fixing some multitouch glitches
This commit is contained in:
parent
6554d0439c
commit
ccc923251f
|
@ -44,6 +44,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
||||||
private var mIsStrokeWidthBarEnabled = false
|
private var mIsStrokeWidthBarEnabled = false
|
||||||
private var mAllowZooming = true
|
private var mAllowZooming = true
|
||||||
private var mIsEraserOn = false
|
private var mIsEraserOn = false
|
||||||
|
private var mWasMultitouch = false
|
||||||
private var mBackgroundColor = 0
|
private var mBackgroundColor = 0
|
||||||
private var mCenter: PointF? = null
|
private var mCenter: PointF? = null
|
||||||
|
|
||||||
|
@ -261,6 +262,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
||||||
}
|
}
|
||||||
|
|
||||||
private fun actionUp() {
|
private fun actionUp() {
|
||||||
|
if (!mWasMultitouch) {
|
||||||
mPath.lineTo(mCurX, mCurY)
|
mPath.lineTo(mCurX, mCurY)
|
||||||
|
|
||||||
// draw a dot on click
|
// draw a dot on click
|
||||||
|
@ -269,6 +271,7 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
||||||
mPath.lineTo(mCurX + 1, mCurY + 2)
|
mPath.lineTo(mCurX + 1, mCurY + 2)
|
||||||
mPath.lineTo(mCurX + 1, mCurY)
|
mPath.lineTo(mCurX + 1, mCurY)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
mPaths[mPath] = mPaintOptions
|
mPaths[mPath] = mPaintOptions
|
||||||
pathsUpdated()
|
pathsUpdated()
|
||||||
|
@ -288,21 +291,24 @@ class MyCanvas(context: Context, attrs: AttributeSet) : View(context, attrs) {
|
||||||
val x = event.x
|
val x = event.x
|
||||||
val y = event.y
|
val y = event.y
|
||||||
|
|
||||||
when (event.action) {
|
when (event.action and MotionEvent.ACTION_MASK) {
|
||||||
MotionEvent.ACTION_DOWN -> {
|
MotionEvent.ACTION_DOWN -> {
|
||||||
|
mWasMultitouch = false
|
||||||
mStartX = x
|
mStartX = x
|
||||||
mStartY = y
|
mStartY = y
|
||||||
actionDown(x, y)
|
actionDown(x, y)
|
||||||
mUndonePaths.clear()
|
mUndonePaths.clear()
|
||||||
mListener?.toggleRedoVisibility(false)
|
mListener?.toggleRedoVisibility(false)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
MotionEvent.ACTION_MOVE -> {
|
MotionEvent.ACTION_MOVE -> {
|
||||||
if (!mAllowZooming || (!mScaleDetector!!.isInProgress && event.pointerCount == 1)) {
|
if (!mAllowZooming || (!mScaleDetector!!.isInProgress && event.pointerCount == 1 && !mWasMultitouch)) {
|
||||||
actionMove(x, y)
|
actionMove(x, y)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> actionUp()
|
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> actionUp()
|
||||||
|
MotionEvent.ACTION_POINTER_DOWN -> mWasMultitouch = true
|
||||||
}
|
}
|
||||||
|
|
||||||
invalidate()
|
invalidate()
|
||||||
|
|
Loading…
Reference in New Issue