// Copyright (C) 2021 Jakub Melka // // This file is part of PDF4QT. // // PDF4QT is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // with the written consent of the copyright owner, any later version. // // PDF4QT is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with PDF4QT. If not, see . #ifndef PDFTRANSPARENCYRENDERER_H #define PDFTRANSPARENCYRENDERER_H #include "pdfglobal.h" #include "pdfcolorspaces.h" #include "pdfpagecontentprocessor.h" #include "pdfconstants.h" #include "pdfutils.h" #include "pdfprogress.h" #include namespace pdf { /// Pixel format, describes color channels, both process colors (for example, /// R, G, B, Gray, C, M, Y, K) or spot colors. Also, describes, if pixel /// has shape channel and opacity channel. Two auxiliary channels are possible, /// shape channel and opacity channel. Shape channel defines the shape (so, for /// example, if we draw a rectangle onto the bitmap, shape value is 1.0 inside the /// rectangle and 0.0 outside the rectangle). PDF transparency processing requires /// shape and opacity values separated for correct transparency processing. class PDFPixelFormat { public: inline explicit constexpr PDFPixelFormat() = default; constexpr static uint8_t INVALID_CHANNEL_INDEX = 0xFF; constexpr bool operator==(const PDFPixelFormat&) const = default; constexpr bool operator!=(const PDFPixelFormat&) const = default; constexpr bool hasProcessColors() const { return m_processColors > 0; } constexpr bool hasSpotColors() const { return m_spotColors > 0; } constexpr bool hasShapeChannel() const { return m_flags & FLAG_HAS_SHAPE_CHANNEL; } constexpr bool hasOpacityChannel() const { return m_flags & FLAG_HAS_OPACITY_CHANNEL; } constexpr bool hasProcessColorsSubtractive() const { return m_flags & FLAG_PROCESS_COLORS_SUBTRACTIVE; } constexpr bool hasSpotColorsSubtractive() const { return true; } constexpr bool hasActiveColorMask() const { return m_flags & FLAG_HAS_ACTIVE_COLOR_MASK; } constexpr uint8_t getFlags() const { return m_flags; } constexpr uint8_t getMaximalColorChannelCount() const { return 32; } constexpr uint8_t getProcessColorChannelCount() const { return m_processColors; } constexpr uint8_t getSpotColorChannelCount() const { return m_spotColors; } constexpr uint8_t getColorChannelCount() const { return getProcessColorChannelCount() + getSpotColorChannelCount(); } constexpr uint8_t getShapeChannelCount() const { return hasShapeChannel() ? 1 : 0; } constexpr uint8_t getOpacityChannelCount() const { return hasOpacityChannel() ? 1 : 0; } constexpr uint8_t getAuxiliaryChannelCount() const { return getShapeChannelCount() + getOpacityChannelCount(); } constexpr uint8_t getChannelCount() const { return getColorChannelCount() + getAuxiliaryChannelCount(); } constexpr uint8_t getProcessColorChannelIndexStart() const { return hasProcessColors() ? 0 : INVALID_CHANNEL_INDEX; } constexpr uint8_t getProcessColorChannelIndexEnd() const { return hasProcessColors() ? getProcessColorChannelCount() : INVALID_CHANNEL_INDEX; } constexpr uint8_t getSpotColorChannelIndexStart() const { return hasSpotColors() ? getProcessColorChannelCount() : INVALID_CHANNEL_INDEX; } constexpr uint8_t getSpotColorChannelIndexEnd() const { return hasSpotColors() ? getSpotColorChannelIndexStart() + getSpotColorChannelCount() : INVALID_CHANNEL_INDEX; } constexpr uint8_t getColorChannelIndexStart() const { return (hasProcessColors() || hasSpotColors()) ? 0 : INVALID_CHANNEL_INDEX; } constexpr uint8_t getColorChannelIndexEnd() const { return (hasProcessColors() || hasSpotColors()) ? (m_processColors + m_spotColors) : INVALID_CHANNEL_INDEX; } constexpr uint8_t getShapeChannelIndex() const { return hasShapeChannel() ? getProcessColorChannelCount() + getSpotColorChannelCount() : INVALID_CHANNEL_INDEX; } constexpr uint8_t getOpacityChannelIndex() const { return hasOpacityChannel() ? getProcessColorChannelCount() + getSpotColorChannelCount() + getShapeChannelCount() : INVALID_CHANNEL_INDEX; } /// Pixel format is valid, if we have at least one color channel /// (it doesn't matter, if it is process color, or spot color) constexpr bool isValid() const { return getChannelCount() > 0; } inline void setProcessColors(const uint8_t& processColors) { m_processColors = processColors; } inline void setSpotColors(const uint8_t& spotColors) { m_spotColors = spotColors; } inline void setProcessColorsSubtractive(bool subtractive) { if (subtractive) { m_flags |= FLAG_PROCESS_COLORS_SUBTRACTIVE; } else { m_flags &= ~FLAG_PROCESS_COLORS_SUBTRACTIVE; } } static constexpr PDFPixelFormat createOpacityMask() { return PDFPixelFormat(0, 0, FLAG_HAS_OPACITY_CHANNEL); } static constexpr PDFPixelFormat createFormatDefaultGray(uint8_t spotColors) { return createFormat(1, spotColors, true, false, false); } static constexpr PDFPixelFormat createFormatDefaultRGB(uint8_t