cef/libcef/browser/views/view_util.cc

311 lines
9.1 KiB
C++

// Copyright 2016 The Chromium Embedded Framework Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file.
#include "libcef/browser/views/view_util.h"
#include <utility>
#include "libcef/browser/views/view_adapter.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/views/window/non_client_view.h"
#if defined(OS_WIN)
#include "ui/display/win/screen_win.h"
#endif
namespace view_util {
namespace {
// Manages the association between views::View and CefView instances.
class UserData : public base::SupportsUserData::Data {
public:
// Create the initial association between the views::View and the CefView. The
// CefView owns the views::View at this stage.
static void Register(CefRefPtr<CefView> cef_view) {
DCHECK(cef_view->IsValid());
DCHECK(!cef_view->IsAttached());
views::View* view = CefViewAdapter::GetFor(cef_view)->Get();
DCHECK(view);
// The CefView should not already be registered.
DCHECK(!view->GetUserData(UserDataKey()));
view->SetUserData(UserDataKey(), base::WrapUnique(new UserData(cef_view)));
}
static CefRefPtr<CefView> GetFor(const views::View* view) {
DCHECK(view);
UserData* data = static_cast<UserData*>(view->GetUserData(UserDataKey()));
if (data)
return data->view_ref_;
return nullptr;
}
// Transfer ownership of the views::View to the caller. The views::View will
// gain a ref-counted reference to the CefView and the CefView will keep an
// unowned reference to the views::View. Destruction of the views::View will
// release the ref-counted reference to the CefView.
static std::unique_ptr<views::View> PassOwnership(CefRefPtr<CefView> cef_view)
WARN_UNUSED_RESULT {
DCHECK(cef_view->IsValid());
DCHECK(!cef_view->IsAttached());
std::unique_ptr<views::View> view =
CefViewAdapter::GetFor(cef_view)->PassOwnership();
DCHECK(view);
UserData* data = static_cast<UserData*>(view->GetUserData(UserDataKey()));
DCHECK(data);
data->TakeReference();
return view;
}
// The CefView resumes ownership of the views::View. The views::View no longer
// keeps a ref-counted reference to the CefView.
static void ResumeOwnership(CefRefPtr<CefView> cef_view) {
DCHECK(cef_view->IsValid());
DCHECK(cef_view->IsAttached());
CefViewAdapter* adapter = CefViewAdapter::GetFor(cef_view);
adapter->ResumeOwnership();
views::View* view = adapter->Get();
DCHECK(view);
UserData* data = static_cast<UserData*>(view->GetUserData(UserDataKey()));
DCHECK(data);
data->ReleaseReference();
}
private:
friend std::default_delete<UserData>;
explicit UserData(CefRefPtr<CefView> cef_view) : view_ref_(cef_view.get()) {
DCHECK(view_ref_);
}
~UserData() override {
if (view_) {
// The CefView does not own the views::View. Remove the CefView's
// reference to the views::View.
CefViewAdapter::GetFor(view_)->Detach();
}
}
void TakeReference() { view_ = view_ref_; }
void ReleaseReference() { view_ = nullptr; }
static void* UserDataKey() {
// We just need a unique constant. Use the address of a static that
// COMDAT folding won't touch in an optimizing linker.
static int data_key = 0;
return reinterpret_cast<void*>(&data_key);
}
CefRefPtr<CefView> view_;
CefView* view_ref_;
};
} // namespace
const SkColor kDefaultBackgroundColor = SkColorSetARGB(255, 255, 255, 255);
const char kDefaultFontList[] = "Arial, Helvetica, 14px";
void Register(CefRefPtr<CefView> view) {
UserData::Register(view);
}
CefRefPtr<CefView> GetFor(const views::View* view, bool find_known_parent) {
if (!view)
return nullptr;
if (!find_known_parent)
return UserData::GetFor(view);
CefRefPtr<CefView> cef_view;
const views::View* current_view = view;
do {
cef_view = UserData::GetFor(current_view);
if (cef_view)
break;
current_view = current_view->parent();
} while (current_view);
return cef_view;
}
views::View* GetFor(CefRefPtr<CefView> view) {
return CefViewAdapter::GetFor(view)->Get();
}
std::unique_ptr<views::View> PassOwnership(CefRefPtr<CefView> view) {
return UserData::PassOwnership(view);
}
void ResumeOwnership(CefRefPtr<CefView> view) {
UserData::ResumeOwnership(view);
}
CefRefPtr<CefWindow> GetWindowFor(views::Widget* widget) {
CefRefPtr<CefWindow> window;
if (widget) {
// The views::WidgetDelegate should be a CefWindowView and |content_view|
// should be the same CefWindowView. However, just in case the views::Widget
// was created by something else let's go about this the safer way.
views::View* content_view = widget->widget_delegate()->GetContentsView();
CefRefPtr<CefView> cef_view = GetFor(content_view, false);
if (cef_view && cef_view->AsPanel())
window = cef_view->AsPanel()->AsWindow();
// The Window should always exist if we created the views::Widget.
