cef/patch/patches/message_loop_443.patch
Marshall Greenblatt f7aa98fe69 Update to Chromium revision 088f14a0 (#373530)
- Building on Windows now requires the Windows 10.0.10586 SDK.
- Remove CefParseCSSColor which was implemented using Blink code in the
  browser process. This is longer advisable now that the Oilpan GC is enabled.
- Avoid potential renderer process crashes by disabling script actions
  on the CefV8Context passed to CefRenderProcessHandler::OnContextReleased.
2016-02-08 13:16:11 -05:00

18 lines
524 B
Diff

diff --git message_loop.cc message_loop.cc
index 88f75e9..7abb471 100644
--- message_loop.cc
+++ message_loop.cc
@@ -139,12 +139,6 @@ MessageLoop::~MessageLoop() {
// may be current.
DCHECK((pump_ && current() == this) || (!pump_ && current() != this));
- // iOS just attaches to the loop, it doesn't Run it.
- // TODO(stuartmorgan): Consider wiring up a Detach().
-#if !defined(OS_IOS)
- DCHECK(!run_loop_);
-#endif
-
#if defined(OS_WIN)
if (in_high_res_mode_)
Time::ActivateHighResolutionTimer(false);