470 lines
15 KiB
C++
470 lines
15 KiB
C++
// Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2012
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// Google Inc. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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///
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/// \file
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/// Weak pointers are pointers to an object that do not affect its lifetime.
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/// They may be invalidated (i.e. reset to nullptr) by the object, or its
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/// owner, at any time, most commonly when the object is about to be deleted.
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///
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/// Weak pointers are useful when an object needs to be accessed safely by one
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/// or more objects other than its owner, and those callers can cope with the
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/// object vanishing and e.g. tasks posted to it being silently dropped.
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/// Reference-counting such an object would complicate the ownership graph and
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/// make it harder to reason about the object's lifetime.
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///
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/// EXAMPLE:
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///
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/// <pre>
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/// class Controller {
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/// public:
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/// void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); }
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/// void WorkComplete(const Result& result) { ... }
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/// private:
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/// // Member variables should appear before the WeakPtrFactory, to ensure
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/// // that any WeakPtrs to Controller are invalidated before its members
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/// // variable's destructors are executed, rendering them invalid.
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/// WeakPtrFactory<Controller> weak_factory_{this};
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/// };
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///
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/// class Worker {
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/// public:
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/// static void StartNew(WeakPtr<Controller> controller) {
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/// Worker* worker = new Worker(std::move(controller));
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/// // Kick off asynchronous processing...
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/// }
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/// private:
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/// Worker(WeakPtr<Controller> controller)
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/// : controller_(std::move(controller)) {}
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/// void DidCompleteAsynchronousProcessing(const Result& result) {
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/// if (controller_)
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/// controller_->WorkComplete(result);
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/// }
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/// WeakPtr<Controller> controller_;
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/// };
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/// </pre>
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///
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/// With this implementation a caller may use SpawnWorker() to dispatch multiple
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/// Workers and subsequently delete the Controller, without waiting for all
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/// Workers to have completed.
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///
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/// <b>IMPORTANT: Thread-safety</b>
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///
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/// Weak pointers may be passed safely between threads, but must always be
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/// dereferenced and invalidated on the same ThreaddTaskRunner otherwise
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/// checking the pointer would be racey.
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///
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/// To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory
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/// is dereferenced, the factory and its WeakPtrs become bound to the calling
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/// thread or current ThreaddWorkerPool token, and cannot be dereferenced or
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/// invalidated on any other task runner. Bound WeakPtrs can still be handed
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/// off to other task runners, e.g. to use to post tasks back to object on the
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/// bound thread.
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///
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/// If all WeakPtr objects are destroyed or invalidated then the factory is
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/// unbound from the ThreadedTaskRunner/Thread. The WeakPtrFactory may then be
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/// destroyed, or new WeakPtr objects may be used, from a different thread.
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///
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/// Thus, at least one WeakPtr object must exist and have been dereferenced on
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/// the correct thread to enforce that other WeakPtr objects will enforce they
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/// are used on the desired thread.
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#ifndef CEF_INCLUDE_BASE_CEF_WEAK_PTR_H_
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#define CEF_INCLUDE_BASE_CEF_WEAK_PTR_H_
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#pragma once
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#if defined(USING_CHROMIUM_INCLUDES)
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// When building CEF include the Chromium header directly.
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#include "base/memory/weak_ptr.h"
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#else // !USING_CHROMIUM_INCLUDES
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// The following is substantially similar to the Chromium implementation.
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// If the Chromium implementation diverges the below implementation should be
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// updated to match.
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#include <cstddef>
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#include <type_traits>
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#include "include/base/cef_atomic_flag.h"
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#include "include/base/cef_logging.h"
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#include "include/base/cef_ref_counted.h"
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#include "include/base/cef_thread_checker.h"
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namespace base {
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template <typename T>
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class SupportsWeakPtr;
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template <typename T>
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class WeakPtr;
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namespace cef_internal {
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// These classes are part of the WeakPtr implementation.
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// DO NOT USE THESE CLASSES DIRECTLY YOURSELF.
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class WeakReference {
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public:
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// Although Flag is bound to a specific ThreaddTaskRunner, it may be
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// deleted from another via base::WeakPtr::~WeakPtr().
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class Flag : public RefCountedThreadSafe<Flag> {
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public:
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Flag();
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void Invalidate();
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bool IsValid() const;
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bool MaybeValid() const;
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void DetachFromThread();
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private:
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friend class base::RefCountedThreadSafe<Flag>;
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~Flag();
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base::ThreadChecker thread_checker_;
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AtomicFlag invalidated_;
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};
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WeakReference();
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explicit WeakReference(const scoped_refptr<Flag>& flag);
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~WeakReference();
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WeakReference(WeakReference&& other) noexcept;
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WeakReference(const WeakReference& other);
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WeakReference& operator=(WeakReference&& other) noexcept = default;
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WeakReference& operator=(const WeakReference& other) = default;
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bool IsValid() const;
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bool MaybeValid() const;
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private:
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scoped_refptr<const Flag> flag_;
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};
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class WeakReferenceOwner {
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public:
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WeakReferenceOwner();
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~WeakReferenceOwner();
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WeakReference GetRef() const;
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bool HasRefs() const { return !flag_->HasOneRef(); }
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void Invalidate();
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private:
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scoped_refptr<WeakReference::Flag> flag_;
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};
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// This class simplifies the implementation of WeakPtr's type conversion
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// constructor by avoiding the need for a public accessor for ref_. A
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// WeakPtr<T> cannot access the private members of WeakPtr<U>, so this
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// base class gives us a way to access ref_ in a protected fashion.
