..\fdk-aac\libAACdec\include\aacdecoder_lib.h include\fdk-aac\
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copy ..\fdk-aac\libAACenc\include\aacenc_lib.h include\fdk-aac\
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copy ..\fdk-aac\libSYS\include\FDK_Audio.h include\fdk-aac\
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copy ..\fdk-aac\libSYS\include\genericStds.h include\fdk-aac\
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copy ..\fdk-aac\libSYS\include\machine_type.h include\fdk-aac\ </Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
|
||||||
<ClCompile Include="..\missings\getopt.c" />
|
<ClCompile Include="..\missings\getopt.c" />
|
||||||
|
|
Loading…
Reference in New Issue