362 lines
12 KiB
C++
362 lines
12 KiB
C++
// Copyright (c) 2016 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#include "include/base/cef_bind.h"
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#include "include/views/cef_box_layout.h"
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#include "include/views/cef_panel.h"
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#include "include/views/cef_layout.h"
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#include "include/wrapper/cef_closure_task.h"
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#include "tests/ceftests/image_util.h"
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#include "tests/ceftests/thread_helper.h"
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#include "tests/ceftests/views/test_window_delegate.h"
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#include "tests/gtest/include/gtest/gtest.h"
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#define WINDOW_TEST_ASYNC(name) UI_THREAD_TEST_ASYNC(ViewsWindowTest, name)
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namespace {
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// Window state change delay in MS.
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const int kStateDelayMS = 200;
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const int kWSize = TestWindowDelegate::kWSize;
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// Test that |expected| and |actual| are within |allowed_deviance| of each
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// other.
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void ExpectCloseRects(const CefRect& expected,
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const CefRect& actual,
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int allowed_deviance) {
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EXPECT_LE(abs(expected.x - actual.x), allowed_deviance);
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EXPECT_LE(abs(expected.y - actual.y), allowed_deviance);
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EXPECT_LE(abs(expected.width - actual.width), allowed_deviance);
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EXPECT_LE(abs(expected.height - actual.height), allowed_deviance);
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}
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void WindowCreateImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, TestWindowDelegate::WindowTest(), false);
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}
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void WindowCreateFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, TestWindowDelegate::WindowTest(), true);
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}
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void RunWindowShowHide(CefRefPtr<CefWindow> window) {
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EXPECT_FALSE(window->IsVisible());
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EXPECT_FALSE(window->IsDrawn());
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window->Show();
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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window->Hide();
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EXPECT_FALSE(window->IsVisible());
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EXPECT_FALSE(window->IsDrawn());
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}
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void WindowShowHideImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowShowHide), false);
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}
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void WindowShowHideFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowShowHide), true);
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}
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const int kWPanel1ID = 1;
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const int kWPanel2ID = 2;
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void CreateBoxLayout(CefRefPtr<CefWindow> parent) {
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CefRefPtr<CefPanel> panel_child1 = CefPanel::CreatePanel(nullptr);
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panel_child1->SetID(kWPanel1ID);
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panel_child1->SetBackgroundColor(CefColorSetARGB(255, 0, 0, 255));
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EXPECT_TRUE(panel_child1->IsVisible());
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EXPECT_FALSE(panel_child1->IsDrawn());
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CefRefPtr<CefPanel> panel_child2 = CefPanel::CreatePanel(nullptr);
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panel_child2->SetID(kWPanel2ID);
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panel_child2->SetBackgroundColor(CefColorSetARGB(255, 0, 255, 0));
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EXPECT_TRUE(panel_child2->IsVisible());
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EXPECT_FALSE(panel_child2->IsDrawn());
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// Set to BoxLayout. Default layout is vertical with children stretched along
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// the horizontal axis.
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CefBoxLayoutSettings settings;
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parent->SetToBoxLayout(settings);
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parent->AddChildView(panel_child1);
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parent->AddChildView(panel_child2);
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// IsDrawn() returns true because the Panels now have a RootView from the
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// Window.
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EXPECT_TRUE(panel_child1->IsDrawn());
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EXPECT_TRUE(panel_child1->IsDrawn());
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// Stretch children equally along the vertical axis using flex.
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CefRefPtr<CefBoxLayout> layout = parent->GetLayout()->AsBoxLayout();
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layout->SetFlexForView(panel_child1, 1);
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layout->SetFlexForView(panel_child2, 1);
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// Force layout.
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parent->Layout();
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// The children should each take up 50% of the client area.
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ExpectCloseRects(CefRect(0, 0, kWSize, kWSize / 2),
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panel_child1->GetBounds(), 1);
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ExpectCloseRects(CefRect(0, kWSize / 2, kWSize, kWSize / 2),
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panel_child2->GetBounds(), 1);
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}
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void RunWindowLayoutAndCoords(CefRefPtr<CefWindow> window) {
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CreateBoxLayout(window);
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CefRefPtr<CefView> view1 = window->GetViewForID(kWPanel1ID);
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EXPECT_TRUE(view1.get());
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CefRefPtr<CefView> view2 = window->GetViewForID(kWPanel2ID);
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EXPECT_TRUE(view2.get());
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window->Show();
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CefRect client_bounds_in_screen = window->GetClientAreaBoundsInScreen();
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CefPoint point;
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// Test view to screen coordinate conversions.