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class WeakPtrBase {
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public:
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WeakPtrBase();
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~WeakPtrBase();
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WeakPtrBase(const WeakPtrBase& other) = default;
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WeakPtrBase(WeakPtrBase&& other) noexcept = default;
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WeakPtrBase& operator=(const WeakPtrBase& other) = default;
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WeakPtrBase& operator=(WeakPtrBase&& other) noexcept = default;
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void reset() {
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ref_ = cef_internal::WeakReference();
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ptr_ = 0;
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}
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protected:
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WeakPtrBase(const WeakReference& ref, uintptr_t ptr);
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WeakReference ref_;
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// This pointer is only valid when ref_.is_valid() is true. Otherwise, its
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// value is undefined (as opposed to nullptr).
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uintptr_t ptr_;
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};
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// This class provides a common implementation of common functions that would
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// otherwise get instantiated separately for each distinct instantiation of
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// SupportsWeakPtr<>.
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class SupportsWeakPtrBase {
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public:
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// A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This
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// conversion will only compile if there is exists a Base which inherits
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// from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper
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// function that makes calling this easier.
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//
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// Precondition: t != nullptr
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template <typename Derived>
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static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) {
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static_assert(
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std::is_base_of<cef_internal::SupportsWeakPtrBase, Derived>::value,
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"AsWeakPtr argument must inherit from SupportsWeakPtr");
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return AsWeakPtrImpl<Derived>(t);
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}
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private:
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// This template function uses type inference to find a Base of Derived
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// which is an instance of SupportsWeakPtr<Base>. We can then safely
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// static_cast the Base* to a Derived*.
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template <typename Derived, typename Base>
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static WeakPtr<Derived> AsWeakPtrImpl(SupportsWeakPtr<Base>* t) {
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WeakPtr<Base> ptr = t->AsWeakPtr();
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return WeakPtr<Derived>(
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ptr.ref_, static_cast<Derived*>(reinterpret_cast<Base*>(ptr.ptr_)));
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}
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};
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} // namespace cef_internal
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template <typename T>
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class WeakPtrFactory;
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///
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/// The WeakPtr class holds a weak reference to |T*|.
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///
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/// This class is designed to be used like a normal pointer. You should always
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/// null-test an object of this class before using it or invoking a method that
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/// may result in the underlying object being destroyed.
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///
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/// EXAMPLE:
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///
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/// <pre>
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/// class Foo { ... };
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/// WeakPtr<Foo> foo;
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/// if (foo)
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/// foo->method();
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/// </pre>
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///
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template <typename T>
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class WeakPtr : public cef_internal::WeakPtrBase {
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public:
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WeakPtr() = default;
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WeakPtr(std::nullptr_t) {}
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///
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/// Allow conversion from U to T provided U "is a" T. Note that this
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/// is separate from the (implicit) copy and move constructors.
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///
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template <typename U>
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WeakPtr(const WeakPtr<U>& other) : WeakPtrBase(other) {
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// Need to cast from U* to T* to do pointer adjustment in case of multiple
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// inheritance. This also enforces the "U is a T" rule.
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T* t = reinterpret_cast<U*>(other.ptr_);
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ptr_ = reinterpret_cast<uintptr_t>(t);
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}
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template <typename U>
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WeakPtr(WeakPtr<U>&& other) noexcept : WeakPtrBase(std::move(other)) {
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// Need to cast from U* to T* to do pointer adjustment in case of multiple
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// inheritance. This also enforces the "U is a T" rule.
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T* t = reinterpret_cast<U*>(other.ptr_);
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ptr_ = reinterpret_cast<uintptr_t>(t);
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}
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T* get() const {
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return ref_.IsValid() ? reinterpret_cast<T*>(ptr_) : nullptr;
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}
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T& operator*() const {
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CHECK(ref_.IsValid());
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return *get();
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}
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T* operator->() const {
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CHECK(ref_.IsValid());
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return get();
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}
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///
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/// Allow conditionals to test validity, e.g. `if (weak_ptr) {...}`;
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///
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explicit operator bool() const { return get() != nullptr; }
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///
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/// Returns false if the WeakPtr is confirmed to be invalid. This call is safe
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/// to make from any thread, e.g. to optimize away unnecessary work, but
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/// operator bool() must always be called, on the correct thread, before
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/// actually using the pointer.
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///
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/// Warning: as with any object, this call is only thread-safe if the WeakPtr
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/// instance isn't being re-assigned or reset() racily with this call.
