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119 lines
4.5 KiB
C++
119 lines
4.5 KiB
C++
// Copyright (c) 2010 Marshall A. Greenblatt. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef CEF_INCLUDE_INTERNAL_CEF_MAC_H_
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#define CEF_INCLUDE_INTERNAL_CEF_MAC_H_
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#pragma once
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#include "include/internal/cef_types_mac.h"
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#include "include/internal/cef_types_wrappers.h"
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// Handle types.
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#define CefCursorHandle cef_cursor_handle_t
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#define CefEventHandle cef_event_handle_t
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#define CefWindowHandle cef_window_handle_t
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///
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/// Class representing CefExecuteProcess arguments.
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///
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class CefMainArgs : public cef_main_args_t {
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public:
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CefMainArgs() : cef_main_args_t{} {}
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CefMainArgs(const cef_main_args_t& r) : cef_main_args_t(r) {}
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CefMainArgs(int argc_arg, char** argv_arg)
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: cef_main_args_t{argc_arg, argv_arg} {}
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};
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struct CefWindowInfoTraits {
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typedef cef_window_info_t struct_type;
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static inline void init(struct_type* s) {}
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static inline void clear(struct_type* s) {
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cef_string_clear(&s->window_name);
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}
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static inline void set(const struct_type* src,
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struct_type* target,
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bool copy) {
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cef_string_set(src->window_name.str, src->window_name.length,
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&target->window_name, copy);
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target->bounds = src->bounds;
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target->hidden = src->hidden;
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target->parent_view = src->parent_view;
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target->windowless_rendering_enabled = src->windowless_rendering_enabled;
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target->shared_texture_enabled = src->shared_texture_enabled;
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target->external_begin_frame_enabled = src->external_begin_frame_enabled;
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target->view = src->view;
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}
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};
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///
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/// Class representing window information.
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///
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class CefWindowInfo : public CefStructBase<CefWindowInfoTraits> {
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public:
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typedef CefStructBase<CefWindowInfoTraits> parent;
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CefWindowInfo() : parent() {}
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explicit CefWindowInfo(const cef_window_info_t& r) : parent(r) {}
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explicit CefWindowInfo(const CefWindowInfo& r) : parent(r) {}
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CefWindowInfo& operator=(const CefWindowInfo&) = default;
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CefWindowInfo& operator=(CefWindowInfo&&) = default;
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///
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/// Create the browser as a child view.
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///
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void SetAsChild(CefWindowHandle parent, const CefRect& bounds) {
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parent_view = parent;
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this->bounds = bounds;
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hidden = false;
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}
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///
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/// Create the browser using windowless (off-screen) rendering. No view
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/// will be created for the browser and all rendering will occur via the
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/// CefRenderHandler interface. The |parent| value will be used to identify
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/// monitor info and to act as the parent view for dialogs, context menus,
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/// etc. If |parent| is not provided then the main screen monitor will be used
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/// and some functionality that requires a parent view may not function
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/// correctly. In order to create windowless browsers the
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/// CefSettings.windowless_rendering_enabled value must be set to true.
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/// Transparent painting is enabled by default but can be disabled by setting
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/// CefBrowserSettings.background_color to an opaque value.
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///
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void SetAsWindowless(CefWindowHandle parent) {
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windowless_rendering_enabled = true;
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parent_view = parent;
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}
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};
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#endif // CEF_INCLUDE_INTERNAL_CEF_MAC_H_
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