removing proximity correction related code
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@ -24,39 +24,18 @@ import com.simplemobiletools.keyboard.helpers.*
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import kotlinx.android.synthetic.main.keyboard_popup_keyboard.view.*
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import java.util.*
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/**
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* A view that renders a virtual [MyKeyboard]. It handles rendering of keys and
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* detecting key presses and touch movements.
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*
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* @attr ref android.R.styleable#KeyboardView_keyBackground
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* @attr ref android.R.styleable#KeyboardView_keyPreviewLayout
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* @attr ref android.R.styleable#KeyboardView_keyPreviewOffset
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* @attr ref android.R.styleable#KeyboardView_keyPreviewHeight
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* @attr ref android.R.styleable#KeyboardView_labelTextSize
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* @attr ref android.R.styleable#KeyboardView_keyTextSize
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* @attr ref android.R.styleable#KeyboardView_keyTextColor
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* @attr ref android.R.styleable#KeyboardView_verticalCorrection
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* @attr ref android.R.styleable#KeyboardView_popupLayout
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*
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*/
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class MyKeyboardView @JvmOverloads constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int = R.attr.keyboardViewStyle, defStyleRes: Int = 0) :
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View(context, attrs, defStyleAttr, defStyleRes) {
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/**
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* Listener for virtual keyboard events.
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*/
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interface OnKeyboardActionListener {
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/**
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* Called when the user presses a key. This is sent before the [.onKey] is called.
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* For keys that repeat, this is only called once.
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* @param primaryCode the unicode of the key being pressed. If the touch is not on a valid
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* key, the value will be zero.
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* Called when the user presses a key. This is sent before the [.onKey] is called. For keys that repeat, this is only called once.
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* @param primaryCode the unicode of the key being pressed. If the touch is not on a valid key, the value will be zero.
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*/
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fun onPress(primaryCode: Int)
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/**
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* Called when the user releases a key. This is sent after the [.onKey] is called.
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* For keys that repeat, this is only called once.
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* Called when the user releases a key. This is sent after the [.onKey] is called. For keys that repeat, this is only called once.
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* @param primaryCode the code of the key that was released
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*/
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fun onRelease(primaryCode: Int)
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@ -64,12 +43,9 @@ class MyKeyboardView @JvmOverloads constructor(context: Context, attrs: Attribut
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/**
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* Send a key press to the listener.
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* @param primaryCode this is the key that was pressed
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* @param keyCodes the codes for all the possible alternative keys
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* with the primary code being the first. If the primary key code is
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* a single character such as an alphabet or number or symbol, the alternatives
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* will include other characters that may be on the same key or adjacent keys.
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* These codes are useful to correct for accidental presses of a key adjacent to
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* the intended key.
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* @param keyCodes the codes for all the possible alternative keys with the primary code being the first. If the primary key code is a single character
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* such as an alphabet or number or symbol, the alternatives will include other characters that may be on the same key or adjacent keys. These codes
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* are useful to correct for accidental presses of a key adjacent to the intended key.
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*/
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fun onKey(primaryCode: Int, keyCodes: IntArray?)
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@ -161,8 +137,7 @@ class MyKeyboardView @JvmOverloads constructor(context: Context, attrs: Attribut
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* @see .setPreviewEnabled
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*/
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/**
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* Enables or disables the key feedback popup. This is a popup that shows a magnified
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* version of the depressed key. By default the preview is enabled.
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* Enables or disables the key feedback popup. This is a popup that shows a magnified version of the depressed key. By default the preview is enabled.
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* @param previewEnabled whether or not to enable the key feedback popup
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* @see .isPreviewEnabled
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*/
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@ -182,7 +157,6 @@ class MyKeyboardView @JvmOverloads constructor(context: Context, attrs: Attribut
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* reported.
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* @param enabled whether or not the proximity correction is enabled
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*/
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private var isProximityCorrectionEnabled = false
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private val mPaint: Paint
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private val mPadding: Rect
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private var mDownTime: Long = 0
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@ -726,9 +700,7 @@ class MyKeyboardView @JvmOverloads constructor(context: Context, attrs: Attribut
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primaryIndex = nearestKeyIndices[i]
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}
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if (((isProximityCorrectionEnabled && key.squaredDistanceFrom(x, y).also {
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dist = it
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} < mProximityThreshold) || isInside) && key.codes[0] > 32) {
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if (isInside && key.codes[0] > MyKeyboard.KEYCODE_SPACE) {
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// Find insertion point
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val nCodes = key.codes.size
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if (dist < closestKeyDist) {
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