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	- Add CefWindowInfo::shared_texture_enabled and CefRenderHandler::OnAcceleratedPaint for shared texture support. Currently only supported on Windows (D3D11). - Add CefWindowInfo::external_begin_frame_enabled and CefBrowserHost::SendExternalBeginFrame for external begin frame support.
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 The Chromium Embedded Framework Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style license that can be
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| // found in the LICENSE file.
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| 
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| #ifndef CEF_LIBCEF_BROWSER_GPU_EXTERNAL_TEXTURE_MANAGER_H_
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| #define CEF_LIBCEF_BROWSER_GPU_EXTERNAL_TEXTURE_MANAGER_H_
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| #pragma once
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| 
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| #include <map>
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| 
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| #include "gpu/command_buffer/service/texture_manager.h"
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| #include "gpu/gpu_export.h"
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| #include "ui/gl/gl_image.h"
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| #include "ui/gl/gl_surface_egl.h"
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| 
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| namespace gl {
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| class GLImage;
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| }
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| 
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| namespace gpu {
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| namespace gles2 {
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| 
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| class GPU_GLES2_EXPORT ExternalTextureManager {
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|  public:
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|   ExternalTextureManager();
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|   ~ExternalTextureManager();
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| 
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|   void* CreateTexture(GLuint texture_id,
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|                       uint32_t width,
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|                       uint32_t height,
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|                       TextureManager* tex_man);
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| 
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|   void LockTexture(void* handle);
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|   void UnlockTexture(void* handle);
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| 
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|   void DeleteTexture(void* handle, TextureManager* tex_man);
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| 
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|  private:
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|   typedef std::map<void*, scoped_refptr<gl::GLImage>> ExternalSurfaceMap;
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|   ExternalSurfaceMap surfaceMap_;
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| };
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| 
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| }  // namespace gles2
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| }  // namespace gpu
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| 
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| #endif  // CEF_LIBCEF_BROWSER_GPU_EXTERNAL_TEXTURE_MANAGER_H_
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