adding AutoFitTextuewView from the Camera2 sample
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package com.simplemobiletools.camera.views
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import android.content.Context
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import android.util.AttributeSet
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import android.view.TextureView
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import android.view.View
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// taken from the official Camera2 sample at https://github.com/googlesamples/android-Camera2Basic
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class AutoFitTextureView @JvmOverloads constructor(context: Context, attrs: AttributeSet? = null, defStyle: Int = 0) : TextureView(context, attrs, defStyle) {
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private var mRatioWidth = 0
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private var mRatioHeight = 0
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fun setAspectRatio(width: Int, height: Int) {
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if (width < 0 || height < 0) {
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throw IllegalArgumentException("Size cannot be negative.")
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}
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mRatioWidth = width
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mRatioHeight = height
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requestLayout()
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}
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override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
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super.onMeasure(widthMeasureSpec, heightMeasureSpec)
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val width = View.MeasureSpec.getSize(widthMeasureSpec)
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val height = View.MeasureSpec.getSize(heightMeasureSpec)
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if (mRatioWidth == 0 || mRatioHeight == 0) {
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setMeasuredDimension(width, height)
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} else {
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if (width < height * mRatioWidth / mRatioHeight) {
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setMeasuredDimension(width, width * mRatioHeight / mRatioWidth)
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} else {
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setMeasuredDimension(height * mRatioWidth / mRatioHeight, height)
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}
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}
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}
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}
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