spotColors) { return createFormat(3, spotColors, true, false, false); } static constexpr PDFPixelFormat createFormatDefaultCMYK(uint8_t spotColors) { return createFormat(4, spotColors, true, true, false); } static constexpr PDFPixelFormat removeProcessColors(PDFPixelFormat format) { return PDFPixelFormat(0, format.getSpotColorChannelCount(), format.getFlags()); } static constexpr PDFPixelFormat removeSpotColors(PDFPixelFormat format) { return PDFPixelFormat(format.getProcessColorChannelCount(), 0, format.getFlags()); } static constexpr PDFPixelFormat removeShapeAndOpacity(PDFPixelFormat format) { return PDFPixelFormat(format.getProcessColorChannelCount(), format.getSpotColorChannelCount(), format.hasProcessColorsSubtractive() ? FLAG_PROCESS_COLORS_SUBTRACTIVE : 0); } static constexpr uint32_t getAllColorsMask() { return 0xFFFF; } static constexpr PDFPixelFormat createFormat(uint8_t processColors, uint8_t spotColors, bool withShapeAndOpacity, bool processColorSubtractive, bool hasActiveColorMask) { const uint8_t flags = (withShapeAndOpacity ? FLAG_HAS_SHAPE_CHANNEL + FLAG_HAS_OPACITY_CHANNEL : 0) + (processColorSubtractive ? FLAG_PROCESS_COLORS_SUBTRACTIVE : 0) + (hasActiveColorMask ? FLAG_HAS_ACTIVE_COLOR_MASK : 0); return PDFPixelFormat(processColors, spotColors, flags); } /// Calculates bitmap data length required to store bitmapt with given pixel format. /// \param width Bitmap width /// \param height Bitmap height size_t calculateBitmapDataLength(size_t width, size_t height) const { return width * height * size_t(getChannelCount()); } private: inline explicit constexpr PDFPixelFormat(uint8_t processColors, uint8_t spotColors, uint8_t flags) : m_processColors(processColors), m_spotColors(spotColors), m_flags(flags) { } constexpr static uint8_t FLAG_HAS_SHAPE_CHANNEL = 0x01; constexpr static uint8_t FLAG_HAS_OPACITY_CHANNEL = 0x02; constexpr static uint8_t FLAG_PROCESS_COLORS_SUBTRACTIVE = 0x04; constexpr static uint8_t FLAG_HAS_ACTIVE_COLOR_MASK = 0x08; uint8_t m_processColors = 0; uint8_t m_spotColors = 0; uint8_t m_flags = 0; }; /// Represents float bitmap with arbitrary color channel count. Bitmap can also /// have auxiliary channels, such as shape and opacity channels. class PDF4QTLIBSHARED_EXPORT PDFFloatBitmap { public: explicit PDFFloatBitmap(); explicit PDFFloatBitmap(size_t width, size_t height, PDFPixelFormat format); PDFFloatBitmap(const PDFFloatBitmap&) = default; PDFFloatBitmap(PDFFloatBitmap&&) = default; PDFFloatBitmap& operator=(const PDFFloatBitmap&) = default; PDFFloatBitmap& operator=(PDFFloatBitmap&&) = default; /// Returns buffer with pixel channels PDFColorBuffer getPixel(size_t x, size_t y); /// Returns constant buffer with pixel channels PDFConstColorBuffer getPixel(size_t x, size_t y) const; /// Returns buffer with all pixels PDFColorBuffer getPixels(); /// Returns ink coverage PDFColorComponent getPixelInkCoverage(size_t x, size_t y) const; /// Returns ink coverage bitmap. Bitmap consists of one color channel, /// which consists of ink coverage. PDFFloatBitmap getInkCoverageBitmap() const; const PDFColorComponent* begin() const; const PDFColorComponent* end() const; PDFColorComponent* begin(); PDFColorComponent* end(); size_t getWidth() const { return m_width; } size_t getHeight() const { return m_height; } size_t getPixelSize() const { return m_pixelSize; } PDFPixelFormat getPixelFormat() const { return m_format; } /// Fills both shape and opacity channel with zero value. /// If bitmap doesn't have shape/opacity channel, nothing happens. void makeTransparent(); /// Fills both shape and opacity channel with 1.0 value. /// If bitmap doesn't have shape/opacity channel, nothing happens. void makeOpaque(); /// Fillss process color channels to a value, that corresponds to black, /// so 0.0 for additive colors, 1.0 for subtractive colors. void makeColorBlack(); /// Fillss process color channels to a value, that corresponds to white, /// so 1.0 for additive colors, 0.0 for subtractive colors. void makeColorWhite(); /// Returns index where given pixel starts in the data block /// \param x Horizontal coordinate of the pixel /// \param y Vertical coordinate of the pixel size_t getPixelIndex(size_t x, size_t y) const; /// Returns true, if bitmap has active color mask bool hasActiveColorMask() const { return !m_activeColorMask.empty(); } /// Get color mask for given pixel. This function must be called /// only on bitmaps, which use active color mask. /// \param x Horizontal coordinate of the pixel /// \param y Vertical coordinate of the pixel uint32_t getPixelActiveColorMask(size_t x, size_t y) const; /// Marks active color channels for given pixel as active /// \param x Horizontal coordinate of the pixel /// \param y Vertical coordinate of the pixel /// \param activeColorMask Active color mask