mirror of
https://github.com/SimpleMobileTools/Simple-Launcher.git
synced 2025-04-17 19:37:19 +02:00
48 lines
2.2 KiB
Kotlin
48 lines
2.2 KiB
Kotlin
package com.simplemobiletools.launcher.models
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import android.appwidget.AppWidgetProviderInfo
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import android.content.pm.ActivityInfo
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import android.graphics.Bitmap
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import android.graphics.drawable.Drawable
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import androidx.room.*
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import com.simplemobiletools.launcher.helpers.ITEM_TYPE_ICON
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// grid cells are from 0-5 by default. Icons and shortcuts occupy 1 slot only, widgets can be bigger
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@Entity(tableName = "home_screen_grid_items", indices = [(Index(value = ["id"], unique = true))])
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data class HomeScreenGridItem(
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@PrimaryKey(autoGenerate = true) var id: Long?,
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@ColumnInfo(name = "left") var left: Int,
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@ColumnInfo(name = "top") var top: Int,
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@ColumnInfo(name = "right") var right: Int,
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@ColumnInfo(name = "bottom") var bottom: Int,
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@ColumnInfo(name = "package_name") var packageName: String,
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@ColumnInfo(name = "activity_name") var activityName: String, // needed at apps that create multiple icons at install, not just the launcher
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@ColumnInfo(name = "title") var title: String,
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@ColumnInfo(name = "type") var type: Int,
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@ColumnInfo(name = "class_name") var className: String,
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@ColumnInfo(name = "widget_id") var widgetId: Int,
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@ColumnInfo(name = "intent") var intent: String, // used at static and dynamic shortcuts on click
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@ColumnInfo(name = "shortcut_id") var shortcutId: String, // used at pinned shortcuts at startLauncher call
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@ColumnInfo(name = "icon") var icon: Bitmap? = null, // store images of pinned shortcuts, those cannot be retrieved after creating
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@Ignore var drawable: Drawable? = null,
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@Ignore var providerInfo: AppWidgetProviderInfo? = null, // used at widgets
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@Ignore var activityInfo: ActivityInfo? = null, // used at shortcuts
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@Ignore var widthCells: Int = 1,
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@Ignore var heightCells: Int = 1
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) {
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constructor() : this(null, -1, -1, -1, -1, "", "", "", ITEM_TYPE_ICON, "", -1, "", "", null, null, null, null, 1, 1)
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fun getWidthInCells() = if (right == -1 || left == -1) {
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widthCells
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} else {
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right - left + 1
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}
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fun getHeightInCells() = if (bottom == -1 || top == -1) {
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heightCells
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} else {
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bottom - top + 1
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}
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}
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