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This implementation supports both GPU compositing and software compositing (used when GPU is not supported or when passing `--disable-gpu --disable-gpu-compositing` command-line flags). GPU-accelerated features (WebGL and 3D CSS) that did not work with the previous off-screen rendering implementation do work with this implementation when GPU support is available. Rendering now operates on a per-frame basis. The frame rate is configurable via CefBrowserSettings.windowless_frame_rate up to a maximum of 60fps (potentially limited by how fast the system can generate new frames). CEF generates a bitmap from the compositor backing and passes it to CefRenderHandler::OnPaint. The previous CefRenderHandler/CefBrowserHost API for off-screen rendering has been restored mostly as-is with some minor changes: - CefBrowserHost::Invalidate no longer accepts a CefRect region argument. Instead of invalidating a specific region it now triggers generation of a new frame. - The |dirtyRects| argument to CefRenderHandler::OnPaint will now always be a single CefRect representing the whole view (frame) size. Previously, invalidated regions were listed separately. - Linux: CefBrowserHost::SendKeyEvent now expects X11 event information instead of GTK event information. See cefclient for an example of converting GTK events to the necessary format. - Sizes passed to the CefRenderHandler OnPaint and OnPopupSize methods are now already DPI scaled. Previously, the client had to perform DPI scaling. - Includes drag&drop implementation from issue #1032. - Includes unit test fixes from issue #1245. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1751 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file.
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#import <AppKit/AppKit.h>
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#import <Cocoa/Cocoa.h>
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#include "os_rendering_unittest_mac.h"
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#include "ui/events/keycodes/keyboard_code_conversion_mac.h"
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#include "include/cef_base.h"
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namespace osr_unittests {
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CefWindowHandle GetFakeView() {
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NSScreen *mainScreen = [NSScreen mainScreen];
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NSRect screenRect = [mainScreen visibleFrame];
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NSView* fakeView = [[NSView alloc] initWithFrame: screenRect];
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return fakeView;
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}
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void GetKeyEvent(CefKeyEvent& event, ui::KeyboardCode keyCode, int modifiers) {
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unichar character;
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unichar unmodified_character;
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// TODO(port): translate modifiers from the input format to NSFlags
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// MacKeyCodeForWindowsKeyCode takes a NSUinteger as flags.
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int macKeyCode = ui::MacKeyCodeForWindowsKeyCode(keyCode,
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modifiers,
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&character,
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&unmodified_character);
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event.native_key_code = macKeyCode;
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event.character = character;
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event.unmodified_character = unmodified_character;
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}
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} // namespace osr_unittests
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