void markPixelActiveColorMask(size_t x, size_t y, uint32_t activeColorMask); /// Sets active color channels for given pixel /// \param x Horizontal coordinate of the pixel /// \param y Vertical coordinate of the pixel /// \param activeColorMask Active color mask void setPixelActiveColorMask(size_t x, size_t y, uint32_t activeColorMask); /// Sets all colors as active void setAllColorActive(); /// Sets all colors as inactive void setAllColorInactive(); /// Sets color activity to all pixels /// \param mask Color activity void setColorActivity(uint32_t mask); /// Returns gray image created from color channel. If color channel /// is invalid, then empty image is returned. /// \param channelIndex Channel index QImage getChannelImage(uint8_t channelIndex) const; /// Extract process colors into another bitmap PDFFloatBitmap extractProcessColors() const; /// Extract spot channel /// \param channel Channel PDFFloatBitmap extractSpotChannel(uint8_t channel) const; /// Extract opacity channel. If bitmap doesn't have opacity channel, /// opaque opacity bitmap of same size is returned. PDFFloatBitmap extractOpacityChannel() const; /// Extract luminosity channel as opacity channel. Bitmap should have /// 1 (gray), 3 (red, green, blue) or 4 (cyan, magenta, yellow, black) /// process colors. Otherwise opaque bitmap of same size is returned. PDFFloatBitmap extractLuminosityChannel() const; /// Copies channel from source bitmap to target channel in this bitmap /// \param sourceBitmap Source bitmap /// \param channelFrom Source channel /// \param channelTo Target channel void copyChannel(const PDFFloatBitmap& sourceBitmap, uint8_t channelFrom, uint8_t channelTo); /// Resize the bitmap using given transformation mode. Fast transformation mode /// uses nearest neighbour mapping, smooth transformation mode uses weighted /// averaging algorithm. /// \param mode Transformation mode PDFFloatBitmap resize(size_t width, size_t height, Qt::TransformationMode mode) const; enum class OverprintMode { NoOveprint, ///< No oveprint performed Overprint_Mode_0, ///< Overprint performed (either backdrop or source color is selected) Overprint_Mode_1, ///< Overprint performed (only nonzero source color is selected, otherwise backdrop) }; /// Performs bitmap blending, pixel format of source and target must be the same. /// Blending algorithm uses the one from chapter 11.4.8 in the PDF 2.0 specification. /// Bitmap size must be equal for all three bitmaps (source, target and soft mask). /// Oveprinting is also handled. You can specify a mask with active color channels. /// If n-th bit in \p activeColorChannels variable is 1, then color channel is active; /// otherwise backdrop color is selected (if overprint is active). /// \param source Source bitmap /// \param target Target bitmap /// \param backdrop Backdrop /// \param initialBackdrop Initial backdrop /// \param softMask Soft mask /// \param alphaIsShape Both soft mask and constant alpha are shapes and not opacity? /// \param constantAlpha Constant alpha, can mean shape or opacity /// \param mode Blend mode /// \param overprintMode Overprint mode /// \param blendRegion Blend region static void blend(const PDFFloatBitmap& source, PDFFloatBitmap& target, const PDFFloatBitmap& backdrop, const PDFFloatBitmap& initialBackdrop, const PDFFloatBitmap& softMask, bool alphaIsShape, PDFColorComponent constantAlpha, BlendMode mode, bool knockoutGroup, OverprintMode overprintMode, QRect blendRegion); /// Blends converted spot colors, which are in \p convertedSpotColors bitmap. /// Process colors must match. /// \param convertedSpotColors Bitmap with converted spot colors void blendConvertedSpots(const PDFFloatBitmap& convertedSpotColors); void fillProcessColorChannels(PDFColorComponent value); void fillChannel(size_t channel, PDFColorComponent value); /// Creates opaque soft mask of given size /// \param width Width /// \param height Height static PDFFloatBitmap createOpaqueSoftMask(size_t width, size_t height); private: PDFPixelFormat m_format; std::size_t m_width; std::size_t m_height; std::size_t m_pixelSize; std::vector m_data; std::vector m_activeColorMask; }; /// Float bitmap with color space class PDF4QTLIBSHARED_EXPORT PDFFloatBitmapWithColorSpace : public PDFFloatBitmap { public: explicit PDFFloatBitmapWithColorSpace(); explicit PDFFloatBitmapWithColorSpace(size_t width, size_t height, PDFPixelFormat format); explicit PDFFloatBitmapWithColorSpace(size_t width, size_t height, PDFPixelFormat format, PDFColorSpacePointer blendColorSpace); PDFColorSpacePointer getColorSpace() const; void setColorSpace(const PDFColorSpacePointer& colorSpace); /// Converts bitmap to target color space /// \param cms Color management system /// \param targetColorSpace Target color space void convertToColorSpace(const PDFCMS* cms, RenderingIntent