807 lines
30 KiB
C++
807 lines
30 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "libcef/browser/native/native_menu_win.h"
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#include "libcef/browser/native/menu_2.h"
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#include "base/bind.h"
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#include "base/logging.h"
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#include "base/memory/ptr_util.h"
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#include "base/stl_util.h"
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#include "base/strings/string_util.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "base/win/wrapped_window_proc.h"
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#include "skia/ext/platform_canvas.h"
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#include "skia/ext/skia_utils_win.h"
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#include "ui/base/accelerators/accelerator.h"
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#include "ui/base/l10n/l10n_util.h"
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#include "ui/base/l10n/l10n_util_win.h"
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#include "ui/base/models/image_model.h"
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#include "ui/base/models/menu_model.h"
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#include "ui/color/color_provider_manager.h"
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#include "ui/events/keycodes/keyboard_codes.h"
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#include "ui/gfx/canvas.h"
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#include "ui/gfx/font_list.h"
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#include "ui/gfx/geometry/rect.h"
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#include "ui/gfx/image/image.h"
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#include "ui/gfx/image/image_skia.h"
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#include "ui/gfx/text_utils.h"
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#include "ui/gfx/win/hwnd_util.h"
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#include "ui/native_theme/native_theme.h"
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#include "ui/native_theme/themed_vector_icon.h"
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#include "ui/views/controls/menu/menu_config.h"
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#include "ui/views/controls/menu/menu_insertion_delegate_win.h"
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using ui::NativeTheme;
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namespace views {
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// The width of an icon, including the pixels between the icon and
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// the item label.
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static const int kIconWidth = 23;
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// Margins between the top of the item and the label.
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static const int kItemTopMargin = 3;
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// Margins between the bottom of the item and the label.
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static const int kItemBottomMargin = 4;
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// Margins between the left of the item and the icon.
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static const int kItemLeftMargin = 4;
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// The width for displaying the sub-menu arrow.
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static const int kArrowWidth = 10;
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// Horizontal spacing between the end of an item (i.e. an icon or a checkbox)
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// and the start of its corresponding text.
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constexpr int kItemLabelSpacing = 10;
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namespace {
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// Draws the top layer of the canvas into the specified HDC. Only works
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// with a SkCanvas with a BitmapPlatformDevice. Will create a temporary
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// HDC to back the canvas if one doesn't already exist, tearing it down
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// before returning. If |src_rect| is null, copies the entire canvas.
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// Deleted from skia/ext/platform_canvas.h in https://crbug.com/675977#c13
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void DrawToNativeContext(SkCanvas* canvas,
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HDC destination_hdc,
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int x,
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int y,
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const RECT* src_rect) {
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RECT temp_rect;
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if (!src_rect) {
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temp_rect.left = 0;
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temp_rect.right = canvas->imageInfo().width();
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temp_rect.top = 0;
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temp_rect.bottom = canvas->imageInfo().height();
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src_rect = &temp_rect;
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}
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skia::CopyHDC(skia::GetNativeDrawingContext(canvas), destination_hdc, x, y,
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canvas->imageInfo().isOpaque(), *src_rect,
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canvas->getTotalMatrix());
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}
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HFONT CreateNativeFont(const gfx::Font& font) {
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// Extracts |fonts| properties.
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const DWORD italic = (font.GetStyle() & gfx::Font::ITALIC) ? TRUE : FALSE;
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const DWORD underline =
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(font.GetStyle() & gfx::Font::UNDERLINE) ? TRUE : FALSE;
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// The font mapper matches its absolute value against the character height of
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// the available fonts.
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const int height = -font.GetFontSize();
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// Select the primary font which forces a mapping to a physical font.
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return ::CreateFont(height, 0, 0, 0, static_cast<int>(font.GetWeight()),
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italic, underline, FALSE, DEFAULT_CHARSET,
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OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
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DEFAULT_PITCH | FF_DONTCARE,
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base::UTF8ToWide(font.GetFontName()).c_str());
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}
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} // namespace
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struct CefNativeMenuWin::ItemData {
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// The Windows API requires that whoever creates the menus must own the
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// strings used for labels, and keep them around for the lifetime of the
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// created menu. So be it.
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std::wstring label;
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// Someone needs to own submenus, it may as well be us.
