Added fingerprint icon to unlock page

This commit is contained in:
Kyle Spearrin 2016-07-30 12:17:32 -04:00
parent ceef61e841
commit ef77ccd189
6 changed files with 24 additions and 4 deletions

View File

@ -31,6 +31,14 @@ namespace Bit.App.Pages
public void Init()
{
var fingerprintIcon = new Button
{
Image = "fingerprint",
BackgroundColor = Color.Transparent,
Command = new Command(async () => await CheckFingerprintAsync()),
VerticalOptions = LayoutOptions.CenterAndExpand
};
var fingerprintButton = new Button
{
Text = "Use Fingerprint to Unlock",
@ -47,9 +55,12 @@ namespace Bit.App.Pages
Style = (Style)Application.Current.Resources["btn-primaryAccent"]
};
var stackLayout = new StackLayout { Padding = new Thickness(30, 40), Spacing = 10 };
stackLayout.Children.Add(fingerprintButton);
stackLayout.Children.Add(logoutButton);
var stackLayout = new StackLayout
{
Padding = new Thickness(30, 40),
Spacing = 10,
Children = { fingerprintIcon, fingerprintButton, logoutButton }
};
Title = "Verify Fingerprint";
Content = stackLayout;

View File

@ -24,7 +24,7 @@ namespace Bit.App.Pages
new TableSection("Icons")
{
new CustomViewCell(@"Tools by Alex Auda Samora from the Noun Project
")
Fingerprint by masterpage.com from the Noun Project")
}
}
};

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@ -550,6 +550,15 @@
<ItemGroup>
<BundleResource Include="Resources\folder%403x.png" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="Resources\fingerprint.png" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="Resources\fingerprint%402x.png" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="Resources\fingerprint%403x.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<Import Project="..\..\packages\Xamarin.Forms.2.3.0.107\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets" Condition="Exists('..\..\packages\Xamarin.Forms.2.3.0.107\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">