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			111 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2011
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| // Google Inc. All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions are
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| // met:
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| //
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| //    * Redistributions of source code must retain the above copyright
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| // notice, this list of conditions and the following disclaimer.
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| //    * Redistributions in binary form must reproduce the above
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| // copyright notice, this list of conditions and the following disclaimer
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| // in the documentation and/or other materials provided with the
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| // distribution.
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| //    * Neither the name of Google Inc. nor the name Chromium Embedded
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| // Framework nor the names of its contributors may be used to endorse
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| // or promote products derived from this software without specific prior
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| // written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 
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| // WARNING: You should *NOT* be using this class directly.  PlatformThread is
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| // the low-level platform-specific abstraction to the OS's threading interface.
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| // You should instead be using a message-loop driven Thread, see thread.h.
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| 
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| #ifndef CEF_INCLUDE_BASE_PLATFORM_THREAD_H_
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| #define CEF_INCLUDE_BASE_PLATFORM_THREAD_H_
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| 
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| #if defined(USING_CHROMIUM_INCLUDES)
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| // When building CEF include the Chromium header directly.
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| #include "base/threading/platform_thread.h"
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| #else  // !USING_CHROMIUM_INCLUDES
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| // The following is substantially similar to the Chromium implementation.
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| // If the Chromium implementation diverges the below implementation should be
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| // updated to match.
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| 
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| #include "include/base/cef_build.h"
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| #include "include/internal/cef_thread_internal.h"
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| 
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| namespace base {
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| 
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| ///
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| /// Used for logging. Always an integer value.
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| ///
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| typedef cef_platform_thread_id_t PlatformThreadId;
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| 
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| ///
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| /// Used for thread checking and debugging.
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| /// Meant to be as fast as possible.
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| /// These are produced by PlatformThread::CurrentRef(), and used to later
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| /// check if we are on the same thread or not by using ==. These are safe
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| /// to copy between threads, but can't be copied to another process as they
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| /// have no meaning there. Also, the internal identifier can be re-used
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| /// after a thread dies, so a PlatformThreadRef cannot be reliably used
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| /// to distinguish a new thread from an old, dead thread.
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| ///
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| class PlatformThreadRef {
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|  public:
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|   typedef cef_platform_thread_handle_t RefType;
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| 
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|   PlatformThreadRef() : id_(0) {}
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| 
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|   explicit PlatformThreadRef(RefType id) : id_(id) {}
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| 
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|   bool operator==(PlatformThreadRef other) const { return id_ == other.id_; }
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| 
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|   bool is_null() const { return id_ == 0; }
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| 
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|  private:
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|   RefType id_;
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| };
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| 
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| ///
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| /// A namespace for low-level thread functions.
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| /// Chromium uses a class with static methods but CEF uses an actual namespace
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| /// to avoid linker problems with the sandbox libaries on Windows.
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| ///
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| namespace PlatformThread {
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| 
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| ///
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| /// Gets the current thread id, which may be useful for logging purposes.
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| ///
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| inline PlatformThreadId CurrentId() {
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|   return cef_get_current_platform_thread_id();
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| }
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| 
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| ///
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| /// Gets the current thread reference, which can be used to check if
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| /// we're on the right thread quickly.
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| ///
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| inline PlatformThreadRef CurrentRef() {
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|   return PlatformThreadRef(cef_get_current_platform_thread_handle());
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| }
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| 
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| }  // namespace PlatformThread
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| 
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| }  // namespace base
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| 
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| #endif  // !USING_CHROMIUM_INCLUDES
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| 
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| #endif  // CEF_INCLUDE_BASE_PLATFORM_THREAD_H_
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