370 lines
9.6 KiB
C++
370 lines
9.6 KiB
C++
// Copyright (c) 2014 Marshall A. Greenblatt. Portions copyright (c) 2012
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// Google Inc. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef CEF_INCLUDE_BASE_CEF_REF_COUNTED_H_
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#define CEF_INCLUDE_BASE_CEF_REF_COUNTED_H_
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#pragma once
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#if defined(BASE_MEMORY_REF_COUNTED_H_)
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// Do nothing if the Chromium header has already been included.
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// This can happen in cases where Chromium code is used directly by the
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// client application. When using Chromium code directly always include
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// the Chromium header first to avoid type conflicts.
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#elif defined(USING_CHROMIUM_INCLUDES)
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// When building CEF include the Chromium header directly.
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#include "base/memory/ref_counted.h"
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#else // !USING_CHROMIUM_INCLUDES
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// The following is substantially similar to the Chromium implementation.
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// If the Chromium implementation diverges the below implementation should be
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// updated to match.
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#include <cassert>
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#include "include/base/cef_atomic_ref_count.h"
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#include "include/base/cef_build.h"
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#include "include/base/cef_logging.h"
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namespace base {
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namespace cef_subtle {
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class RefCountedBase {
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public:
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bool HasOneRef() const { return ref_count_ == 1; }
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bool HasAtLeastOneRef() const { return ref_count_ >= 1; }
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protected:
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RefCountedBase()
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: ref_count_(0)
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#if DCHECK_IS_ON()
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,
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in_dtor_(false)
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#endif
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{
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}
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~RefCountedBase() {
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#if DCHECK_IS_ON()
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DCHECK(in_dtor_) << "RefCounted object deleted without calling Release()";
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#endif
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}
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void AddRef() const {
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#if DCHECK_IS_ON()
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DCHECK(!in_dtor_);
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#endif
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++ref_count_;
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}
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// Returns true if the object should self-delete.
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bool Release() const {
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#if DCHECK_IS_ON()
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DCHECK(!in_dtor_);
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#endif
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if (--ref_count_ == 0) {
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#if DCHECK_IS_ON()
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in_dtor_ = true;
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#endif
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return true;
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}
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return false;
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}
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private:
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mutable int ref_count_;
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#if DCHECK_IS_ON()
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mutable bool in_dtor_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(RefCountedBase);
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};
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class RefCountedThreadSafeBase {
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public:
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bool HasOneRef() const;
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bool HasAtLeastOneRef() const;
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protected:
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RefCountedThreadSafeBase();
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~RefCountedThreadSafeBase();
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void AddRef() const;
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// Returns true if the object should self-delete.
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bool Release() const;
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private:
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mutable AtomicRefCount ref_count_;
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#if DCHECK_IS_ON()
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mutable bool in_dtor_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafeBase);
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};
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} // namespace cef_subtle
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//
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// A base class for reference counted classes. Otherwise, known as a cheap
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// knock-off of WebKit's RefCounted<T> class. To use this guy just extend your
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// class from it like so:
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//
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// class MyFoo : public base::RefCounted<MyFoo> {
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// ...
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// private:
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// friend class base::RefCounted<MyFoo>;
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// ~MyFoo();
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// };
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//
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// You should always make your destructor private, to avoid any code deleting
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// the object accidently while there are references to it.
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template <class T>
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class RefCounted : public cef_subtle::RefCountedBase {
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public:
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RefCounted() {}
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void AddRef() const { cef_subtle::RefCountedBase::AddRef(); }
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void Release() const {
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if (cef_subtle::RefCountedBase::Release()) {
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delete static_cast<const T*>(this);
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}
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}
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protected:
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~RefCounted() {}
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private:
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DISALLOW_COPY_AND_ASSIGN(RefCounted<T>);
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};
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// Forward declaration.
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template <class T, typename Traits>
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class RefCountedThreadSafe;
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// Default traits for RefCountedThreadSafe<T>. Deletes the object when its ref
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// count reaches 0. Overload to delete it on a different thread etc.
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template <typename T>
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struct DefaultRefCountedThreadSafeTraits {
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static void Destruct(const T* x) {
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// Delete through RefCountedThreadSafe to make child classes only need to be
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// friend with RefCountedThreadSafe instead of this struct, which is an
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// implementation detail.
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RefCountedThreadSafe<T, DefaultRefCountedThreadSafeTraits>::DeleteInternal(
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x);
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}
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};
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//
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// A thread-safe variant of RefCounted<T>
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//
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// class MyFoo : public base::RefCountedThreadSafe<MyFoo> {
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// ...
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// };
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//
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// If you're using the default trait, then you should add compile time
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// asserts that no one else is deleting your object. i.e.
