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https://github.com/JakubMelka/PDF4QT.git
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Mesh quality settings
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@ -184,7 +184,8 @@ PDFPageContentProcessor::PDFPageContentProcessor(const PDFPage* page,
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const PDFDocument* document,
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const PDFFontCache* fontCache,
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const PDFOptionalContentActivity* optionalContentActivity,
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QMatrix pagePointToDevicePointMatrix) :
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QMatrix pagePointToDevicePointMatrix,
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const PDFMeshQualitySettings& meshQualitySettings) :
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m_page(page),
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m_document(document),
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m_fontCache(fontCache),
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@ -201,7 +202,8 @@ PDFPageContentProcessor::PDFPageContentProcessor(const PDFPage* page,
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m_drawingUncoloredTilingPatternState(0),
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m_isWarningColorOperatorsInUncoloredTilingPatternReported(false),
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m_patternBaseMatrix(pagePointToDevicePointMatrix),
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m_pagePointToDevicePointMatrix(pagePointToDevicePointMatrix)
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m_pagePointToDevicePointMatrix(pagePointToDevicePointMatrix),
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m_meshQualitySettings(meshQualitySettings)
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{
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Q_ASSERT(page);
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Q_ASSERT(document);
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@ -628,10 +630,10 @@ void PDFPageContentProcessor::processPathPainting(const QPainterPath& path, bool
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}
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// We must create a mesh and then draw pattern
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PDFMeshQualitySettings settings;
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PDFMeshQualitySettings settings = m_meshQualitySettings;
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settings.deviceSpaceMeshingArea = getPageBoundingRectDeviceSpace();
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settings.userSpaceToDeviceSpaceMatrix = getPatternBaseMatrix();
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settings.initDefaultResolution();
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settings.initResolution();
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PDFMesh mesh = shadingPattern->createMesh(settings);
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@ -717,10 +719,10 @@ void PDFPageContentProcessor::processPathPainting(const QPainterPath& path, bool
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}
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// We must create a mesh and then draw pattern
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PDFMeshQualitySettings settings;
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PDFMeshQualitySettings settings = m_meshQualitySettings;
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settings.deviceSpaceMeshingArea = getPageBoundingRectDeviceSpace();
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settings.userSpaceToDeviceSpaceMatrix = getPatternBaseMatrix();
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settings.initDefaultResolution();
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settings.initResolution();
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PDFMesh mesh = shadingPattern->createMesh(settings);
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