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std::unique_ptr<Menu2> submenu;
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// We need a pointer back to the containing menu in various circumstances.
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CefNativeMenuWin* native_menu_win;
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// The index of the item within the menu's model.
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int model_index;
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};
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// Returns the CefNativeMenuWin for a particular HMENU.
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static CefNativeMenuWin* GetCefNativeMenuWinFromHMENU(HMENU hmenu) {
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MENUINFO mi = {0};
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mi.cbSize = sizeof(mi);
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mi.fMask = MIM_MENUDATA | MIM_STYLE;
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GetMenuInfo(hmenu, &mi);
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return reinterpret_cast<CefNativeMenuWin*>(mi.dwMenuData);
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}
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// A window that receives messages from Windows relevant to the native menu
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// structure we have constructed in CefNativeMenuWin.
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class CefNativeMenuWin::MenuHostWindow {
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public:
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MenuHostWindow() {
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RegisterClass();
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hwnd_ = CreateWindowEx(l10n_util::GetExtendedStyles(), kWindowClassName,
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L"", 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
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gfx::CheckWindowCreated(hwnd_, ::GetLastError());
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gfx::SetWindowUserData(hwnd_, this);
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}
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MenuHostWindow(const MenuHostWindow&) = delete;
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MenuHostWindow& operator=(const MenuHostWindow&) = delete;
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~MenuHostWindow() { DestroyWindow(hwnd_); }
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HWND hwnd() const { return hwnd_; }
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private:
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static const wchar_t* kWindowClassName;
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void RegisterClass() {
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static bool registered = false;
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if (registered)
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return;
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WNDCLASSEX window_class;
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base::win::InitializeWindowClass(
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kWindowClassName, &base::win::WrappedWindowProc<MenuHostWindowProc>,
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CS_DBLCLKS, 0, 0, NULL, reinterpret_cast<HBRUSH>(COLOR_WINDOW + 1),
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NULL, NULL, NULL, &window_class);
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ATOM clazz = RegisterClassEx(&window_class);
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CHECK(clazz);
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registered = true;
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}
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// Converts the WPARAM value passed to WM_MENUSELECT into an index
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// corresponding to the menu item that was selected.
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int GetMenuItemIndexFromWPARAM(HMENU menu, WPARAM w_param) const {
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int count = GetMenuItemCount(menu);
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// For normal command menu items, Windows passes a command id as the LOWORD
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// of WPARAM for WM_MENUSELECT. We need to walk forward through the menu
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// items to find an item with a matching ID. Ugh!
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for (int i = 0; i < count; ++i) {
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MENUITEMINFO mii = {0};
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mii.cbSize = sizeof(mii);
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mii.fMask = MIIM_ID;
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GetMenuItemInfo(menu, i, MF_BYPOSITION, &mii);
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if (mii.wID == w_param)
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return i;
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}
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// If we didn't find a matching command ID, this means a submenu has been
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// selected instead, and rather than passing a command ID in
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// LOWORD(w_param), Windows has actually passed us a position, so we just
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// return it.
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return w_param;
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}
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CefNativeMenuWin::ItemData* GetItemData(ULONG_PTR item_data) {
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return reinterpret_cast<CefNativeMenuWin::ItemData*>(item_data);
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}
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// Called when the user selects a specific item.
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void OnMenuCommand(int position, HMENU menu) {
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CefNativeMenuWin* menu_win = GetCefNativeMenuWinFromHMENU(menu);
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ui::MenuModel* model = menu_win->model_;
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CefNativeMenuWin* root_menu = menu_win;
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while (root_menu->parent_)
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root_menu = root_menu->parent_;
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// Only notify the model if it didn't already send out notification.
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// See comment in MenuMessageHook for details.
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if (root_menu->menu_action_ == MenuWrapper::MENU_ACTION_NONE)
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model->ActivatedAt(position);
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}
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// Called by Windows to measure the size of an owner-drawn menu item.
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void OnMeasureItem(WPARAM w_param, MEASUREITEMSTRUCT* measure_item_struct) {
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CefNativeMenuWin::ItemData* data =
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GetItemData(measure_item_struct->itemData);
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if (data) {
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gfx::FontList font_list;
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measure_item_struct->itemWidth =
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gfx::GetStringWidth(base::WideToUTF16(data->label), font_list) +
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kIconWidth + kItemLeftMargin + kItemLabelSpacing -
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GetSystemMetrics(SM_CXMENUCHECK);
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if (data->submenu.get())
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measure_item_struct->itemWidth += kArrowWidth;
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// If the label contains an accelerator, make room for tab.