intent, const PDFColorSpacePointer& targetColorSpace, PDFRenderErrorReporter* reporter); private: PDFColorSpacePointer m_colorSpace; }; /// Ink mapping struct PDFInkMapping { inline bool isValid() const { return !mapping.empty(); } inline void reserve(size_t size) { mapping.reserve(size); } inline void map(uint8_t source, uint8_t target) { mapping.emplace_back(Mapping{ source, target, Pass}); activeChannels |= 1 << target; } enum Type { Pass }; struct Mapping { uint8_t source = 0; uint8_t target = 0; Type type = Pass; }; std::vector mapping; uint32_t activeChannels = 0; }; /// Ink mapper for mapping device inks (device colors) and spot inks (spot colors). class PDF4QTLIBSHARED_EXPORT PDFInkMapper { public: explicit PDFInkMapper(const PDFCMSManager* manager, const PDFDocument* document); struct ColorInfo { QByteArray name; QString textName; uint32_t spotColorIndex = 0; ///< Index of this spot color uint32_t colorSpaceIndex = 0; ///< Index into DeviceN color space (index of colorant) PDFColorSpacePointer colorSpace; bool canBeActive = false; ///< Can spot color be activated? bool active = false; ///< Is spot color active? bool isSpot = true; QColor color; ///< Spot/process color transformed to RGB color space PDFAbstractColorSpace::ColorSpace colorSpaceType = PDFAbstractColorSpace::ColorSpace::Invalid; }; static constexpr const uint32_t MAX_COLOR_COMPONENTS = PDF_MAX_COLOR_COMPONENTS; static constexpr const uint32_t MAX_DEVICE_COLOR_COMPONENTS = 4; static constexpr const uint32_t MAX_SPOT_COLOR_COMPONENTS = MAX_COLOR_COMPONENTS - MAX_DEVICE_COLOR_COMPONENTS - 2; /// Returns a vector of separations correspoding to the process colors /// and spot colors. Only active spot colors are added. Only 1, 3 and 4 /// process colors are supported. /// \param processColorCount Process color count /// \param withSpots Add active spot colors? std::vector getSeparations(uint32_t processColorCount, bool withSpots = true) const; /// Scan document for spot colors and fills color info /// \param activate Set spot colors active? void createSpotColors(bool activate); /// Returns true, if mapper contains given spot color /// \param colorName Color name bool containsSpotColor(const QByteArray& colorName) const; /// Returns true, if mapper contains given process color /// \param colorName Color name bool containsProcessColor(const QByteArray& colorName) const; /// Returns number of active spot colors size_t getActiveSpotColorCount() const { return m_activeSpotColors; } /// Returns spot color information (or nullptr, if spot color is not present) /// \param colorName Color name const ColorInfo* getSpotColor(const QByteArray& colorName) const; /// Returns process color information (or nullptr, if process color is not present) /// \param colorName Color name const ColorInfo* getProcessColor(const QByteArray& colorName) const; /// Returns process color information (or nullptr, if process color is not present or is inactive) /// \param colorName Color name /// \param colorSpace Color space (actively used color space) const ColorInfo* getActiveProcessColor(const QByteArray& colorName, PDFAbstractColorSpace::ColorSpace colorSpace) const; /// Returns active spot color with given index. If index /// of the spot color is invalid, or no active spot color /// is found, then nullptr is returned. /// \param index Active color index const ColorInfo* getActiveSpotColor(size_t index) const; /// Activates / deactivates spot colors /// \param active Make spot colors active? void setSpotColorsActive(bool active); /// Creates color mapping from source color space to the target color space. /// If mapping cannot be created, then invalid mapping is returned. Target /// color space must be blending color space and must correspond to active /// blending space, if used when painting. /// \param sourceColorSpace Source color space /// \param targetColorSpace Target color space /// \param targetPixelFormat PDFInkMapping createMapping(const PDFAbstractColorSpace* sourceColorSpace, const PDFAbstractColorSpace* targetColorSpace, PDFPixelFormat targetPixelFormat) const; private: const PDFCMSManager* m_cmsManager; const PDFDocument* m_document; std::vector m_spotColors; std::vector m_deviceColors; ///< Device color space separations size_t m_activeSpotColors = 0; }; /// Painter path sampler. Returns shape value of pixel. This sampler /// uses MSAA with regular grid. class PDFPainterPathSampler { public: /// Creates new painter path sampler, using given painter path, /// sample count (in one direction) and default shape used, when painter path is empty. /// Fill rectangle is used to precompute winding numbers for samples. Points outside /// of fill rectangle are considered as outside and defaultShape is returned. /// \param path Sampled path /// \param samplesCount Samples