mirror of
https://bitbucket.org/chromiumembedded/cef
synced 2024-12-11 17:15:57 +01:00
cb907f3649
- Mac: Remove Carbon interpose library (see http://crbug.com/157130). - Remove unused LOGSEVERITY_ERROR_REPORT value (see http://crbug.com/352378). - CefURLRequest in the render process will now always have the UR_FLAG_REPORT_LOAD_TIMING flag set (see http://crbug.com/376025#c15). - Change CefGeolocationHandler::OnRequestGeolocationPermission return value from void to boolean. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1753 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
129 lines
4.7 KiB
Diff
129 lines
4.7 KiB
Diff
Index: compositing_iosurface_layer_mac.mm
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===================================================================
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--- compositing_iosurface_layer_mac.mm (revision 280796)
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+++ compositing_iosurface_layer_mac.mm (working copy)
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@@ -191,7 +191,7 @@
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TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext");
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if (!iosurface_->HasIOSurface() || context_->cgl_context() != glContext) {
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- glClearColor(1, 1, 1, 1);
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+ glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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return;
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}
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Index: compositing_iosurface_mac.mm
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===================================================================
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--- compositing_iosurface_mac.mm (revision 280796)
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+++ compositing_iosurface_mac.mm (working copy)
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@@ -350,7 +350,7 @@
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glUseProgram(0); CHECK_AND_SAVE_GL_ERROR();
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} else {
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// Should match the clear color of RenderWidgetHostViewMac.
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- glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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+ glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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Index: compositing_iosurface_shader_programs_mac.cc
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===================================================================
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--- compositing_iosurface_shader_programs_mac.cc (revision 280796)
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+++ compositing_iosurface_shader_programs_mac.cc (working copy)
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@@ -11,6 +11,8 @@
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#include "base/debug/trace_event.h"
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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+#include "base/strings/stringprintf.h"
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+#include "base/strings/string_number_conversions.h"
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#include "base/values.h"
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#include "content/browser/gpu/gpu_data_manager_impl.h"
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#include "gpu/config/gpu_driver_bug_workaround_type.h"
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@@ -51,6 +53,7 @@
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}
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);
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+float bgcolor[] = {1.0f, 1.0f, 1.0f};
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// Only calculates position.
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const char kvsSolidWhite[] = GLSL_PROGRAM_AS_STRING(
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@@ -238,6 +241,18 @@
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const GLuint shader = glCreateShader(shader_type);
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DCHECK_NE(shader, 0u);
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+ // Support customization of the background color.
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+ std::string bg_shader;
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+ if (shader_program == SHADER_PROGRAM_SOLID_WHITE &&
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+ shader_type == GL_FRAGMENT_SHADER) {
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+ bg_shader = base::StringPrintf(
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+ "void main() { gl_FragColor = vec4(%s, %s, %s, 1.0); }",
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+ base::DoubleToString(bgcolor[0]).c_str(),
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+ base::DoubleToString(bgcolor[1]).c_str(),
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+ base::DoubleToString(bgcolor[2]).c_str());
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+ kFragmentShaderSourceCodeMap[shader_program] = bg_shader.c_str();
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+ }
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+
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// Select and compile the shader program source code.
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if (shader_type == GL_VERTEX_SHADER) {
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const GLchar* source_snippets[] = {
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@@ -412,6 +427,14 @@
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Reset();
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}
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+// static
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+void CompositingIOSurfaceShaderPrograms::SetBackgroundColor(
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+ float r, float g, float b) {
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+ bgcolor[0] = r;
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+ bgcolor[1] = g;
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+ bgcolor[2] = b;
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+}
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+
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GLuint CompositingIOSurfaceShaderPrograms::GetShaderProgram(int which) {
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if (shader_programs_[which] == 0u) {
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shader_programs_[which] =
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Index: compositing_iosurface_shader_programs_mac.h
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===================================================================
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--- compositing_iosurface_shader_programs_mac.h (revision 280796)
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+++ compositing_iosurface_shader_programs_mac.h (working copy)
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@@ -48,6 +48,8 @@
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return rgb_to_yv12_output_format_;
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}
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+ static void SetBackgroundColor(float r, float g, float b);
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+
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protected:
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FRIEND_TEST_ALL_PREFIXES(CompositingIOSurfaceTransformerTest,
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TransformsRGBToYV12);
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Index: render_widget_host_view_aura.cc
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===================================================================
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--- render_widget_host_view_aura.cc (revision 280796)
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+++ render_widget_host_view_aura.cc (working copy)
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@@ -1672,8 +1672,14 @@
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// For non-opaque windows, we don't draw anything, since we depend on the
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// canvas coming from the compositor to already be initialized as
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// transparent.
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- if (window_->layer()->fills_bounds_opaquely())
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- canvas->DrawColor(SK_ColorWHITE);
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+ if (window_->layer()->fills_bounds_opaquely()) {
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+ if (host_->IsRenderView()) {
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+ canvas->DrawColor(GetContentClient()->browser()->GetBaseBackgroundColor(
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+ RenderViewHost::From(host_)));
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+ } else {
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+ canvas->DrawColor(SK_ColorWHITE);
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+ }
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+ }
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}
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void RenderWidgetHostViewAura::OnDeviceScaleFactorChanged(
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Index: render_widget_host_view_mac.mm
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===================================================================
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--- render_widget_host_view_mac.mm (revision 280796)
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+++ render_widget_host_view_mac.mm (working copy)
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@@ -504,7 +504,7 @@
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background_layer_.reset([[CALayer alloc] init]);
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[background_layer_
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- setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)];
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+ setBackgroundColor:CGColorGetConstantColor(kCGColorClear)];
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[background_layer_ setGeometryFlipped:YES];
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[background_layer_ setContentsGravity:kCAGravityTopLeft];
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[cocoa_view_ setLayer:background_layer_];
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