mirror of
https://github.com/JakubMelka/PDF4QT.git
synced 2025-01-29 16:49:32 +01:00
Pattern shading refactoring
This commit is contained in:
parent
36a071886b
commit
31eae284c2
@ -210,6 +210,7 @@ public:
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virtual QColor getColor(const PDFColor& color) const = 0;
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virtual size_t getColorComponentCount() const = 0;
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virtual QImage getImage(const PDFImageData& imageData) const;
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virtual const PDFPattern* getPattern() const { return nullptr; }
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/// Checks, if number of color components is OK, and if yes, converts them to the QColor value.
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/// If they are not OK, exception is thrown.
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@ -544,7 +545,7 @@ public:
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virtual QColor getColor(const PDFColor& color) const override;
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virtual size_t getColorComponentCount() const override;
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const PDFPattern* getPattern() const { return m_pattern.get(); }
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virtual const PDFPattern* getPattern() const override { return m_pattern.get(); }
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private:
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std::shared_ptr<PDFPattern> m_pattern;
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@ -21,6 +21,8 @@
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#include "pdfimage.h"
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#include "pdfpattern.h"
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#include <QPainterPathStroker>
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namespace pdf
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{
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@ -309,6 +311,11 @@ void PDFPageContentProcessor::performImagePainting(const QImage& image)
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Q_UNUSED(image);
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}
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void PDFPageContentProcessor::performMeshPainting(const PDFMesh& mesh)
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{
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Q_UNUSED(mesh);
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}
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void PDFPageContentProcessor::performUpdateGraphicsState(const PDFPageContentProcessorState& state)
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{
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if (state.getStateFlags().testFlag(PDFPageContentProcessorState::StateTextFont) ||
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@ -569,6 +576,104 @@ void PDFPageContentProcessor::processForm(const QMatrix& matrix, const QRectF& b
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processContent(content);
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}
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void PDFPageContentProcessor::processPathPainting(const QPainterPath& path, bool stroke, bool fill, bool text, Qt::FillRule fillRule)
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{
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if (isContentSuppressed())
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{
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// Content is suppressed, do not paint anything
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return;
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}
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if ((!stroke && !fill) || path.isEmpty())
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{
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// No operation requested - either path is empty, or neither stroking or filling
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return;
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}
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if (fill)
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{
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const PDFPattern* pattern = getGraphicState()->getFillColorSpace()->getPattern();
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if (pattern)
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{
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if (const PDFShadingPattern* shadingPatern = pattern->getShadingPattern())
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{
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// We must create a mesh and then draw pattern
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PDFMeshQualitySettings settings;
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settings.deviceSpaceMeshingArea = getPageBoundingRectDeviceSpace();
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settings.userSpaceToDeviceSpaceMatrix = getPatternBaseMatrix();
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settings.initDefaultResolution();
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PDFMesh mesh = shadingPatern->createMesh(settings);
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// Now, merge the current path to the mesh clipping path
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QPainterPath boundingPath = mesh.getBoundingPath();
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boundingPath.addPath(getCurrentWorldMatrix().map(path));
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mesh.setBoundingPath(boundingPath);
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performMeshPainting(mesh);
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}
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else
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{
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// TODO: Implement tiling pattern
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Q_ASSERT(false);
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}
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fill = false;
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}
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}
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if (stroke)
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{
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const PDFPattern* pattern = getGraphicState()->getStrokeColorSpace()->getPattern();
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if (pattern)
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{
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if (const PDFShadingPattern* shadingPatern = pattern->getShadingPattern())
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{
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// We must create a mesh and then draw pattern
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PDFMeshQualitySettings settings;
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settings.deviceSpaceMeshingArea = getPageBoundingRectDeviceSpace();
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settings.userSpaceToDeviceSpaceMatrix = getPatternBaseMatrix();
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settings.initDefaultResolution();
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PDFMesh mesh = shadingPatern->createMesh(settings);
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// We must stroke the path.
