cef/patch/patches/mac_gpu.patch
Alexander Guettler 46d3a81ba0 Update to Chromium version 77.0.3865.0 (#681094)
- Windows: SDK version 10.0.18362.0 is now required.
2019-09-04 15:13:32 +00:00

19 lines
884 B
Diff

diff --git ui/gl/init/gl_initializer_mac.cc ui/gl/init/gl_initializer_mac.cc
index cadd51581c1b..d266c9ddc225 100644
--- ui/gl/init/gl_initializer_mac.cc
+++ ui/gl/init/gl_initializer_mac.cc
@@ -46,11 +46,8 @@ bool InitializeOneOffForSandbox() {
// GPU-related stuff is very slow without this, probably because
// the sandbox prevents loading graphics drivers or some such.
std::vector<CGLPixelFormatAttribute> attribs;
- if (GLContext::SwitchableGPUsSupported()) {
- // Avoid switching to the discrete GPU just for this pixel
- // format selection.
- attribs.push_back(kCGLPFAAllowOfflineRenderers);
- }
+ // Avoid switching to the discrete GPU just for this pixel format selection.
+ attribs.push_back(kCGLPFAAllowOfflineRenderers);
if (GetGLImplementation() == kGLImplementationAppleGL) {
attribs.push_back(kCGLPFARendererID);
attribs.push_back(