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Issue #123: Blend2D painting implementation
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49
Pdf4QtLibCore/sources/pdfblpainter.h
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49
Pdf4QtLibCore/sources/pdfblpainter.h
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// Copyright (C) 2024 Jakub Melka
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//
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// This file is part of PDF4QT.
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//
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// PDF4QT is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// with the written consent of the copyright owner, any later version.
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//
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// PDF4QT is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with PDF4QT. If not, see <https://www.gnu.org/licenses/>.
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#ifndef PDFBLPAINTER_H
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#define PDFBLPAINTER_H
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#include "pdfglobal.h"
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#include <QImage>
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#include <QPaintDevice>
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namespace pdf
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{
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class PDFBLPaintEngine;
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class PDF4QTLIBCORESHARED_EXPORT PDFBLPaintDevice : public QPaintDevice
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{
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public:
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PDFBLPaintDevice(QImage& offscreenBuffer, bool isMultithreaded);
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virtual ~PDFBLPaintDevice() override;
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virtual int devType() const override;
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virtual QPaintEngine* paintEngine() const override;
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protected:
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virtual int metric(PaintDeviceMetric metric) const override;
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private:
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QImage& m_offscreenBuffer;
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PDFBLPaintEngine* m_paintEngine;
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};
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} // namespace pdf
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#endif // PDFBLPAINTER_H
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