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if (data->label.find(L'\t') != std::wstring::npos)
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measure_item_struct->itemWidth += gfx::GetStringWidth(u" ", font_list);
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measure_item_struct->itemHeight =
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font_list.GetHeight() + kItemBottomMargin + kItemTopMargin;
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} else {
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// Measure separator size.
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measure_item_struct->itemHeight = GetSystemMetrics(SM_CYMENU) / 2;
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measure_item_struct->itemWidth = 0;
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}
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}
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// Called by Windows to paint an owner-drawn menu item.
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void OnDrawItem(UINT w_param, DRAWITEMSTRUCT* draw_item_struct) {
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HDC dc = draw_item_struct->hDC;
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COLORREF prev_bg_color, prev_text_color;
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// Set background color and text color
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if (draw_item_struct->itemState & ODS_SELECTED) {
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prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_HIGHLIGHT));
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prev_text_color = SetTextColor(dc, GetSysColor(COLOR_HIGHLIGHTTEXT));
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} else {
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prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_MENU));
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if (draw_item_struct->itemState & ODS_DISABLED)
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prev_text_color = SetTextColor(dc, GetSysColor(COLOR_GRAYTEXT));
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else
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prev_text_color = SetTextColor(dc, GetSysColor(COLOR_MENUTEXT));
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}
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if (draw_item_struct->itemData) {
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CefNativeMenuWin::ItemData* data =
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GetItemData(draw_item_struct->itemData);
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// Draw the background.
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HBRUSH hbr = CreateSolidBrush(GetBkColor(dc));
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FillRect(dc, &draw_item_struct->rcItem, hbr);
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DeleteObject(hbr);
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// Draw the label.
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RECT rect = draw_item_struct->rcItem;
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rect.top += kItemTopMargin;
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// Should we add kIconWidth only when icon.width() != 0 ?
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rect.left += kItemLeftMargin + kIconWidth;
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rect.right -= kItemLabelSpacing;
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UINT format = DT_TOP | DT_SINGLELINE;
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// Check whether the mnemonics should be underlined.
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BOOL underline_mnemonics;
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SystemParametersInfo(SPI_GETKEYBOARDCUES, 0, &underline_mnemonics, 0);
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if (!underline_mnemonics)
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format |= DT_HIDEPREFIX;
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gfx::FontList font_list;
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HFONT new_font = CreateNativeFont(font_list.GetPrimaryFont());
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HGDIOBJ old_font = SelectObject(dc, new_font);
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// If an accelerator is specified (with a tab delimiting the rest of the
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// label from the accelerator), we have to justify the fist part on the
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// left and the accelerator on the right.
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// TODO(jungshik): This will break in RTL UI. Currently, he/ar use the
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// window system UI font and will not hit here.
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std::wstring label = data->label;
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std::wstring accel;
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std::wstring::size_type tab_pos = label.find(L'\t');
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if (tab_pos != std::wstring::npos) {
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accel = label.substr(tab_pos);
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label = label.substr(0, tab_pos);
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}
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DrawTextEx(dc, const_cast<wchar_t*>(label.data()),
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static_cast<int>(label.size()), &rect, format | DT_LEFT, NULL);
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if (!accel.empty()) {
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DrawTextEx(dc, const_cast<wchar_t*>(accel.data()),
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static_cast<int>(accel.size()), &rect, format | DT_RIGHT,
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NULL);
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}
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SelectObject(dc, old_font);
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DeleteObject(new_font);
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ui::MenuModel::ItemType type =
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data->native_menu_win->model_->GetTypeAt(data->model_index);
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// Draw the icon after the label, otherwise it would be covered
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// by the label.
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ui::ImageModel icon =
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data->native_menu_win->model_->GetIconAt(data->model_index);
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if (icon.IsImage() || icon.IsVectorIcon()) {
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ui::NativeTheme* native_theme =
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ui::NativeTheme::GetInstanceForNativeUi();
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// Logic from Widget::GetColorProviderKey() prior to
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// https://crrev.com/e24ffe177b.
