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Issue #123: Blend2D painting implementation
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@ -698,6 +698,12 @@ private:
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std::map<QByteArray, QByteArray> m_cmaps;
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};
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class PDF4QTLIBCORESHARED_EXPORT PDFSystemFont
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{
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public:
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static QByteArray getFontData(const QByteArray& fontName);
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};
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} // namespace pdf
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#endif // PDFFONT_H
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