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// private:
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// friend class base::RefCountedThreadSafe<MyFoo>;
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// ~MyFoo();
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template <class T, typename Traits = DefaultRefCountedThreadSafeTraits<T>>
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class RefCountedThreadSafe : public cef_subtle::RefCountedThreadSafeBase {
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public:
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RefCountedThreadSafe() {}
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void AddRef() const { cef_subtle::RefCountedThreadSafeBase::AddRef(); }
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void Release() const {
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if (cef_subtle::RefCountedThreadSafeBase::Release()) {
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Traits::Destruct(static_cast<const T*>(this));
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}
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}
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protected:
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~RefCountedThreadSafe() {}
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private:
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friend struct DefaultRefCountedThreadSafeTraits<T>;
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static void DeleteInternal(const T* x) { delete x; }
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DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafe);
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};
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//
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// A thread-safe wrapper for some piece of data so we can place other
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// things in scoped_refptrs<>.
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//
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template <typename T>
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class RefCountedData
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: public base::RefCountedThreadSafe<base::RefCountedData<T>> {
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public:
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RefCountedData() : data() {}
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RefCountedData(const T& in_value) : data(in_value) {}
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T data;
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private:
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friend class base::RefCountedThreadSafe<base::RefCountedData<T>>;
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~RefCountedData() {}
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};
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} // namespace base
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//
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// A smart pointer class for reference counted objects. Use this class instead
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// of calling AddRef and Release manually on a reference counted object to
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// avoid common memory leaks caused by forgetting to Release an object
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// reference. Sample usage:
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//
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// class MyFoo : public RefCounted<MyFoo> {
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// ...
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// };
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//
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// void some_function() {
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// scoped_refptr<MyFoo> foo = new MyFoo();
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// foo->Method(param);
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// // |foo| is released when this function returns
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// }
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//
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// void some_other_function() {
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// scoped_refptr<MyFoo> foo = new MyFoo();
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// ...
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// foo = NULL; // explicitly releases |foo|
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// ...
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// if (foo)
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// foo->Method(param);
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// }
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//
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// The above examples show how scoped_refptr<T> acts like a pointer to T.
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// Given two scoped_refptr<T> classes, it is also possible to exchange
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// references between the two objects, like so:
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//
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// {
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// scoped_refptr<MyFoo> a = new MyFoo();
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// scoped_refptr<MyFoo> b;
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//
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// b.swap(a);
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// // now, |b| references the MyFoo object, and |a| references NULL.
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// }
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//
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// To make both |a| and |b| in the above example reference the same MyFoo
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// object, simply use the assignment operator:
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//
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// {
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// scoped_refptr<MyFoo> a = new MyFoo();
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// scoped_refptr<MyFoo> b;
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//
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// b = a;
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// // now, |a| and |b| each own a reference to the same MyFoo object.
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// }
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//
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template <class T>
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class scoped_refptr {
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public:
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typedef T element_type;
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scoped_refptr() : ptr_(NULL) {}
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scoped_refptr(T* p) : ptr_(p) {
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if (ptr_)
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ptr_->AddRef();
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}
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scoped_refptr(const scoped_refptr<T>& r) : ptr_(r.ptr_) {
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if (ptr_)
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ptr_->AddRef();
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}
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template <typename U>
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scoped_refptr(const scoped_refptr<U>& r) : ptr_(r.get()) {
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if (ptr_)
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ptr_->AddRef();
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}
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~scoped_refptr() {
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if (ptr_)
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ptr_->Release();
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}
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T* get() const { return ptr_; }
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// Allow scoped_refptr<C> to be used in boolean expression
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// and comparison operations.
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operator T*() const { return ptr_; }
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T* operator->() const {
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assert(ptr_ != NULL);
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return ptr_;
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}
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scoped_refptr<T>& operator=(T* p) {
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// AddRef first so that self assignment should work
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if (p)
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p->AddRef();
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T* old_ptr = ptr_;
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ptr_ = p;
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if (old_ptr)
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old_ptr->Release();
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return *this;
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}
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scoped_refptr<T>& operator=(const scoped_refptr<T>& r) {
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return *this = r.ptr_;
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}
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template <typename U>
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scoped_refptr<T>& operator=(const scoped_refptr<U>& r) {
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return *this = r.get();
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}
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void swap(T** pp) {
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T* p = ptr_;
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ptr_ = *pp;
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*pp = p;
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}
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void swap(scoped_refptr<T>& r) { swap(&r.ptr_); }
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protected:
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T* ptr_;
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};
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// Handy utility for creating a scoped_refptr<T> out of a T* explicitly without
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// having to retype all the template arguments
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template <typename T>
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scoped_refptr<T> make_scoped_refptr(T* t) {
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return scoped_refptr<T>(t);
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}
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#endif // !USING_CHROMIUM_INCLUDES
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#endif // CEF_INCLUDE_BASE_CEF_REF_COUNTED_H_
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