mirror of
https://bitbucket.org/chromiumembedded/cef
synced 2024-12-11 17:15:57 +01:00
5c79944b31
- CefLifeSpanHandler::OnBeforePopup is now called on the UI thread. - Remove CefBrowserSettings.javascript_open_windows which is no longer supported.
80 lines
3.7 KiB
Diff
80 lines
3.7 KiB
Diff
diff --git base/message_loop/message_loop.h base/message_loop/message_loop.h
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index fa25e78..cd62826 100644
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--- base/message_loop/message_loop.h
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+++ base/message_loop/message_loop.h
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@@ -288,6 +288,16 @@ class BASE_EXPORT MessageLoop : public MessagePump::Delegate,
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void AddTaskObserver(TaskObserver* task_observer);
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void RemoveTaskObserver(TaskObserver* task_observer);
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+#if defined(OS_WIN)
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+ void set_os_modal_loop(bool os_modal_loop) {
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+ os_modal_loop_ = os_modal_loop;
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+ }
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+
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+ bool os_modal_loop() const {
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+ return os_modal_loop_;
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+ }
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+#endif // OS_WIN
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+
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// Returns true if the message loop has high resolution timers enabled.
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// Provided for testing.
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bool HasHighResolutionTasks();
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@@ -416,6 +426,12 @@ class BASE_EXPORT MessageLoop : public MessagePump::Delegate,
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// insider a (accidentally induced?) nested message pump.
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bool nestable_tasks_allowed_;
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+#if defined(OS_WIN)
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+ // Should be set to true before calling Windows APIs like TrackPopupMenu, etc.
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+ // which enter a modal message loop.
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+ bool os_modal_loop_ = false;
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+#endif
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+
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// pump_factory_.Run() is called to create a message pump for this loop
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// if type_ is TYPE_CUSTOM and pump_ is null.
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MessagePumpFactoryCallback pump_factory_;
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diff --git base/message_loop/message_pump_win.cc base/message_loop/message_pump_win.cc
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index 6f48da1..e427941 100644
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--- base/message_loop/message_pump_win.cc
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+++ base/message_loop/message_pump_win.cc
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@@ -366,20 +366,28 @@ bool MessagePumpForUI::ProcessMessageHelper(const MSG& msg) {
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}
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bool MessagePumpForUI::ProcessPumpReplacementMessage() {
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- // When we encounter a kMsgHaveWork message, this method is called to peek and
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- // process a replacement message. The goal is to make the kMsgHaveWork as non-
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- // intrusive as possible, even though a continuous stream of such messages are
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- // posted. This method carefully peeks a message while there is no chance for
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- // a kMsgHaveWork to be pending, then resets the |have_work_| flag (allowing a
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- // replacement kMsgHaveWork to possibly be posted), and finally dispatches
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- // that peeked replacement. Note that the re-post of kMsgHaveWork may be
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- // asynchronous to this thread!!
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-
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+ // When we encounter a kMsgHaveWork message, this method is called to peek
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+ // and process a replacement message, such as a WM_PAINT or WM_TIMER. The
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+ // goal is to make the kMsgHaveWork as non-intrusive as possible, even though
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+ // a continuous stream of such messages are posted. This method carefully
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+ // peeks a message while there is no chance for a kMsgHaveWork to be pending,
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+ // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to
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+ // possibly be posted), and finally dispatches that peeked replacement. Note
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+ // that the re-post of kMsgHaveWork may be asynchronous to this thread!!
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+
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+ bool have_message = false;
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MSG msg;
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- const bool have_message =
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- PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE) != FALSE;
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+ // We should not process all window messages if we are in the context of an
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+ // OS modal loop, i.e. in the context of a windows API call like MessageBox.
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+ // This is to ensure that these messages are peeked out by the OS modal loop.
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+ if (MessageLoop::current()->os_modal_loop()) {
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+ // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above.
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+ have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) ||
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+ PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE);
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+ } else {
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+ have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE;
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+ }
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- // Expect no message or a message different than kMsgHaveWork.
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DCHECK(!have_message || kMsgHaveWork != msg.message ||
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msg.hwnd != message_window_.hwnd());
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