cef/patch/patches/screen_1443650.patch

43 lines
2.0 KiB
Diff

diff --git ui/display/screen.cc ui/display/screen.cc
index 6fa7119d30df8..224d2113000fb 100644
--- ui/display/screen.cc
+++ ui/display/screen.cc
@@ -108,13 +108,13 @@ base::TimeDelta Screen::CalculateIdleTime() const {
gfx::Rect Screen::ScreenToDIPRectInWindow(gfx::NativeWindow window,
const gfx::Rect& screen_rect) const {
float scale = GetDisplayNearestWindow(window).device_scale_factor();
- return ScaleToEnclosingRect(screen_rect, 1.0f / scale);
+ return ScaleToRoundedRect(screen_rect, 1.0f / scale);
}
gfx::Rect Screen::DIPToScreenRectInWindow(gfx::NativeWindow window,
const gfx::Rect& dip_rect) const {
float scale = GetDisplayNearestWindow(window).device_scale_factor();
- return ScaleToEnclosingRect(dip_rect, scale);
+ return ScaleToRoundedRect(dip_rect, scale);
}
bool Screen::GetDisplayWithDisplayId(int64_t display_id,
diff --git ui/display/win/screen_win.cc ui/display/win/screen_win.cc
index 931443a2ef517..4352a30879c04 100644
--- ui/display/win/screen_win.cc
+++ ui/display/win/screen_win.cc
@@ -633,7 +633,7 @@ gfx::Rect ScreenWin::ScreenToDIPRect(HWND hwnd, const gfx::Rect& pixel_bounds) {
gfx::PointF(pixel_bounds.origin()), screen_win_display));
const float scale_factor =
1.0f / screen_win_display.display().device_scale_factor();
- return {origin, ScaleToEnclosingRect(pixel_bounds, scale_factor).size()};
+ return {origin, ScaleToRoundedRect(pixel_bounds, scale_factor).size()};
}
// static
@@ -648,7 +648,7 @@ gfx::Rect ScreenWin::DIPToScreenRect(HWND hwnd, const gfx::Rect& dip_bounds) {
const gfx::Point origin =
display::win::DIPToScreenPoint(dip_bounds.origin(), screen_win_display);
const float scale_factor = screen_win_display.display().device_scale_factor();
- return {origin, ScaleToEnclosingRect(dip_bounds, scale_factor).size()};
+ return {origin, ScaleToRoundedRect(dip_bounds, scale_factor).size()};
}
// static