cef/tests/cefclient/process_helper_mac.cpp
Marshall Greenblatt f5bc72b234 Add sandbox support (issue #524).
- The sandbox is now enabled by default on all platforms. Use the CefSettings.no_sandbox option or the "no-sandbox" command-line flag to disable sandbox support.
- Windows: See cef_sandbox_win.h for requirements to enable sandbox support.
- Windows: If Visual Studio isn't installed in the standard location set the CEF_VCVARS environment variable before running make_distrib.py or automate.py (see msvs_env.bat).
- Linux: For binary distributions a new chrome-sandbox executable with SUID permissions must be placed next to the CEF executable. See https://code.google.com/p/chromium/wiki/LinuxSUIDSandboxDevelopment for details on setting up the development environment when building CEF from source code.

git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1518 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
2013-11-15 18:47:02 +00:00

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// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that can
// be found in the LICENSE file.
#include "include/cef_app.h"
// This file is shared by cefclient and cef_unittests so don't include using
// a qualified path.
#include "client_app.h" // NOLINT(build/include)
// Stub implementations.
std::string AppGetWorkingDirectory() {
return std::string();
}
CefWindowHandle AppGetMainHwnd() {
return NULL;
}
void AppQuitMessageLoop() {
}
bool AppIsOffScreenRenderingEnabled() {
return false;
}
// Process entry point.
int main(int argc, char* argv[]) {
CefMainArgs main_args(argc, argv);
CefRefPtr<CefApp> app(new ClientApp);
// Execute the secondary process.
return CefExecuteProcess(main_args, app, NULL);
}