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///
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bool MaybeValid() const { return ref_.MaybeValid(); }
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///
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/// Returns whether the object |this| points to has been invalidated. This can
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/// be used to distinguish a WeakPtr to a destroyed object from one that has
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/// been explicitly set to null.
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///
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bool WasInvalidated() const { return ptr_ && !ref_.IsValid(); }
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private:
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friend class cef_internal::SupportsWeakPtrBase;
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template <typename U>
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friend class WeakPtr;
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friend class SupportsWeakPtr<T>;
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friend class WeakPtrFactory<T>;
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WeakPtr(const cef_internal::WeakReference& ref, T* ptr)
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: WeakPtrBase(ref, reinterpret_cast<uintptr_t>(ptr)) {}
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};
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///
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/// Allow callers to compare WeakPtrs against nullptr to test validity.
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///
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template <class T>
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bool operator!=(const WeakPtr<T>& weak_ptr, std::nullptr_t) {
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return !(weak_ptr == nullptr);
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}
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template <class T>
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bool operator!=(std::nullptr_t, const WeakPtr<T>& weak_ptr) {
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return weak_ptr != nullptr;
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}
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template <class T>
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bool operator==(const WeakPtr<T>& weak_ptr, std::nullptr_t) {
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return weak_ptr.get() == nullptr;
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}
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template <class T>
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bool operator==(std::nullptr_t, const WeakPtr<T>& weak_ptr) {
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return weak_ptr == nullptr;
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}
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namespace cef_internal {
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class WeakPtrFactoryBase {
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protected:
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WeakPtrFactoryBase(uintptr_t ptr);
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~WeakPtrFactoryBase();
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cef_internal::WeakReferenceOwner weak_reference_owner_;
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uintptr_t ptr_;
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};
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} // namespace cef_internal
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///
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/// A class may be composed of a WeakPtrFactory and thereby control how it
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/// exposes weak pointers to itself. This is helpful if you only need weak
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/// pointers within the implementation of a class. This class is also useful
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/// when working with primitive types. For example, you could have a
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/// WeakPtrFactory<bool> that is used to pass around a weak reference to a
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/// bool.
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///
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template <class T>
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class WeakPtrFactory : public cef_internal::WeakPtrFactoryBase {
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public:
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WeakPtrFactory() = delete;
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explicit WeakPtrFactory(T* ptr)
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: WeakPtrFactoryBase(reinterpret_cast<uintptr_t>(ptr)) {}
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WeakPtrFactory(const WeakPtrFactory&) = delete;
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WeakPtrFactory& operator=(const WeakPtrFactory&) = delete;
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~WeakPtrFactory() = default;
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WeakPtr<T> GetWeakPtr() const {
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return WeakPtr<T>(weak_reference_owner_.GetRef(),
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reinterpret_cast<T*>(ptr_));
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}
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///
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/// Call this method to invalidate all existing weak pointers.
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///
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void InvalidateWeakPtrs() {
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DCHECK(ptr_);
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weak_reference_owner_.Invalidate();
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}
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///
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/// Call this method to determine if any weak pointers exist.
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///
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bool HasWeakPtrs() const {
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DCHECK(ptr_);
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return weak_reference_owner_.HasRefs();
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}
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};
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///
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/// A class may extend from SupportsWeakPtr to let others take weak pointers to
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/// it. This avoids the class itself implementing boilerplate to dispense weak
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/// pointers. However, since SupportsWeakPtr's destructor won't invalidate
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/// weak pointers to the class until after the derived class' members have been
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/// destroyed, its use can lead to subtle use-after-destroy issues.
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///
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template <class T>
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class SupportsWeakPtr : public cef_internal::SupportsWeakPtrBase {
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public:
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SupportsWeakPtr() = default;
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SupportsWeakPtr(const SupportsWeakPtr&) = delete;
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SupportsWeakPtr& operator=(const SupportsWeakPtr&) = delete;
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WeakPtr<T> AsWeakPtr() {
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return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this));
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}
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protected:
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~SupportsWeakPtr() = default;
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private:
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cef_internal::WeakReferenceOwner weak_reference_owner_;
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};
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///
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/// Helper function that uses type deduction to safely return a WeakPtr<Derived>
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/// when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it
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/// extends a Base that extends SupportsWeakPtr<Base>.
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///
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/// EXAMPLE:
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/// <pre>
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/// class Base : public base::SupportsWeakPtr<Producer> {};
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/// class Derived : public Base {};
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///
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/// Derived derived;
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/// base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived);
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/// </pre>
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///
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/// Note that the following doesn't work (invalid type conversion) since
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/// Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(),
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/// and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at
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/// the caller.
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///
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/// <pre>
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/// base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails.
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/// </pre>
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///
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template <typename Derived>
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WeakPtr<Derived> AsWeakPtr(Derived* t) {
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return cef_internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t);
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}
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} // namespace base
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#endif // !USING_CHROMIUM_INCLUDES
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#endif // CEF_INCLUDE_BASE_CEF_WEAK_PTR_H_
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