count in one direction /// \param defaultShape Default shape returned, if path is empty /// \param fillRect Fill rectangle (sample point must be in this rectangle) /// \param precise Use precise painter path computation PDFPainterPathSampler(QPainterPath path, int samplesCount, PDFColorComponent defaultShape, QRect fillRect, bool precise); /// Return sample value for a given pixel PDFColorComponent sample(QPoint point) const; private: struct ScanLineSample { inline constexpr ScanLineSample() = default; inline constexpr ScanLineSample(PDFReal x, int windingNumber) : x(x), windingNumber(windingNumber) { } bool operator<(const ScanLineSample& other) const { return x < other.x; } bool operator<(PDFReal ordinate) const { return x < ordinate; } PDFReal x = 0.0; int windingNumber = 0; }; struct ScanLineInfo { size_t indexStart = 0; size_t indexEnd = 0; }; /// Compute sample by using scan lines PDFColorComponent sampleByScanLine(QPoint point) const; /// Returns number of scan lines per pixel size_t getScanLineCountPerPixel() const; /// Creates scan lines using fill rectangle void prepareScanLines(); /// Creates scan line for given y coordinate and /// returns info about this scan line /// \param y Vertical coordinate of the sample line ScanLineInfo createScanLine(qreal y); /// Creates scan line sample (if horizontal line of y coordinate /// is intersecting boundary line segment p1-p2. /// \param p1 First point of the oriented boundary line segment /// \param p2 Second point of the oriented boundary line segment /// \param y Vertical coordinate of the sample line void createScanLineSample(const QPointF& p1, const QPointF& p2, qreal y); PDFColorComponent m_defaultShape = 0.0; int m_samplesCount = 0; ///< Samples count in one direction QPainterPath m_path; QPolygonF m_fillPolygon; QRect m_fillRect; std::vector m_scanLineSamples; std::vector m_scanLineInfo; bool m_precise; }; /// Represents draw buffer, into which is current graphics drawn class PDFDrawBuffer : public PDFFloatBitmap { public: using PDFFloatBitmap::PDFFloatBitmap; /// Clears the draw buffer void clear(); /// Marks given area as modified void modify(QRect rect, bool containsFilling, bool containsStroking); /// Returns true, if draw buffer is modified and needs to be flushed bool isModified() const { return m_modifiedRect.isValid(); } /// Returns modified rectangle QRect getModifiedRect() const { return m_modifiedRect; } bool isContainsFilling() const { return m_containsFilling; } bool isContainsStroking() const { return m_containsStroking; } private: bool m_containsFilling = false; bool m_containsStroking = false; QRect m_modifiedRect; }; struct PDFTransparencyRendererSettings { /// Sample count for MSAA antialiasing int samplesCount = 16; /// Threshold for turning on painter path /// multithreaded painting. When number of potential /// pixels of painter path is greater than this constant, /// and MultithreadedPathSampler flag is turned on, /// multithreaded painting is performed. int multithreadingPathSampleThreshold = 128; /// Maximal number of steps performed in numerical algorithm /// used when some shadings are being sampled. int shadingAlgorithmLimit = 64; enum Flag { None = 0x0000, /// Use precise path sampler, which uses paths instead /// of filling polygon. PrecisePathSampler = 0x0001, /// Use multithreading when painter paths are painted? /// Multithreading is used to MultithreadedPathSampler = 0x0002, /// When using CMYK process color space, transfer spot /// colors to the CMYK color space. SeparationSimulation = 0x0004, /// Use active color mask (so we can clear channels, /// which are not active) ActiveColorMask = 0x0008, /// Use smooth image transform, if it is possible. For /// images, which doesn't have Interpolate set to true, /// fast image transformation is used. SmoothImageTransformation = 0x0010, /// Display images (if this flag is false, images aren't processed) DisplayImages = 0x0020, /// Display text (if this flag is false, text isnn't processed) DisplayText = 0x0040, /// Display vector graphics (if this flag is false, vector graphics isn't processed) DisplayVectorGraphics = 0x0080, /// Display shading patterns (if this flag is false, shading patterns aren't processed) DisplayShadings = 0x0100, /// Display tiling patterns (if this flag is false, tiling patterns aren't processed) DisplayTilingPatterns = 0x0200, /// Saves process image before it is transformed into device space /// and before separation simulation is applied. Active color mask /// is still applied to this image. SaveOriginalProcessImage = 0x0400, }; Q_DECLARE_FLAGS(Flags, Flag) /// Flags Flags flags = DisplayImages | DisplayText | DisplayVectorGraphics | DisplayShadings | DisplayTilingPatterns; /// Active color mask uint32_t activeColorMask = PDFPixelFormat::getAllColorsMask(); }; /// Renders