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point = CefPoint(0, 0);
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EXPECT_TRUE(view1->ConvertPointToScreen(point));
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EXPECT_EQ(CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y),
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point);
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point = CefPoint(0, 0);
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EXPECT_TRUE(view2->ConvertPointToScreen(point));
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EXPECT_EQ(CefPoint(client_bounds_in_screen.x,
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client_bounds_in_screen.y + kWSize / 2),
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point);
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// Test view from screen coordinate conversions.
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point = CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y);
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EXPECT_TRUE(view1->ConvertPointFromScreen(point));
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EXPECT_EQ(CefPoint(0, 0), point);
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point = CefPoint(client_bounds_in_screen.x,
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client_bounds_in_screen.y + kWSize / 2);
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EXPECT_TRUE(view2->ConvertPointFromScreen(point));
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EXPECT_EQ(CefPoint(0, 0), point);
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// Test view to window coordinate conversions.
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point = CefPoint(0, 0);
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EXPECT_TRUE(view1->ConvertPointToWindow(point));
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EXPECT_EQ(CefPoint(0, 0), point);
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point = CefPoint(0, 0);
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EXPECT_TRUE(view2->ConvertPointToWindow(point));
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EXPECT_EQ(CefPoint(0, kWSize / 2), point);
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// Test view from window coordinate conversions.
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point = CefPoint(0, 0);
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EXPECT_TRUE(view1->ConvertPointFromWindow(point));
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EXPECT_EQ(CefPoint(0, 0), point);
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point = CefPoint(0, kWSize / 2);
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EXPECT_TRUE(view2->ConvertPointFromWindow(point));
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EXPECT_EQ(CefPoint(0, 0), point);
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// Test view to view coordinate conversions.
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point = CefPoint(0, 0);
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EXPECT_TRUE(view1->ConvertPointToView(view2, point));
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EXPECT_EQ(CefPoint(0, -kWSize / 2), point);
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point = CefPoint(0, 0);
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EXPECT_TRUE(view2->ConvertPointToView(view1, point));
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EXPECT_EQ(CefPoint(0, kWSize / 2), point);
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// Test view from view coordinate conversions.
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point = CefPoint(0, -kWSize / 2);
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EXPECT_TRUE(view1->ConvertPointFromView(view2, point));
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EXPECT_EQ(CefPoint(0, 0), point);
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point = CefPoint(0, kWSize / 2);
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EXPECT_TRUE(view2->ConvertPointFromView(view1, point));
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EXPECT_EQ(CefPoint(0, 0), point);
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CefRefPtr<CefDisplay> display = window->GetDisplay();
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EXPECT_TRUE(display.get());
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// We don't know what the pixel values will be, but they should be reversable.
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point = CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y);
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display->ConvertPointToPixels(point);
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display->ConvertPointFromPixels(point);
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EXPECT_EQ(CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y),
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point);
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}
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void WindowLayoutAndCoordsImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowLayoutAndCoords), false);
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}
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void WindowLayoutAndCoordsFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowLayoutAndCoords), true);
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}
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void VerifyRestore(CefRefPtr<CefWindow> window) {
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EXPECT_FALSE(window->IsMinimized());
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EXPECT_FALSE(window->IsMaximized());
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EXPECT_FALSE(window->IsFullscreen());
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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// End the test by closing the Window.
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window->Close();
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}
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void VerifyMaximize(CefRefPtr<CefWindow> window) {
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EXPECT_FALSE(window->IsMinimized());
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EXPECT_TRUE(window->IsMaximized());
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EXPECT_FALSE(window->IsFullscreen());
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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window->Restore();
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CefPostDelayedTask(TID_UI, base::Bind(VerifyRestore, window), kStateDelayMS);
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}
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void RunWindowMaximize(CefRefPtr<CefWindow> window) {
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CreateBoxLayout(window);
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window->Show();
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EXPECT_FALSE(window->IsMinimized());
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EXPECT_FALSE(window->IsMaximized());
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EXPECT_FALSE(window->IsFullscreen());
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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window->Maximize();
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CefPostDelayedTask(TID_UI, base::Bind(VerifyMaximize, window), kStateDelayMS);
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}
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void WindowMaximizeImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowMaximize), false,
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false);
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}
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void WindowMaximizeFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowMaximize), true,
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false);
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}
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void VerifyMinimize(CefRefPtr<CefWindow> window) {
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EXPECT_TRUE(window->IsMinimized());
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EXPECT_FALSE(window->IsMaximized());
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EXPECT_FALSE(window->IsFullscreen());
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// This result is a bit unexpected, but I guess the platform considers a
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// window to be visible even when it's minimized.
