158 lines
8.1 KiB
XML
158 lines
8.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="Name" xml:space="preserve">
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<value>Bitwarden — Fri passordbehandling</value>
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</data>
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<data name="Summary" xml:space="preserve">
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<value>En sikker og fri passordbehandler for alle dine PCer og mobiler</value>
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</data>
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<data name="Description" xml:space="preserve">
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<value>Bitwarden er den enkleste og tryggeste måten å lagre alle dine innlogginger og passord mens de blir praktisk synkronisert mellom alle dine PCer og mobiler.
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Passordtyveri er et seriøst problem. Nettstedene og appene som du bruker er under angrep hver eneste dag. Sikkerhetsbrudd forekommer, og dine passord blir stjålet. Når du bruker de samme passordene over flere apper og nettsteder, kan hackere lett få tilgang til din E-post, bankkonto, og andre viktige kontoer.
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Sikkerhetseksperter anbefaler at du bruker forskjellig og tilfeldig genererte passord for hver konto du lager. Men hvordan behandler du alle de passordene? Bitwarden gjør det lett for deg å lage, lagre, og få tilgang til dine passord.
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Bitwarden lagrer alle dine innlogginger i et kryptert hvelv som synkroniseres mellom alle dine PCer og mobiler. Siden den er fullt kryptert før den noensinne forlater din enhet, har bare du tilgang til dine dataer. Selv ikke arbeiderne hos bitwarden kan lese dine dataer, om vi så ville det. Dine dataer er forseglet med AES 256-bitkryptering, saltet kodifisering, og PBKDF2 SHA-256.
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Bitwarden er 100% åpen-kildet programvare. Kildekoden til Bitwarden er betjent på GitHub, og alle har all rett til å undersøke, gjennomsøke og bidra til Bitwarden sin kodebase.</value>
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</data>
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<data name="AssetTitle" xml:space="preserve">
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<value>En sikker og fri passordbehandler for alle dine PCer og mobiler</value>
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</data>
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<data name="ScreenshotSync" xml:space="preserve">
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<value>Synkroniser og få tilgang til ditt hvelv fra alle dine enheter</value>
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</data>
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<data name="ScreenshotVault" xml:space="preserve">
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<value>Administrer alle dine innlogginger og passord fra et sikkert hvelv</value>
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</data>
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<data name="ScreenshotAutofill" xml:space="preserve">
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<value>Auto-utfyll dine innloggingslegitimasjoner raskt på ethvert nettsted du besøker</value>
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</data>
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<data name="ScreenshotMenu" xml:space="preserve">
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<value>Ditt hvelv er også praktisk tilgjengelig fra høyreklikkmenyen</value>
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</data>
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<data name="ScreenshotPassword" xml:space="preserve">
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<value>Automatisk generer sterke, tilfeldige og sikre passord</value>
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</data>
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<data name="ScreenshotEdit" xml:space="preserve">
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<value>Din informasjon blir trygt håndtert ved bruk av AES 256-bitkryptering</value>
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</data>
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</root> |