cef/libcef/renderer/v8_impl.h

327 lines
10 KiB
C++

// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#ifndef CEF_LIBCEF_RENDERER_V8_IMPL_H_
#define CEF_LIBCEF_RENDERER_V8_IMPL_H_
#pragma once
#include <vector>
#include "include/cef_v8.h"
#include "libcef/common/tracker.h"
#include "v8/include/v8.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/message_loop_proxy.h"
class CefTrackNode;
namespace WebKit {
class WebFrame;
};
// Call to detach all handles associated with the specified contxt.
void CefV8ReleaseContext(v8::Handle<v8::Context> context);
// Used to detach handles when the associated context is released.
class CefV8ContextState : public base::RefCounted<CefV8ContextState> {
public:
CefV8ContextState() : valid_(true) {}
virtual ~CefV8ContextState() {}
bool IsValid() { return valid_; }
void Detach() {
DCHECK(valid_);
valid_ = false;
track_manager_.DeleteAll();
}
void AddTrackObject(CefTrackNode* object) {
DCHECK(valid_);
track_manager_.Add(object);
}
void DeleteTrackObject(CefTrackNode* object) {
DCHECK(valid_);
track_manager_.Delete(object);
}
private:
bool valid_;
CefTrackManager track_manager_;
};
// Use this template in conjuction with RefCountedThreadSafe to ensure that a
// V8 object is deleted on the correct thread.
struct CefV8DeleteOnMessageLoopThread {
template<typename T>
static void Destruct(const T* x) {
if (x->message_loop_proxy_->BelongsToCurrentThread()) {
delete x;
} else {
if (!x->message_loop_proxy_->DeleteSoon(FROM_HERE, x)) {
#if defined(UNIT_TEST)
// Only logged under unit testing because leaks at shutdown
// are acceptable under normal circumstances.
LOG(ERROR) << "DeleteSoon failed on thread " << thread;
#endif // UNIT_TEST
}
}
}
};
// Base class for V8 Handle types.
class CefV8HandleBase :
public base::RefCountedThreadSafe<CefV8HandleBase,
CefV8DeleteOnMessageLoopThread> {
public:
virtual ~CefV8HandleBase();
// Returns true if there is no underlying context or if the underlying context
// is valid.
bool IsValid() const {
return (!context_state_.get() || context_state_->IsValid());
}
bool BelongsToCurrentThread() const;
protected:
// |context| is the context that owns this handle. If empty the current
// context will be used.
explicit CefV8HandleBase(v8::Handle<v8::Context> context);
protected:
friend struct CefV8DeleteOnMessageLoopThread;
scoped_refptr<base::MessageLoopProxy> message_loop_proxy_;
scoped_refptr<CefV8ContextState> context_state_;
};
// Template for V8 Handle types. This class is used to ensure that V8 objects
// are only released on the render thread.
template <typename v8class>
class CefV8Handle : public CefV8HandleBase {
public:
typedef v8::Handle<v8class> handleType;
typedef v8::Persistent<v8class> persistentType;
CefV8Handle(v8::Handle<v8::Context> context, handleType v)
: CefV8HandleBase(context),
handle_(persistentType::New(v)) {
}
virtual ~CefV8Handle() {
handle_.Dispose();
handle_.Clear();
}
handleType GetHandle() {
DCHECK(IsValid());
return handle_;
}
protected:
persistentType handle_;
DISALLOW_COPY_AND_ASSIGN(CefV8Handle);
};
// Specialization for v8::Value with empty implementation to avoid incorrect
// usage.