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// TODO(cef): Use |native_theme->GetColorProviderKey(nullptr)| after M97
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// Chromium update.
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const auto color_scheme = native_theme->GetDefaultSystemColorScheme();
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ui::ColorProviderManager::Key color_provider_key(
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(color_scheme == ui::NativeTheme::ColorScheme::kDark)
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? ui::ColorProviderManager::ColorMode::kDark
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: ui::ColorProviderManager::ColorMode::kLight,
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(color_scheme ==
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ui::NativeTheme::ColorScheme::kPlatformHighContrast)
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? ui::ColorProviderManager::ContrastMode::kHigh
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: ui::ColorProviderManager::ContrastMode::kNormal,
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native_theme->is_custom_system_theme()
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? ui::ColorProviderManager::SystemTheme::kCustom
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: ui::ColorProviderManager::SystemTheme::kDefault,
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/*custom_theme=*/nullptr);
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auto* color_provider =
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ui::ColorProviderManager::Get().GetColorProviderFor(
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color_provider_key);
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// We currently don't support items with both icons and checkboxes.
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const gfx::ImageSkia skia_icon =
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icon.IsImage() ? icon.GetImage().AsImageSkia()
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: ui::ThemedVectorIcon(icon.GetVectorIcon())
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.GetImageSkia(color_provider, 16);
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DCHECK(type != ui::MenuModel::TYPE_CHECK);
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std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas(
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skia_icon.width(), skia_icon.height(), false);
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canvas->drawImage(skia_icon.bitmap()->asImage(), 0, 0);
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DrawToNativeContext(
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canvas.get(), dc, draw_item_struct->rcItem.left + kItemLeftMargin,
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draw_item_struct->rcItem.top +
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(draw_item_struct->rcItem.bottom -
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draw_item_struct->rcItem.top - skia_icon.height()) /
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2,
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NULL);
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} else if (type == ui::MenuModel::TYPE_CHECK &&
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data->native_menu_win->model_->IsItemCheckedAt(
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data->model_index)) {
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// Manually render a checkbox.
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const MenuConfig& config = MenuConfig::instance();
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NativeTheme::State state;
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if (draw_item_struct->itemState & ODS_DISABLED) {
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state = NativeTheme::kDisabled;
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} else {
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state = draw_item_struct->itemState & ODS_SELECTED
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? NativeTheme::kHovered
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: NativeTheme::kNormal;
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}
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std::unique_ptr<SkCanvas> canvas = skia::CreatePlatformCanvas(
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config.check_width, config.check_height, false);
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cc::SkiaPaintCanvas paint_canvas(canvas.get());
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NativeTheme::ExtraParams extra;
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extra.menu_check.is_radio = false;
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gfx::Rect bounds(0, 0, config.check_width, config.check_height);
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// Draw the background and the check.
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ui::NativeTheme* native_theme =
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ui::NativeTheme::GetInstanceForNativeUi();
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native_theme->Paint(&paint_canvas, NativeTheme::kMenuCheckBackground,
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state, bounds, extra);
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native_theme->Paint(&paint_canvas, NativeTheme::kMenuCheck, state,
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bounds, extra);
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// Draw checkbox to menu.
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DrawToNativeContext(
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canvas.get(), dc, draw_item_struct->rcItem.left + kItemLeftMargin,
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draw_item_struct->rcItem.top +
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(draw_item_struct->rcItem.bottom -
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draw_item_struct->rcItem.top - config.check_height) /
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2,
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NULL);
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}
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} else {
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// Draw the separator
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draw_item_struct->rcItem.top +=
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(draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top) / 3;
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DrawEdge(dc, &draw_item_struct->rcItem, EDGE_ETCHED, BF_TOP);
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}
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SetBkColor(dc, prev_bg_color);
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SetTextColor(dc, prev_text_color);
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}
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bool ProcessWindowMessage(HWND window,
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UINT message,
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WPARAM w_param,
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LPARAM l_param,
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LRESULT* l_result) {
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switch (message) {
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case WM_MENUCOMMAND:
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OnMenuCommand(w_param, reinterpret_cast<HMENU>(l_param));
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*l_result = 0;
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return true;
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case WM_MENUSELECT:
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*l_result = 0;
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return true;
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case WM_MEASUREITEM:
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OnMeasureItem(w_param, reinterpret_cast<MEASUREITEMSTRUCT*>(l_param));
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*l_result = 0;
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return true;
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case WM_DRAWITEM:
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OnDrawItem(w_param, reinterpret_cast<DRAWITEMSTRUCT*>(l_param));
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*l_result = 0;
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return true;
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// TODO(beng): bring over owner draw from old menu system.