PDF pages with transparency, using 32-bit floating point precision. /// Both device color space and blending color space can be defined. It implements /// page blending space and device blending space. So, painted graphics is being /// blended to the page blending space, and then converted to the device blending /// space. class PDF4QTLIBSHARED_EXPORT PDFTransparencyRenderer : public PDFPageContentProcessor { private: using BaseClass = PDFPageContentProcessor; public: PDFTransparencyRenderer(const PDFPage* page, const PDFDocument* document, const PDFFontCache* fontCache, const PDFCMS* cms, const PDFOptionalContentActivity* optionalContentActivity, const PDFInkMapper* inkMapper, PDFTransparencyRendererSettings settings, QMatrix pagePointToDevicePointMatrix); /// Sets device color space. This is final color space, to which /// is painted page transformed. /// \param colorSpace Color space void setDeviceColorSpace(PDFColorSpacePointer colorSpace); /// Sets process color space. This color space is used for blending /// and intermediate results. If page has transparency group, then /// blending color space from transparency group is used. /// \param colorSpace Color space void setProcessColorSpace(PDFColorSpacePointer colorSpace); /// Starts painting on the device. This function must be called before page /// content stream is being processed (and must be called exactly once). void beginPaint(QSize pixelSize); /// Finishes painting on the device. This function must be called after page /// content stream is processed and all result graphics is being drawn. Page /// transparency group collapses nad contents are draw onto device transparency /// group. const PDFFloatBitmap& endPaint(); /// This function should be called only after call to \p endPaint. After painting, /// when it is finished, the result float image can be converted to QImage with /// this function, but only, if the float image is RGB. If error occurs, empty /// image is returned. Also, result image can be painted onto opaque paper /// with paper color \p paperColor. /// \param use16bit Produce 16-bit image instead of standard 8-bit /// \param usePaper Blend image with opaque paper, with color \p paperColor /// \param paperColor Paper color QImage toImage(bool use16Bit, bool usePaper, const PDFRGB& paperColor) const; /// Clear color buffer with given color (this affects all process colors). If a number /// of process colors are different from a number of colors in color, then error is triggered, /// and most min(process color count, colors in color) process color channels are filled /// with color. /// \param color Color void clearColor(const PDFColor& color); /// Returns original process bitmap, before it is transformed into device space, /// and before separation simulation is being processed. Active color mask is still /// applied to this image. PDFFloatBitmapWithColorSpace getOriginalProcessBitmap() const { return m_originalProcessBitmap; } virtual bool isContentKindSuppressed(ContentKind kind) const override; virtual void performPathPainting(const QPainterPath& path, bool stroke, bool fill, bool text, Qt::FillRule fillRule) override; virtual bool performPathPaintingUsingShading(const QPainterPath& path, bool stroke, bool fill, const PDFShadingPattern* shadingPattern) override; virtual void performFinishPathPainting() override; virtual void performClipping(const QPainterPath& path, Qt::FillRule fillRule) override; virtual void performUpdateGraphicsState(const PDFPageContentProcessorState& state) override; virtual void performSaveGraphicState(ProcessOrder order) override; virtual void performRestoreGraphicState(ProcessOrder order) override; virtual void performBeginTransparencyGroup(ProcessOrder order, const PDFTransparencyGroup& transparencyGroup) override; virtual void performEndTransparencyGroup(ProcessOrder order, const PDFTransparencyGroup& transparencyGroup) override; virtual void performTextBegin(ProcessOrder order) override; virtual void performTextEnd(ProcessOrder order) override; virtual bool performOriginalImagePainting(const PDFImage& image) override; virtual void performImagePainting(const QImage& image) override; virtual void performMeshPainting(const PDFMesh& mesh) override; private: PDFReal getShapeStroking() const; PDFReal getOpacityStroking() const; PDFReal getShapeFilling() const; PDFReal getOpacityFilling() const; struct PDFTransparencySoftMaskImpl : public QSharedData { PDFTransparencySoftMaskImpl() = default; PDFTransparencySoftMaskImpl(bool isOpaque, PDFFloatBitmap softMask) : isOpaque(isOpaque), softMask(qMove(softMask)) { } bool isOpaque = false; PDFFloatBitmap softMask; }; class PDFTransparencySoftMask { public: PDFTransparencySoftMask() { m_data = new PDFTransparencySoftMaskImpl; } PDFTransparencySoftMask(bool isOpaque, PDFFloatBitmap