template <>
class CefV8Handle<v8::Value> {
};
class CefV8ContextImpl : public CefV8Context {
public:
explicit CefV8ContextImpl(v8::Handle<v8::Context> context);
virtual ~CefV8ContextImpl();
virtual bool IsValid() OVERRIDE;
virtual CefRefPtr<CefBrowser> GetBrowser() OVERRIDE;
virtual CefRefPtr<CefFrame> GetFrame() OVERRIDE;
virtual CefRefPtr<CefV8Value> GetGlobal() OVERRIDE;
virtual bool Enter() OVERRIDE;
virtual bool Exit() OVERRIDE;
virtual bool IsSame(CefRefPtr<CefV8Context> that) OVERRIDE;
virtual bool Eval(const CefString& code,
CefRefPtr<CefV8Value>& retval,
CefRefPtr<CefV8Exception>& exception) OVERRIDE;
v8::Local<v8::Context> GetContext();
WebKit::WebFrame* GetWebFrame();
v8::Handle<v8::Context> GetHandle() { return handle_->GetHandle(); }
protected:
typedef CefV8Handle<v8::Context> Handle;
scoped_refptr<Handle> handle_;
#ifndef NDEBUG
// Used in debug builds to catch missing Exits in destructor.
int enter_count_;
#endif
IMPLEMENT_REFCOUNTING(CefV8ContextImpl);
DISALLOW_COPY_AND_ASSIGN(CefV8ContextImpl);
};
class CefV8ValueImpl : public CefV8Value {
public:
CefV8ValueImpl(v8::Handle<v8::Value> value, CefTrackNode* tracker = NULL);
virtual ~CefV8ValueImpl();
virtual bool IsValid() OVERRIDE;
virtual bool IsUndefined() OVERRIDE;
virtual bool IsNull() OVERRIDE;
virtual bool IsBool() OVERRIDE;
virtual bool IsInt() OVERRIDE;
virtual bool IsUInt() OVERRIDE;
virtual bool IsDouble() OVERRIDE;
virtual bool IsDate() OVERRIDE;
virtual bool IsString() OVERRIDE;
virtual bool IsObject() OVERRIDE;
virtual bool IsArray() OVERRIDE;
virtual bool IsFunction() OVERRIDE;
virtual bool IsSame(CefRefPtr<CefV8Value> value) OVERRIDE;
virtual bool GetBoolValue() OVERRIDE;
virtual int32 GetIntValue() OVERRIDE;
virtual uint32 GetUIntValue() OVERRIDE;
virtual double GetDoubleValue() OVERRIDE;
virtual CefTime GetDateValue() OVERRIDE;
virtual CefString GetStringValue() OVERRIDE;
virtual bool IsUserCreated() OVERRIDE;
virtual bool HasException() OVERRIDE;
virtual CefRefPtr<CefV8Exception> GetException() OVERRIDE;
virtual bool ClearException() OVERRIDE;
virtual bool WillRethrowExceptions() OVERRIDE;
virtual bool SetRethrowExceptions(bool rethrow) OVERRIDE;
virtual bool HasValue(const CefString& key) OVERRIDE;
virtual bool HasValue(int index) OVERRIDE;
virtual bool DeleteValue(const CefString& key) OVERRIDE;
virtual bool DeleteValue(int index) OVERRIDE;
virtual CefRefPtr<CefV8Value> GetValue(const CefString& key) OVERRIDE;
virtual CefRefPtr<CefV8Value> GetValue(int index) OVERRIDE;
virtual bool SetValue(const CefString& key, CefRefPtr<CefV8Value> value,
PropertyAttribute attribute) OVERRIDE;
virtual bool SetValue(int index, CefRefPtr<CefV8Value> value) OVERRIDE;
virtual bool SetValue(const CefString& key, AccessControl settings,
PropertyAttribute attribute) OVERRIDE;
virtual bool GetKeys(std::vector<CefString>& keys) OVERRIDE;
virtual bool SetUserData(CefRefPtr<CefBase> user_data) OVERRIDE;
virtual CefRefPtr<CefBase> GetUserData() OVERRIDE;
virtual int GetExternallyAllocatedMemory() OVERRIDE;
virtual int AdjustExternallyAllocatedMemory(int change_in_bytes) OVERRIDE;
virtual int GetArrayLength() OVERRIDE;
virtual CefString GetFunctionName() OVERRIDE;
virtual CefRefPtr<CefV8Handler> GetFunctionHandler() OVERRIDE;
virtual CefRefPtr<CefV8Value> ExecuteFunction(
CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments) OVERRIDE;
virtual CefRefPtr<CefV8Value> ExecuteFunctionWithContext(
CefRefPtr<CefV8Context> context,
CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments) OVERRIDE;
v8::Handle<v8::Value> GetHandle(bool should_persist) {
return handle_->GetHandle(should_persist);
}
protected:
// Test for and record any exception.