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}
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return false;
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}
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static LRESULT CALLBACK MenuHostWindowProc(HWND window,
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UINT message,
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WPARAM w_param,
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LPARAM l_param) {
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MenuHostWindow* host =
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reinterpret_cast<MenuHostWindow*>(gfx::GetWindowUserData(window));
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// host is null during initial construction.
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LRESULT l_result = 0;
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if (!host || !host->ProcessWindowMessage(window, message, w_param, l_param,
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&l_result)) {
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return DefWindowProc(window, message, w_param, l_param);
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}
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return l_result;
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}
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HWND hwnd_;
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};
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struct CefNativeMenuWin::HighlightedMenuItemInfo {
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HighlightedMenuItemInfo()
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: has_parent(false), has_submenu(false), menu(nullptr), position(-1) {}
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bool has_parent;
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bool has_submenu;
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// The menu and position. These are only set for non-disabled menu items.
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CefNativeMenuWin* menu;
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int position;
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};
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// static
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const wchar_t* CefNativeMenuWin::MenuHostWindow::kWindowClassName =
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L"ViewsMenuHostWindow";
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////////////////////////////////////////////////////////////////////////////////
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// CefNativeMenuWin, public:
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CefNativeMenuWin::CefNativeMenuWin(ui::MenuModel* model, HWND system_menu_for)
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: model_(model),
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menu_(nullptr),
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owner_draw_(l10n_util::NeedOverrideDefaultUIFont(NULL, NULL) &&
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!system_menu_for),
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system_menu_for_(system_menu_for),
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first_item_index_(0),
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menu_action_(MENU_ACTION_NONE),
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menu_to_select_(nullptr),
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position_to_select_(-1),
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parent_(nullptr),
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destroyed_flag_(nullptr),
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menu_to_select_factory_(this) {}
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CefNativeMenuWin::~CefNativeMenuWin() {
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if (destroyed_flag_)
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*destroyed_flag_ = true;
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DestroyMenu(menu_);
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}
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////////////////////////////////////////////////////////////////////////////////
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// CefNativeMenuWin, MenuWrapper implementation:
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void CefNativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) {
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CreateHostWindow();
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UpdateStates();
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UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RECURSE;
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flags |= GetAlignmentFlags(alignment);
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menu_action_ = MENU_ACTION_NONE;
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// Set a hook function so we can listen for keyboard events while the
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// menu is open, and store a pointer to this object in a static
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// variable so the hook has access to it (ugly, but it's the
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// only way).
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open_native_menu_win_ = this;
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HHOOK hhook = SetWindowsHookEx(WH_MSGFILTER, MenuMessageHook,
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GetModuleHandle(NULL), ::GetCurrentThreadId());
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// Command dispatch is done through WM_MENUCOMMAND, handled by the host
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// window.
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menu_to_select_ = nullptr;
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position_to_select_ = -1;
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menu_to_select_factory_.InvalidateWeakPtrs();
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bool destroyed = false;
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destroyed_flag_ = &destroyed;
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model_->MenuWillShow();
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TrackPopupMenu(menu_, flags, point.x(), point.y(), 0, host_window_->hwnd(),
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NULL);
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UnhookWindowsHookEx(hhook);
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open_native_menu_win_ = nullptr;
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if (destroyed)
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return;
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destroyed_flag_ = nullptr;
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if (menu_to_select_) {
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// Folks aren't too happy if we notify immediately. In particular, notifying
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// the delegate can cause destruction leaving the stack in a weird
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// state. Instead post a task, then notify. This mirrors what WM_MENUCOMMAND
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// does.
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menu_to_select_factory_.InvalidateWeakPtrs();
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base::ThreadTaskRunnerHandle::Get()->PostTask(
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FROM_HERE, base::BindOnce(&CefNativeMenuWin::DelayedSelect,
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menu_to_select_factory_.GetWeakPtr()));
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menu_action_ = MENU_ACTION_SELECTED;
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}
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// Send MenuWillClose after we schedule the select, otherwise MenuWillClose is
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// processed after the select (MenuWillClose posts a delayed task too).