DCHECK(window);
}
return window;
}
display::Display GetDisplayNearestPoint(const gfx::Point& point,
bool input_pixel_coords) {
gfx::Point find_point = point;
#if defined(OS_WIN)
if (input_pixel_coords)
find_point = display::win::ScreenWin::ScreenToDIPPoint(point);
#endif
return display::Screen::GetScreen()->GetDisplayNearestPoint(find_point);
}
display::Display GetDisplayMatchingBounds(const gfx::Rect& bounds,
bool input_pixel_coords) {
gfx::Rect find_bounds = bounds;
#if defined(OS_WIN)
if (input_pixel_coords) {
find_bounds =
display::win::ScreenWin::ScreenToDIPRect(nullptr, find_bounds);
}
#endif
return display::Screen::GetScreen()->GetDisplayMatching(find_bounds);
}
void ConvertPointFromPixels(gfx::Point* point, int device_scale_factor) {
*point = gfx::ToFlooredPoint(
gfx::ScalePoint(gfx::PointF(*point), 1.0f / device_scale_factor));
}
void ConvertPointToPixels(gfx::Point* point, int device_scale_factor) {
*point = gfx::ToFlooredPoint(
gfx::ScalePoint(gfx::PointF(*point), device_scale_factor));
}
bool ConvertPointToScreen(views::View* view,
gfx::Point* point,
bool output_pixel_coords) {
if (!view->GetWidget())
return false;
views::View::ConvertPointToScreen(view, point);
if (output_pixel_coords) {
const display::Display& display = GetDisplayNearestPoint(*point, false);
ConvertPointToPixels(point, display.device_scale_factor());
}
return true;
}
bool ConvertPointFromScreen(views::View* view,
gfx::Point* point,
bool input_pixel_coords) {
if (!view->GetWidget())
return false;
if (input_pixel_coords) {
const display::Display& display = GetDisplayNearestPoint(*point, true);
ConvertPointFromPixels(point, display.device_scale_factor());
}
views::View::ConvertPointFromScreen(view, point);
return true;
}
bool ConvertPointToWindow(views::View* view, gfx::Point* point) {
views::Widget* widget = view->GetWidget();
if (!widget)
return false;
views::View::ConvertPointToWidget(view, point);
if (widget->non_client_view()) {
views::NonClientFrameView* non_client_frame_view =
widget->non_client_view()->frame_view();
if (non_client_frame_view) {
// When using a custom drawn NonClientFrameView the native Window will not
// know the actual client bounds. Adjust the native Window bounds for the
// reported client bounds.
const gfx::Rect& client_bounds =
non_client_frame_view->GetBoundsForClientView();
*point -= client_bounds.OffsetFromOrigin();
}
}
return true;
}
bool ConvertPointFromWindow(views::View* view, gfx::Point* point) {
views::Widget* widget = view->GetWidget();
if (!widget)
return false;
if (widget->non_client_view()) {
views::NonClientFrameView* non_client_frame_view =
widget->non_client_view()->frame_view();
if (non_client_frame_view) {
// When using a custom drawn NonClientFrameView the native Window will not
// know the actual client bounds. Adjust the native Window bounds for the
// reported client bounds.
const gfx::Rect& client_bounds =
non_client_frame_view->GetBoundsForClientView();
*point += client_bounds.OffsetFromOrigin();
}
}
views::View::ConvertPointFromWidget(view, point);
return true;
}
gfx::NativeWindow GetNativeWindow(views::Widget* widget) {
if (widget) {
aura::Window* window = widget->GetNativeWindow();
if (window)
return window->GetRootWindow();
}
return nullptr;
}
CefWindowHandle GetWindowHandle(views::Widget* widget) {
// Same implementation as views::HWNDForView() but cross-platform.
if (widget) {
aura::Window* window = widget->GetNativeWindow();
if (window && window->GetRootWindow())
return window->GetHost()->GetAcceleratedWidget();
}
return kNullWindowHandle;
}
} // namespace view_util