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QPainterPathStroker stroker;
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stroker.setCapStyle(m_graphicState.getLineCapStyle());
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stroker.setWidth(m_graphicState.getLineWidth());
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stroker.setMiterLimit(m_graphicState.getMitterLimit());
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stroker.setJoinStyle(m_graphicState.getLineJoinStyle());
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const PDFLineDashPattern& lineDashPattern = m_graphicState.getLineDashPattern();
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if (!lineDashPattern.isSolid())
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{
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stroker.setDashPattern(QVector<PDFReal>::fromStdVector(lineDashPattern.getDashArray()));
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stroker.setDashOffset(lineDashPattern.getDashOffset());
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}
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QPainterPath strokedPath = stroker.createStroke(path);
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QPainterPath boundingPath = mesh.getBoundingPath();
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boundingPath.addPath(getCurrentWorldMatrix().map(strokedPath));
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mesh.setBoundingPath(boundingPath);
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performMeshPainting(mesh);
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}
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else
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{
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// TODO: Implement tiling pattern
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Q_ASSERT(false);
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}
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stroke = false;
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}
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}
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if (stroke || fill)
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{
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performPathPainting(path, stroke, fill, text, fillRule);
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}
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}
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void PDFPageContentProcessor::processCommand(const QByteArray& command)
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{
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Operator op = Operator::Invalid;
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@ -1529,7 +1634,7 @@ void PDFPageContentProcessor::operatorPathStroke()
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if (!m_currentPath.isEmpty())
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{
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m_currentPath.setFillRule(Qt::WindingFill);
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performPathPainting(m_currentPath, true, false, false, Qt::WindingFill);
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processPathPainting(m_currentPath, true, false, false, Qt::WindingFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -1541,7 +1646,7 @@ void PDFPageContentProcessor::operatorPathCloseStroke()
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{
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m_currentPath.closeSubpath();
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m_currentPath.setFillRule(Qt::WindingFill);
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performPathPainting(m_currentPath, true, false, false, Qt::WindingFill);
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processPathPainting(m_currentPath, true, false, false, Qt::WindingFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -1551,7 +1656,7 @@ void PDFPageContentProcessor::operatorPathFillWinding()
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if (!m_currentPath.isEmpty())
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{
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m_currentPath.setFillRule(Qt::WindingFill);
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performPathPainting(m_currentPath, false, true, false, Qt::WindingFill);
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processPathPainting(m_currentPath, false, true, false, Qt::WindingFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -1561,7 +1666,7 @@ void PDFPageContentProcessor::operatorPathFillEvenOdd()
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if (!m_currentPath.isEmpty())
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{
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m_currentPath.setFillRule(Qt::OddEvenFill);
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performPathPainting(m_currentPath, false, true, false, Qt::OddEvenFill);
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processPathPainting(m_currentPath, false, true, false, Qt::OddEvenFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -1571,7 +1676,7 @@ void PDFPageContentProcessor::operatorPathFillStrokeWinding()
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if (!m_currentPath.isEmpty())
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{
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m_currentPath.setFillRule(Qt::WindingFill);
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performPathPainting(m_currentPath, true, true, false, Qt::WindingFill);
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processPathPainting(m_currentPath, true, true, false, Qt::WindingFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -1581,7 +1686,7 @@ void PDFPageContentProcessor::operatorPathFillStrokeEvenOdd()
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if (!m_currentPath.isEmpty())