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model_->MenuWillClose();
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}
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void CefNativeMenuWin::CancelMenu() {
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EndMenu();
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}
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void CefNativeMenuWin::Rebuild(MenuInsertionDelegateWin* delegate) {
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ResetNativeMenu();
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items_.clear();
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owner_draw_ = model_->HasIcons() || owner_draw_;
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first_item_index_ = delegate ? delegate->GetInsertionIndex(menu_) : 0;
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for (int menu_index = first_item_index_;
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menu_index < first_item_index_ + model_->GetItemCount(); ++menu_index) {
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int model_index = menu_index - first_item_index_;
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if (model_->GetTypeAt(model_index) == ui::MenuModel::TYPE_SEPARATOR)
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AddSeparatorItemAt(menu_index, model_index);
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else
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AddMenuItemAt(menu_index, model_index);
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}
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}
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void CefNativeMenuWin::UpdateStates() {
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// A depth-first walk of the menu items, updating states.
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int model_index = 0;
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ItemDataList::const_iterator it;
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for (it = items_.begin(); it != items_.end(); ++it, ++model_index) {
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int menu_index = model_index + first_item_index_;
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SetMenuItemState(menu_index, model_->IsEnabledAt(model_index),
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model_->IsItemCheckedAt(model_index), false);
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if (model_->IsItemDynamicAt(model_index)) {
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// TODO(atwilson): Update the icon as well (http://crbug.com/66508).
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SetMenuItemLabel(menu_index, model_index,
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base::UTF16ToWide(model_->GetLabelAt(model_index)));
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}
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Menu2* submenu = (*it)->submenu.get();
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if (submenu)
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submenu->UpdateStates();
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}
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}
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HMENU CefNativeMenuWin::GetNativeMenu() const {
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return menu_;
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}
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CefNativeMenuWin::MenuAction CefNativeMenuWin::GetMenuAction() const {
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return menu_action_;
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}
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void CefNativeMenuWin::SetMinimumWidth(int width) {
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NOTIMPLEMENTED();
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}
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|
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////////////////////////////////////////////////////////////////////////////////
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// CefNativeMenuWin, private:
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// static
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CefNativeMenuWin* CefNativeMenuWin::open_native_menu_win_ = nullptr;
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void CefNativeMenuWin::DelayedSelect() {
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if (menu_to_select_)
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menu_to_select_->model_->ActivatedAt(position_to_select_);
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}
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// static
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bool CefNativeMenuWin::GetHighlightedMenuItemInfo(
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HMENU menu,
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HighlightedMenuItemInfo* info) {
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for (int i = 0; i < ::GetMenuItemCount(menu); i++) {
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UINT state = ::GetMenuState(menu, i, MF_BYPOSITION);
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if (state & MF_HILITE) {
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if (state & MF_POPUP) {
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HMENU submenu = GetSubMenu(menu, i);
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if (GetHighlightedMenuItemInfo(submenu, info))
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|
info->has_parent = true;
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else
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info->has_submenu = true;
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} else if (!(state & MF_SEPARATOR) && !(state & MF_DISABLED)) {
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info->menu = GetCefNativeMenuWinFromHMENU(menu);
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info->position = i;
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}
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return true;
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}
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}
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return false;
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}
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// static
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LRESULT CALLBACK CefNativeMenuWin::MenuMessageHook(int n_code,
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WPARAM w_param,
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LPARAM l_param) {
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LRESULT result = CallNextHookEx(NULL, n_code, w_param, l_param);
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|
|
CefNativeMenuWin* this_ptr = open_native_menu_win_;
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if (!this_ptr)
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return result;
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MSG* msg = reinterpret_cast<MSG*>(l_param);
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if (msg->message == WM_LBUTTONUP || msg->message == WM_RBUTTONUP) {
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HighlightedMenuItemInfo info;
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if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info) && info.menu) {
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// It appears that when running a menu by way of TrackPopupMenu(Ex) win32
|
|
// gets confused if the underlying window paints itself. As its very easy
|
|
// for the underlying window to repaint itself (especially since some menu
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|
// items trigger painting of the tabstrip on mouse over) we have this
|
|
// workaround. When the mouse is released on a menu item we remember the
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|
// menu item and end the menu. When the nested message loop returns we
|
|
// schedule a task to notify the model. It's still possible to get a
|
|
// WM_MENUCOMMAND, so we have to be careful that we don't notify the model
|
|
// twice.