softMask) { m_data = new PDFTransparencySoftMaskImpl(isOpaque, qMove(softMask)); } bool isOpaque() const { return m_data->isOpaque; } const PDFFloatBitmap* getSoftMask() const { return &m_data->softMask; } void makeOpaque(); private: QSharedDataPointer m_data; }; struct PDFTransparencyGroupPainterData { void makeInitialBackdropTransparent(); void makeImmediateBackdropTransparent(); PDFTransparencyGroup group; bool alphaIsShape = false; PDFReal alphaStroke = 1.0; PDFReal alphaFill = 1.0; BlendMode blendMode = BlendMode::Normal; BlackPointCompensationMode blackPointCompensationMode = BlackPointCompensationMode::Default; RenderingIntent renderingIntent = RenderingIntent::RelativeColorimetric; PDFFloatBitmapWithColorSpace initialBackdrop; ///< Initial backdrop PDFFloatBitmapWithColorSpace immediateBackdrop; ///< Immediate backdrop PDFTransparencySoftMask softMask; ///< Soft mask for this group PDFColorSpacePointer blendColorSpace; bool filterColorsUsingMask = false; uint32_t activeColorMask = PDFPixelFormat::getAllColorsMask(); bool transformSpotsToDevice = false; bool saveOriginalImage = false; }; struct PDFTransparencyPainterState { QPainterPath clipPath; ///< Clipping path in device state coordinates PDFTransparencySoftMask softMask; }; struct PDFMappedColor { PDFColor mappedColor; uint32_t activeChannels = 0; }; void invalidateCachedItems(); void removeInitialBackdrop(); void fillMappedColorUsingMapping(const PDFPixelFormat pixelFormat, PDFMappedColor& result, const PDFInkMapping& inkMapping, const PDFColor& sourceColor); PDFMappedColor createMappedColor(const PDFColor& sourceColor, const PDFAbstractColorSpace* sourceColorSpace); /// Converts image in some other color space to the blend color space, /// so pixel format is equal to the draw buffer's pixel format and active /// colors are set. /// \param image Image PDFFloatBitmapWithColorSpace convertImageToBlendSpace(const PDFFloatBitmapWithColorSpace& image); /// Converts RGB bitmap to the image. QImage toImageImpl(const PDFFloatBitmapWithColorSpace& floatImage, bool use16Bit) const; PDFFloatBitmapWithColorSpace* getInitialBackdrop(); PDFFloatBitmapWithColorSpace* getImmediateBackdrop(); PDFFloatBitmapWithColorSpace* getBackdrop(); const PDFFloatBitmapWithColorSpace* getInitialBackdrop() const; const PDFFloatBitmapWithColorSpace* getImmediateBackdrop() const; const PDFFloatBitmapWithColorSpace* getBackdrop() const; const PDFColorSpacePointer& getBlendColorSpace() const; PDFTransparencyPainterState* getPainterState() { return &m_painterStateStack.top(); } bool isTransparencyGroupIsolated() const; bool isTransparencyGroupKnockout() const; const PDFMappedColor& getMappedStrokeColor(); const PDFMappedColor& getMappedFillColor(); PDFMappedColor getMappedStrokeColorImpl(); PDFMappedColor getMappedFillColorImpl(); /// Returns painting rectangle (i.e. rectangle, which has topleft coordinate 0,0 /// and has width/height equal to bitmap width/height) QRect getPaintRect() const; /// Returns fill area from fill rectangle /// \param fillRect Fill rectangle QRect getActualFillRect(const QRectF& fillRect) const; /// Flushes draw buffer void flushDrawBuffer(); /// Returns true, if multithreaded painter path sampling should be used /// for a given fill rectangle. /// \param fillRect Fill rectangle /// \returns true, if multithreading should be used bool isMultithreadedPathSamplingUsed(QRect fillRect) const; /// Performs sampling of single pixel. Sampled pixel is painted /// into the draw buffer. /// \param shape Constant shape value /// \param opacity Constant opacity value /// \param x Horizontal coordinate of the pixel /// \param y Vertical coordinate of the pixel /// \param shapeChannel Shape channel (draw buffer) /// \param opacityChannel Opacity channel (draw buffer) /// \param colorChannelStart Color channel start (draw buffer) /// \param colorChannelEnd Color channel end (draw buffer) /// \param fillColor Fill color /// \param clipSampler Clipping sampler /// \param pathSampler Path sampler void performPixelSampling(const PDFReal shape, const PDFReal opacity, const uint8_t shapeChannel, const uint8_t opacityChannel, const uint8_t colorChannelStart, const uint8_t colorChannelEnd, int x, int y, const PDFMappedColor& fillColor, const PDFPainterPathSampler& clipSampler, const PDFPainterPathSampler& pathSampler); /// Performs fragment fill from texture. Sampled pixel is painted /// into the draw buffer. /// \param shape Constant shape value /// \param opacity Constant opacity value /// \param shapeChannel Shape channel (draw buffer) /// \param opacityChannel Opacity channel (draw buffer) /// \param colorChannelStart Color channel start (draw buffer) /// \param colorChannelEnd Color channel end (draw buffer) /// \param x Horizontal coordinate of the fragment pixel /// \param y Vertical