cef/libcef/browser/ui_thread.h
Marshall Greenblatt c0a3c897cf Remove main runner abstractions (see #3685)
Remove code abstractions that are no longer required after deletion of
the Alloy bootstrap. This is a functional no-op.
2024-07-03 12:16:26 -04:00

64 lines
1.8 KiB
C++

// Copyright 2020 The Chromium Embedded Framework Authors.
// Portions copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CEF_LIBCEF_BROWSER_UI_THREAD_H_
#define CEF_LIBCEF_BROWSER_UI_THREAD_H_
#pragma once
#include <memory>
#include "base/functional/callback_forward.h"
#include "base/memory/raw_ptr.h"
#include "base/sequence_checker.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/platform_thread.h"
#include "content/public/browser/browser_main_runner.h"
#include "content/public/common/main_function_params.h"
class CefMainRunner;
// Used to run the UI on a separate thread.
class CefUIThread final : public base::PlatformThread::Delegate {
public:
CefUIThread(CefMainRunner* runner, base::OnceClosure setup_callback);
~CefUIThread() override;
void Start();
void Stop();
bool WaitUntilThreadStarted() const;
void InitializeBrowserRunner(
content::MainFunctionParams main_function_params);
void set_shutdown_callback(base::OnceClosure shutdown_callback) {
shutdown_callback_ = std::move(shutdown_callback);
}
private:
void ThreadMain() override;
const raw_ptr<CefMainRunner> runner_;
base::OnceClosure setup_callback_;
base::OnceClosure shutdown_callback_;
std::unique_ptr<content::BrowserMainRunner> browser_runner_;
bool stopping_ = false;
// The thread's handle.
base::PlatformThreadHandle thread_;
mutable base::Lock thread_lock_; // Protects |thread_|.
mutable base::WaitableEvent start_event_;
// This class is not thread-safe, use this to verify access from the owning
// sequence of the Thread.
base::SequenceChecker owning_sequence_checker_;
};
#endif // CEF_LIBCEF_BROWSER_UI_THREAD_H_