|
|
this_ptr->menu_to_select_ = info.menu;
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this_ptr->position_to_select_ = info.position;
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EndMenu();
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}
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} else if (msg->message == WM_KEYDOWN) {
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|
HighlightedMenuItemInfo info;
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if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info)) {
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|
if (msg->wParam == VK_LEFT && !info.has_parent) {
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|
this_ptr->menu_action_ = MENU_ACTION_PREVIOUS;
|
|
::EndMenu();
|
|
} else if (msg->wParam == VK_RIGHT && !info.has_parent &&
|
|
!info.has_submenu) {
|
|
this_ptr->menu_action_ = MENU_ACTION_NEXT;
|
|
::EndMenu();
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
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|
}
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|
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bool CefNativeMenuWin::IsSeparatorItemAt(int menu_index) const {
|
|
MENUITEMINFO mii = {0};
|
|
mii.cbSize = sizeof(mii);
|
|
mii.fMask = MIIM_FTYPE;
|
|
GetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
|
|
return !!(mii.fType & MF_SEPARATOR);
|
|
}
|
|
|
|
void CefNativeMenuWin::AddMenuItemAt(int menu_index, int model_index) {
|
|
MENUITEMINFO mii = {0};
|
|
mii.cbSize = sizeof(mii);
|
|
mii.fMask = MIIM_FTYPE | MIIM_ID | MIIM_DATA;
|
|
if (!owner_draw_)
|
|
mii.fType = MFT_STRING;
|
|
else
|
|
mii.fType = MFT_OWNERDRAW;
|
|
|
|
std::unique_ptr<ItemData> item_data = std::make_unique<ItemData>();
|
|
item_data->label = std::wstring();
|
|
ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
|
|
if (type == ui::MenuModel::TYPE_SUBMENU) {
|
|
item_data->submenu.reset(new Menu2(model_->GetSubmenuModelAt(model_index)));
|
|
mii.fMask |= MIIM_SUBMENU;
|
|
mii.hSubMenu = item_data->submenu->GetNativeMenu();
|
|
GetCefNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this;
|
|
} else {
|
|
if (type == ui::MenuModel::TYPE_RADIO)
|
|
mii.fType |= MFT_RADIOCHECK;
|
|
mii.wID = model_->GetCommandIdAt(model_index);
|
|
}
|
|
item_data->native_menu_win = this;
|
|
item_data->model_index = model_index;
|
|
mii.dwItemData = reinterpret_cast<ULONG_PTR>(item_data.get());
|
|
items_.insert(items_.begin() + model_index, std::move(item_data));
|
|
UpdateMenuItemInfoForString(
|
|
&mii, model_index, base::UTF16ToWide(model_->GetLabelAt(model_index)));
|
|
InsertMenuItem(menu_, menu_index, TRUE, &mii);
|
|
}
|
|
|
|
void CefNativeMenuWin::AddSeparatorItemAt(int menu_index, int model_index) {
|
|
MENUITEMINFO mii = {0};
|
|
mii.cbSize = sizeof(mii);
|
|
mii.fMask = MIIM_FTYPE;
|
|
mii.fType = MFT_SEPARATOR;
|
|
// Insert a dummy entry into our label list so we can index directly into it
|
|
// using item indices if need be.
