allow toggling flashlight during recording too
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@ -831,7 +831,7 @@ class PreviewCameraTwo : ViewGroup, TextureView.SurfaceTextureListener, MyPrevie
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}
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override fun checkFlashlight() {
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if (mCameraState == STATE_PREVIEW && mIsFlashSupported) {
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if ((mCameraState == STATE_PREVIEW || mCameraState == STATE_RECORDING) && mIsFlashSupported) {
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setFlashAndExposure(mPreviewRequestBuilder!!)
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mPreviewRequest = mPreviewRequestBuilder!!.build()
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mCaptureSession?.setRepeatingRequest(mPreviewRequest, mCaptureCallback, mBackgroundHandler)
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@ -839,8 +839,7 @@ class PreviewCameraTwo : ViewGroup, TextureView.SurfaceTextureListener, MyPrevie
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}
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}
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override fun deviceOrientationChanged() {
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}
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override fun deviceOrientationChanged() {}
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override fun resumeCamera() = true
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