coordinate of the fragment pixel /// \param worldToTextureMatrix World to texture matrix /// \param texture Texture /// \param clipSampler Clipping sampler void performFillFragmentFromTexture(const PDFReal shape, const PDFReal opacity, const uint8_t shapeChannel, const uint8_t opacityChannel, const uint8_t colorChannelStart, const uint8_t colorChannelEnd, int x, int y, const QMatrix& worldToTextureMatrix, const PDFFloatBitmap& texture, const PDFPainterPathSampler& clipSampler); /// Collapses spot colors to device colors /// \param data Bitmap with data void collapseSpotColorsToDeviceColors(PDFFloatBitmapWithColorSpace& bitmap); /// Transforms image to float image in actual blending color space, /// with marked colors. Function for internal use only. /// \param sourceImage PDFFloatBitmapWithColorSpace getImage(const PDFImage& sourceImage); /// Transforms colored image to float image in actual blending color space, /// with marked colors. Function for internal use only. /// \param sourceImage PDFFloatBitmapWithColorSpace getColoredImage(const PDFImage& sourceImage); /// Create soft mask from image data. Image data must contain proper soft /// mask, otherwise function will throw exception. /// \param imageData Soft mask data PDFFloatBitmap getAlphaMaskFromSoftMask(const PDFImageData& softMask); /// Processes soft mask and sets it as active /// \param softMask Soft mask void processSoftMask(const PDFDictionary* softMask); static void createOpaqueBitmap(PDFFloatBitmap& bitmap); static void createPaperBitmap(PDFFloatBitmap& bitmap, const PDFRGB& paperColor); static void createOpaqueSoftMask(PDFFloatBitmap& softMask, size_t width, size_t height) { softMask = PDFFloatBitmap::createOpaqueSoftMask(width, height); } PDFColorSpacePointer m_deviceColorSpace; ///< Device color space (color space for final result) PDFColorSpacePointer m_processColorSpace; ///< Process color space (color space, in which is page graphic's blended) std::unique_ptr m_pageTransparencyGroupGuard; std::unique_ptr m_textTransparencyGroupGuard; std::vector m_transparencyGroupDataStack; std::stack m_painterStateStack; const PDFInkMapper* m_inkMapper; bool m_active; PDFCachedItem m_mappedStrokeColor; PDFCachedItem m_mappedFillColor; PDFTransparencyRendererSettings m_settings; PDFDrawBuffer m_drawBuffer; PDFFloatBitmapWithColorSpace m_originalProcessBitmap; }; /// Ink coverage calculator. Calculates ink coverage for a given /// page range. Calculates ink coverage of both cmyk colors and spot colors. class PDF4QTLIBSHARED_EXPORT PDFInkCoverageCalculator { public: PDFInkCoverageCalculator(const PDFDocument* document, const PDFFontCache* fontCache, const PDFCMSManager* cmsManager, const PDFOptionalContentActivity* optionalContentActivity, const PDFInkMapper* inkMapper, PDFProgress* progress, PDFTransparencyRendererSettings settings); struct InkCoverageChannelInfo { QByteArray name; QString textName; bool isSpot = true; QColor color; PDFColorComponent coveredArea = 0.0f; PDFColorComponent ratio = 0.0f; }; /// Perform ink coverage calculations on given pages. Results are stored /// in this object. Page images are rendered using \p size resolution, /// and in this resolution, ink coverage is calculated. /// \param size Resolution size (for ink coverage calculation) /// \param pages Page indices void perform(QSize size, const std::vector& pages); /// Clear all calculated ink coverage results void clear(); /// Clears calculated ink coverage for all pages. If ink coverage is not /// calculated for given page index, empty vector is returned. /// \param pageIndex Page index const std::vector* getInkCoverage(PDFInteger pageIndex) const; /// Find coverage info in vector by colorant name. If coverage info with a given colorant /// name is not found, then nullptr is returned. /// \param infos Vector of coverage info /// \param name Colornant name /// \returns Info for a given colorant name, or nullptr, if it is not found static const InkCoverageChannelInfo* findCoverageInfoByName(const std::vector& infos, const QByteArray& name); /// Find coverage info in vector by colorant name. If coverage info with a given colorant /// name is not found, then nullptr is returned. /// \param infos Vector of coverage info /// \param name Colornant name /// \returns Info for a given colorant name, or nullptr, if it is not found static InkCoverageChannelInfo* findCoverageInfoByName(std::vector& infos, const QByteArray& name); private: const PDFDocument* m_document; const PDFFontCache* m_fontCache; const PDFCMSManager* m_cmsManager; const PDFOptionalContentActivity* m_optionalContentActivity; const PDFInkMapper* m_inkMapper; PDFProgress* m_progress; PDFTransparencyRendererSettings m_settings; QMutex m_mutex; std::map> m_inkCoverageResults; }; } // namespace pdf #endif // PDFTRANSPARENCYRENDERER_H