|
|
items_.insert(items_.begin() + model_index, std::make_unique<ItemData>());
|
|
InsertMenuItem(menu_, menu_index, TRUE, &mii);
|
|
}
|
|
|
|
void CefNativeMenuWin::SetMenuItemState(int menu_index,
|
|
bool enabled,
|
|
bool checked,
|
|
bool is_default) {
|
|
if (IsSeparatorItemAt(menu_index))
|
|
return;
|
|
|
|
UINT state = enabled ? MFS_ENABLED : MFS_DISABLED;
|
|
if (checked)
|
|
state |= MFS_CHECKED;
|
|
if (is_default)
|
|
state |= MFS_DEFAULT;
|
|
|
|
MENUITEMINFO mii = {0};
|
|
mii.cbSize = sizeof(mii);
|
|
mii.fMask = MIIM_STATE;
|
|
mii.fState = state;
|
|
SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
|
|
}
|
|
|
|
void CefNativeMenuWin::SetMenuItemLabel(int menu_index,
|
|
int model_index,
|
|
const std::wstring& label) {
|
|
if (IsSeparatorItemAt(menu_index))
|
|
return;
|
|
|
|
MENUITEMINFO mii = {0};
|
|
mii.cbSize = sizeof(mii);
|
|
UpdateMenuItemInfoForString(&mii, model_index, label);
|
|
SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
|
|
}
|
|
|
|
void CefNativeMenuWin::UpdateMenuItemInfoForString(MENUITEMINFO* mii,
|
|
int model_index,
|
|
const std::wstring& label) {
|
|
std::wstring formatted = label;
|
|
ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
|
|
// Strip out any tabs, otherwise they get interpreted as accelerators and can
|
|
// lead to weird behavior.
|
|
base::ReplaceSubstringsAfterOffset(&formatted, 0, L"\t", L" ");
|
|
if (type != ui::MenuModel::TYPE_SUBMENU) {
|
|
// Add accelerator details to the label if provided.
|
|
ui::Accelerator accelerator(ui::VKEY_UNKNOWN, ui::EF_NONE);
|
|
if (model_->GetAcceleratorAt(model_index, &accelerator)) {
|
|
formatted += L"\t";
|
|
formatted += base::UTF16ToWide(accelerator.GetShortcutText());
|
|
}
|
|
}
|
|
|
|
// Update the owned string, since Windows will want us to keep this new
|
|
// version around.
|
|
items_[model_index]->label = formatted;
|
|
|
|
// Give Windows a pointer to the label string.
|
|
mii->fMask |= MIIM_STRING;
|
|
mii->dwTypeData = const_cast<wchar_t*>(items_[model_index]->label.c_str());
|
|
}
|
|
|
|
UINT CefNativeMenuWin::GetAlignmentFlags(int alignment) const {
|
|
UINT alignment_flags = TPM_TOPALIGN;
|
|
if (alignment == Menu2::ALIGN_TOPLEFT)
|
|
alignment_flags |= TPM_LEFTALIGN;
|
|
else if (alignment == Menu2::ALIGN_TOPRIGHT)
|
|
alignment_flags |= TPM_RIGHTALIGN;
|
|
return alignment_flags;
|
|
}
|
|
|
|
void CefNativeMenuWin::ResetNativeMenu() {
|
|
if (IsWindow(system_menu_for_)) {
|
|
if (menu_)
|
|
GetSystemMenu(system_menu_for_, TRUE);
|
|
menu_ = GetSystemMenu(system_menu_for_, FALSE);
|
|
} else {
|
|
if (menu_)
|
|
DestroyMenu(menu_);
|
|
menu_ = CreatePopupMenu();
|
|
// Rather than relying on the return value of TrackPopupMenuEx, which is
|
|
// always a command identifier, instead we tell the menu to notify us via
|
|
// our host window and the WM_MENUCOMMAND message.
|
|
MENUINFO mi = {0};
|
|
mi.cbSize = sizeof(mi);
|
|
mi.fMask = MIM_STYLE | MIM_MENUDATA;
|
|
mi.dwStyle = MNS_NOTIFYBYPOS;
|
|
mi.dwMenuData = reinterpret_cast<ULONG_PTR>(this);
|
|
SetMenuInfo(menu_, &mi);
|
|
}
|
|
}
|
|
|
|
void CefNativeMenuWin::CreateHostWindow() {
|
|
// This only gets called from RunMenuAt, and as such there is only ever one
|
|
// host window per menu hierarchy, no matter how many CefNativeMenuWin objects
|
|
// exist wrapping submenus.
|
|
if (!host_window_.get())
|
|
host_window_.reset(new MenuHostWindow());
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// MenuWrapper, public:
|
|
|
|
// static
|
|
MenuWrapper* MenuWrapper::CreateWrapper(ui::MenuModel* model) {
|
|
return new CefNativeMenuWin(model, NULL);
|
|
}
|
|
|
|
} // namespace views
|