bool HasCaught(v8::TryCatch& try_catch);
class Handle : public CefV8HandleBase {
public:
typedef v8::Handle<v8::Value> handleType;
typedef v8::Persistent<v8::Value> persistentType;
Handle(v8::Handle<v8::Context> context, handleType v, CefTrackNode* tracker)
: CefV8HandleBase(context),
handle_(persistentType::New(v)),
tracker_(tracker),
tracker_should_persist_(false) {
}
virtual ~Handle();
handleType GetHandle(bool should_persist) {
DCHECK(IsValid());
if (should_persist && tracker_ && !tracker_should_persist_)
tracker_should_persist_ = true;
return handle_;
}
private:
persistentType handle_;
// For Object and Function types, we need to hold on to a reference to their
// internal data or function handler objects that are reference counted.
CefTrackNode* tracker_;
// True if the |tracker_| object needs to persist due to an Object or
// Function type being passed into V8.
bool tracker_should_persist_;
DISALLOW_COPY_AND_ASSIGN(Handle);
};
scoped_refptr<Handle> handle_;
CefRefPtr<CefV8Exception> last_exception_;
bool rethrow_exceptions_;
IMPLEMENT_REFCOUNTING(CefV8ValueImpl);
DISALLOW_COPY_AND_ASSIGN(CefV8ValueImpl);
};
class CefV8StackTraceImpl : public CefV8StackTrace {
public:
explicit CefV8StackTraceImpl(v8::Handle<v8::StackTrace> handle);
virtual ~CefV8StackTraceImpl();
virtual bool IsValid() OVERRIDE;
virtual int GetFrameCount() OVERRIDE;
virtual CefRefPtr<CefV8StackFrame> GetFrame(int index) OVERRIDE;
v8::Handle<v8::StackTrace> GetHandle() { return handle_->GetHandle(); }
protected:
typedef CefV8Handle<v8::StackTrace> Handle;
scoped_refptr<Handle> handle_;
IMPLEMENT_REFCOUNTING(CefV8StackTraceImpl);
DISALLOW_COPY_AND_ASSIGN(CefV8StackTraceImpl);
};
class CefV8StackFrameImpl : public CefV8StackFrame {
public:
explicit CefV8StackFrameImpl(v8::Handle<v8::StackFrame> handle);
virtual ~CefV8StackFrameImpl();
virtual bool IsValid() OVERRIDE;
virtual CefString GetScriptName() OVERRIDE;
virtual CefString GetScriptNameOrSourceURL() OVERRIDE;
virtual CefString GetFunctionName() OVERRIDE;
virtual int GetLineNumber() OVERRIDE;
virtual int GetColumn() OVERRIDE;
virtual bool IsEval() OVERRIDE;
virtual bool IsConstructor() OVERRIDE;
v8::Handle<v8::StackFrame> GetHandle() { return handle_->GetHandle(); }
protected:
typedef CefV8Handle<v8::StackFrame> Handle;
scoped_refptr<Handle> handle_;
IMPLEMENT_REFCOUNTING(CefV8StackFrameImpl);
DISALLOW_COPY_AND_ASSIGN(CefV8StackFrameImpl);
};
void CefV8MessageHandler(v8::Handle<v8::Message> message,
v8::Handle<v8::Value> data);
#endif // CEF_LIBCEF_RENDERER_V8_IMPL_H_