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{
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m_currentPath.setFillRule(Qt::OddEvenFill);
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performPathPainting(m_currentPath, true, true, false, Qt::OddEvenFill);
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processPathPainting(m_currentPath, true, true, false, Qt::OddEvenFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -1592,7 +1697,7 @@ void PDFPageContentProcessor::operatorPathCloseFillStrokeWinding()
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{
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m_currentPath.closeSubpath();
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m_currentPath.setFillRule(Qt::WindingFill);
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performPathPainting(m_currentPath, true, true, false, Qt::WindingFill);
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processPathPainting(m_currentPath, true, true, false, Qt::WindingFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -1603,7 +1708,7 @@ void PDFPageContentProcessor::operatorPathCloseFillStrokeEvenOdd()
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{
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m_currentPath.closeSubpath();
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m_currentPath.setFillRule(Qt::OddEvenFill);
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performPathPainting(m_currentPath, true, true, false, Qt::OddEvenFill);
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processPathPainting(m_currentPath, true, true, false, Qt::OddEvenFill);
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m_currentPath = QPainterPath();
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}
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}
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@ -2069,7 +2174,7 @@ void PDFPageContentProcessor::operatorShadingPaintShape(PDFPageContentProcessor:
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deviceBoundingRectPath.addRect(m_pageBoundingRectDeviceSpace);
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QPainterPath boundingRectPath = inverted.map(deviceBoundingRectPath);
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performPathPainting(boundingRectPath, false, true, false, boundingRectPath.fillRule());
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processPathPainting(boundingRectPath, false, true, false, boundingRectPath.fillRule());
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}
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void PDFPageContentProcessor::paintXObjectImage(const PDFStream* stream)
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@ -2311,7 +2416,7 @@ void PDFPageContentProcessor::drawText(const TextSequence& textSequence)
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{
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QMatrix textRenderingMatrix = adjustMatrix * textMatrix;
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QPainterPath transformedGlyph = textRenderingMatrix.map(glyphPath);
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performPathPainting(transformedGlyph, stroke, fill, true, transformedGlyph.fillRule());
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processPathPainting(transformedGlyph, stroke, fill, true, transformedGlyph.fillRule());
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if (clipped)
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{
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@ -34,6 +34,7 @@
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namespace pdf
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{
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class PDFMesh;
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class PDFOptionalContentActivity;
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static constexpr const char* PDF_RESOURCE_EXTGSTATE = "ExtGState";
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@ -366,6 +367,12 @@ protected:
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/// \param image Image to be painted
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virtual void performImagePainting(const QImage& image);
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/// This function has to be implemented in the client drawing implementation, it should
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/// draw the mesh. Mesh is in device space coordinates (so world transformation matrix
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/// is identity matrix).
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/// \param mesh Mesh to be drawn
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virtual void performMeshPainting(const PDFMesh& mesh);
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/// This function has to be implemented in the client drawing implementation, it should
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/// update the device according to the graphic state change. The flags are set when
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/// the value differs from the previous graphic state.
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@ -449,6 +456,14 @@ private:
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/// \param content Content stream of the form
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void processForm(const QMatrix& matrix, const QRectF& boundingBox, const PDFObject& resources, const QByteArray& content);
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/// Performs path painting
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/// \param path Path, which should be drawn (can be emtpy - in that case nothing happens)
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/// \param stroke Stroke the path
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/// \param fill Fill the path using given rule
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/// \param text Is text being drawn?