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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window->Restore();
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CefPostDelayedTask(TID_UI, base::Bind(VerifyRestore, window), kStateDelayMS);
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}
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void RunWindowMinimize(CefRefPtr<CefWindow> window) {
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CreateBoxLayout(window);
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window->Show();
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EXPECT_FALSE(window->IsMinimized());
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EXPECT_FALSE(window->IsMaximized());
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EXPECT_FALSE(window->IsFullscreen());
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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window->Minimize();
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CefPostDelayedTask(TID_UI, base::Bind(VerifyMinimize, window), kStateDelayMS);
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}
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void WindowMinimizeImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowMinimize), false,
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false);
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}
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void WindowMinimizeFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowMinimize), true,
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false);
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}
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void VerifyFullscreenExit(CefRefPtr<CefWindow> window) {
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EXPECT_FALSE(window->IsMinimized());
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EXPECT_FALSE(window->IsMaximized());
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EXPECT_FALSE(window->IsFullscreen());
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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// End the test by closing the Window.
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window->Close();
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}
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void VerifyFullscreen(CefRefPtr<CefWindow> window) {
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EXPECT_FALSE(window->IsMinimized());
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EXPECT_FALSE(window->IsMaximized());
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EXPECT_TRUE(window->IsFullscreen());
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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window->SetFullscreen(false);
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CefPostDelayedTask(TID_UI, base::Bind(VerifyFullscreenExit, window),
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kStateDelayMS);
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}
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void RunWindowFullscreen(CefRefPtr<CefWindow> window) {
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CreateBoxLayout(window);
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window->Show();
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EXPECT_FALSE(window->IsMinimized());
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EXPECT_FALSE(window->IsMaximized());
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EXPECT_FALSE(window->IsFullscreen());
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EXPECT_TRUE(window->IsVisible());
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EXPECT_TRUE(window->IsDrawn());
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window->SetFullscreen(true);
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CefPostDelayedTask(TID_UI, base::Bind(VerifyFullscreen, window),
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kStateDelayMS);
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}
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void WindowFullscreenImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowFullscreen), false,
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false);
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}
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void WindowFullscreenFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowFullscreen), true,
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false);
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}
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void RunWindowIcon(CefRefPtr<CefWindow> window) {
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CefRefPtr<CefImage> image = CefImage::CreateImage();
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image_util::LoadIconImage(image, 1.0);
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image_util::LoadIconImage(image, 2.0);
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EXPECT_FALSE(window->GetWindowIcon().get());
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window->SetWindowIcon(image);
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EXPECT_TRUE(image->IsSame(window->GetWindowIcon()));
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EXPECT_FALSE(window->GetWindowAppIcon().get());
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window->SetWindowAppIcon(image);
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EXPECT_TRUE(image->IsSame(window->GetWindowAppIcon()));
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window->Show();
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}
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void WindowIconImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowIcon), false);
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}
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void WindowIconFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
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TestWindowDelegate::RunTest(event, base::Bind(RunWindowIcon), true);
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}
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} // namespace
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// Test window functionality. This is primarily to exercise exposed CEF APIs
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// and is not intended to comprehensively test window-related behavior (which
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// we presume that Chromium is testing).
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WINDOW_TEST_ASYNC(WindowCreate);
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WINDOW_TEST_ASYNC(WindowCreateFrameless);
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WINDOW_TEST_ASYNC(WindowShowHide);
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WINDOW_TEST_ASYNC(WindowShowHideFrameless);
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WINDOW_TEST_ASYNC(WindowLayoutAndCoords);
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WINDOW_TEST_ASYNC(WindowLayoutAndCoordsFrameless);
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WINDOW_TEST_ASYNC(WindowMaximize);
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WINDOW_TEST_ASYNC(WindowMaximizeFrameless);
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WINDOW_TEST_ASYNC(WindowMinimize);
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WINDOW_TEST_ASYNC(WindowMinimizeFrameless);
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WINDOW_TEST_ASYNC(WindowFullscreen);
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WINDOW_TEST_ASYNC(WindowFullscreenFrameless);
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WINDOW_TEST_ASYNC(WindowIcon);
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WINDOW_TEST_ASYNC(WindowIconFrameless);
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