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	The client can optionally wait or terminate the render process. Expose process exit codes via OnRenderProcessTerminated and CefGetExitCode (fixes #2126). cefclient: Add a new https://tests/hang page for testing hang behavior. cefclient: Move message and resource handling to a new BaseClientHandler class to support loading of test pages in default Chrome UI windows.
		
			
				
	
	
		
			160 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2015 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#include <windows.h>
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#include <memory>
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#include "include/cef_command_line.h"
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#include "include/cef_sandbox_win.h"
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#include "tests/cefclient/browser/main_context_impl.h"
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#include "tests/cefclient/browser/main_message_loop_multithreaded_win.h"
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#include "tests/cefclient/browser/resource.h"
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#include "tests/cefclient/browser/root_window_manager.h"
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#include "tests/cefclient/browser/test_runner.h"
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#include "tests/shared/browser/client_app_browser.h"
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#include "tests/shared/browser/main_message_loop_external_pump.h"
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#include "tests/shared/browser/main_message_loop_std.h"
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#include "tests/shared/common/client_app_other.h"
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#include "tests/shared/common/client_switches.h"
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#include "tests/shared/renderer/client_app_renderer.h"
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// When generating projects with CMake the CEF_USE_SANDBOX value will be defined
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// automatically if using the required compiler version. Pass -DUSE_SANDBOX=OFF
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// to the CMake command-line to disable use of the sandbox.
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// Uncomment this line to manually enable sandbox support.
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// #define CEF_USE_SANDBOX 1
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#if defined(CEF_USE_SANDBOX)
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// The cef_sandbox.lib static library may not link successfully with all VS
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// versions.
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#pragma comment(lib, "cef_sandbox.lib")
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#endif
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namespace client {
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namespace {
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int RunMain(HINSTANCE hInstance, int nCmdShow) {
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  CefMainArgs main_args(hInstance);
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  void* sandbox_info = nullptr;
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#if defined(CEF_USE_SANDBOX)
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  // Manage the life span of the sandbox information object. This is necessary
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  // for sandbox support on Windows. See cef_sandbox_win.h for complete details.
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  CefScopedSandboxInfo scoped_sandbox;
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  sandbox_info = scoped_sandbox.sandbox_info();
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#endif
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  // Parse command-line arguments.
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  CefRefPtr<CefCommandLine> command_line = CefCommandLine::CreateCommandLine();
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  command_line->InitFromString(::GetCommandLineW());
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  // Create a ClientApp of the correct type.
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  CefRefPtr<CefApp> app;
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  ClientApp::ProcessType process_type = ClientApp::GetProcessType(command_line);
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  if (process_type == ClientApp::BrowserProcess) {
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    app = new ClientAppBrowser();
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  } else if (process_type == ClientApp::RendererProcess) {
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    app = new ClientAppRenderer();
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  } else if (process_type == ClientApp::OtherProcess) {
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    app = new ClientAppOther();
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  }
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  // Execute the secondary process, if any.
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  int exit_code = CefExecuteProcess(main_args, app, sandbox_info);
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  if (exit_code >= 0) {
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    return exit_code;
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  }
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  // Create the main context object.
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  auto context = std::make_unique<MainContextImpl>(command_line, true);
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  CefSettings settings;
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#if !defined(CEF_USE_SANDBOX)
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  settings.no_sandbox = true;
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#endif
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  // Populate the settings based on command line arguments.
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  context->PopulateSettings(&settings);
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  // Set the ID for the ICON resource that will be loaded from the main
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  // executable and used when creating default Chrome windows such as DevTools
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  // and Task Manager. Only used with the Chrome runtime.
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  settings.chrome_app_icon_id = IDR_MAINFRAME;
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  // Create the main message loop object.
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  std::unique_ptr<MainMessageLoop> message_loop;
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  if (settings.multi_threaded_message_loop) {
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    message_loop = std::make_unique<MainMessageLoopMultithreadedWin>();
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  } else if (settings.external_message_pump) {
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    message_loop = MainMessageLoopExternalPump::Create();
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  } else {
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    message_loop = std::make_unique<MainMessageLoopStd>();
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  }
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  // Initialize the CEF browser process. May return false if initialization
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  // fails or if early exit is desired (for example, due to process singleton
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  // relaunch behavior).
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  if (!context->Initialize(main_args, settings, app, sandbox_info)) {
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    return CefGetExitCode();
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  }
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  // Register scheme handlers.
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  test_runner::RegisterSchemeHandlers();
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  auto window_config = std::make_unique<RootWindowConfig>();
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  window_config->always_on_top =
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      command_line->HasSwitch(switches::kAlwaysOnTop);
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  window_config->with_osr =
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      settings.windowless_rendering_enabled ? true : false;
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  // Create the first window.
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  context->GetRootWindowManager()->CreateRootWindow(std::move(window_config));
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  // Run the message loop. This will block until Quit() is called by the
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  // RootWindowManager after all windows have been destroyed.
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  int result = message_loop->Run();
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  // Shut down CEF.
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  context->Shutdown();
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  // Release objects in reverse order of creation.
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  message_loop.reset();
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  context.reset();
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  return result;
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}
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}  // namespace
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}  // namespace client
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// Program entry point function.
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int APIENTRY wWinMain(HINSTANCE hInstance,
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                      HINSTANCE hPrevInstance,
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                      LPTSTR lpCmdLine,
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                      int nCmdShow) {
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  UNREFERENCED_PARAMETER(hPrevInstance);
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  UNREFERENCED_PARAMETER(lpCmdLine);
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#if defined(ARCH_CPU_32_BITS)
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  // Run the main thread on 32-bit Windows using a fiber with the preferred 4MiB
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  // stack size. This function must be called at the top of the executable entry
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  // point function (`main()` or `wWinMain()`). It is used in combination with
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  // the initial stack size of 0.5MiB configured via the `/STACK:0x80000` linker
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  // flag on executable targets. This saves significant memory on threads (like
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  // those in the Windows thread pool, and others) whose stack size can only be
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  // controlled via the linker flag.
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  int exit_code = CefRunWinMainWithPreferredStackSize(wWinMain, hInstance,
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                                                      lpCmdLine, nCmdShow);
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  if (exit_code >= 0) {
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    // The fiber has completed so return here.
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    return exit_code;
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  }
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#endif
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  return client::RunMain(hInstance, nCmdShow);
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}
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