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/// \param fillRule Fill rule used in the fill mode
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void processPathPainting(const QPainterPath& path, bool stroke, bool fill, bool text, Qt::FillRule fillRule);
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enum class MarkedContentKind
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{
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OptionalContent,
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@ -47,36 +47,7 @@ PDFPainter::~PDFPainter()
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void PDFPainter::performPathPainting(const QPainterPath& path, bool stroke, bool fill, bool text, Qt::FillRule fillRule)
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{
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// TODO: Implement Pattern features (shading/tiling)
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if (isContentSuppressed())
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{
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// Content is suppressed, do not paint anything
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return;
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}
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if ((!stroke && !fill) || path.isEmpty())
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{
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// No operation requested - either path is empty, or neither stroking or filling
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return;
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}
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// TODO: Temporary
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if (const PDFPatternColorSpace* ps = dynamic_cast<const PDFPatternColorSpace*>(getGraphicState()->getFillColorSpace()))
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{
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m_painter->save();
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const PDFAxialShading* pattern = (PDFAxialShading*)ps->getPattern();
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m_painter->setClipPath(path, Qt::IntersectClip);
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PDFMeshQualitySettings settings;
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settings.deviceSpaceMeshingArea = getPageBoundingRectDeviceSpace();
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settings.userSpaceToDeviceSpaceMatrix = getPatternBaseMatrix();
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settings.initDefaultResolution();
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PDFMesh mesh = pattern->createMesh(settings);
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mesh.paint(m_painter);
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m_painter->restore();
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return;
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}
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Q_ASSERT(stroke || fill);
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// Set antialiasing
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const bool antialiasing = (text && m_features.testFlag(PDFRenderer::TextAntialiasing)) || (!text && m_features.testFlag(PDFRenderer::Antialiasing));
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@ -164,6 +135,14 @@ void PDFPainter::performImagePainting(const QImage& image)
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m_painter->restore();
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}
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void PDFPainter::performMeshPainting(const PDFMesh& mesh)
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{
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m_painter->save();
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m_painter->setWorldMatrix(QMatrix());
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mesh.paint(m_painter);
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m_painter->restore();
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}
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void PDFPainter::performUpdateGraphicsState(const PDFPageContentProcessorState& state)
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{
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const PDFPageContentProcessorState::StateFlags flags = state.getStateFlags();
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@ -53,7 +53,8 @@ public:
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protected:
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virtual void performPathPainting(const QPainterPath& path, bool stroke, bool fill, bool text, Qt::FillRule fillRule) override;
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virtual void performClipping(const QPainterPath& path, Qt::FillRule fillRule) override;
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virtual void performImagePainting(const QImage& image);
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virtual void performImagePainting(const QImage& image) override;
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virtual void performMeshPainting(const PDFMesh& mesh) override;
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virtual void performUpdateGraphicsState(const PDFPageContentProcessorState& state) override;
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virtual void performSaveGraphicState(ProcessOrder order) override;
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virtual void performRestoreGraphicState(ProcessOrder order) override;
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@ -370,20 +370,16 @@ PDFMesh PDFAxialShading::createMesh(const PDFMeshQualitySettings& settings) cons
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}
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// Create background color triangles
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// TODO: Create background color for axial shading
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// Transform mesh to the device space coordinates
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mesh.transform(p1p2LCS);
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// Transform mesh from the device space coordinates to user space coordinates
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Q_ASSERT(settings.userSpaceToDeviceSpaceMatrix.isInvertible());
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QMatrix deviceSpaceToUserSpaceMatrix = settings.userSpaceToDeviceSpaceMatrix.inverted();
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mesh.transform(deviceSpaceToUserSpaceMatrix);
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// Create bounding path
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if (m_boundingBox.isValid())
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{
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QPainterPath boundingPath;
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boundingPath.addRect(m_boundingBox);
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boundingPath.addPolygon(settings.userSpaceToDeviceSpaceMatrix.map(m_boundingBox));
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mesh.setBoundingPath(boundingPath);
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}
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@ -29,6 +29,7 @@
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namespace pdf
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{
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class PDFPattern;
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class PDFShadingPattern;
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using PDFPatternPtr = std::shared_ptr<PDFPattern>;
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@ -140,6 +141,7 @@ public:
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virtual ~PDFPattern() = default;
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virtual PatternType getType() const = 0;
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virtual const PDFShadingPattern* getShadingPattern() const = 0;
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/// Returns bounding box in the shadings target coordinate system (not in
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/// pattern coordinate system).
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@ -182,8 +184,11 @@ public:
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virtual PatternType getType() const override;
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virtual ShadingType getShadingType() const = 0;
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virtual const PDFShadingPattern* getShadingPattern() const override { return this; }
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/// Creates a colored mesh using settings
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/// Creates a colored mesh using settings. Mesh is generated in device space
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/// coordinate system. You must transform the mesh, if you want to
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/// use it in another coordiante system.
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/// \param settings Meshing settings
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virtual PDFMesh createMesh(const PDFMeshQualitySettings& settings) const = 0;
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