cef/patch/patches/renderer_host_1161.patch
Marshall Greenblatt cb907f3649 Update to Chromium revision 280796.
- Mac: Remove Carbon interpose library (see http://crbug.com/157130).
- Remove unused LOGSEVERITY_ERROR_REPORT value (see http://crbug.com/352378).
- CefURLRequest in the render process will now always have the UR_FLAG_REPORT_LOAD_TIMING flag set (see http://crbug.com/376025#c15).
- Change CefGeolocationHandler::OnRequestGeolocationPermission return value from void to boolean.

git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1753 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
2014-07-02 18:25:22 +00:00

129 lines
4.7 KiB
Diff

Index: compositing_iosurface_layer_mac.mm
===================================================================
--- compositing_iosurface_layer_mac.mm (revision 280796)
+++ compositing_iosurface_layer_mac.mm (working copy)
@@ -191,7 +191,7 @@
TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext");
if (!iosurface_->HasIOSurface() || context_->cgl_context() != glContext) {
- glClearColor(1, 1, 1, 1);
+ glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
return;
}
Index: compositing_iosurface_mac.mm
===================================================================
--- compositing_iosurface_mac.mm (revision 280796)
+++ compositing_iosurface_mac.mm (working copy)
@@ -350,7 +350,7 @@
glUseProgram(0); CHECK_AND_SAVE_GL_ERROR();
} else {
// Should match the clear color of RenderWidgetHostViewMac.
- glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
+ glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
}
Index: compositing_iosurface_shader_programs_mac.cc
===================================================================
--- compositing_iosurface_shader_programs_mac.cc (revision 280796)
+++ compositing_iosurface_shader_programs_mac.cc (working copy)
@@ -11,6 +11,8 @@
#include "base/debug/trace_event.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
+#include "base/strings/stringprintf.h"
+#include "base/strings/string_number_conversions.h"
#include "base/values.h"
#include "content/browser/gpu/gpu_data_manager_impl.h"
#include "gpu/config/gpu_driver_bug_workaround_type.h"
@@ -51,6 +53,7 @@
}
);
+float bgcolor[] = {1.0f, 1.0f, 1.0f};
// Only calculates position.
const char kvsSolidWhite[] = GLSL_PROGRAM_AS_STRING(
@@ -238,6 +241,18 @@
const GLuint shader = glCreateShader(shader_type);
DCHECK_NE(shader, 0u);
+ // Support customization of the background color.
+ std::string bg_shader;
+ if (shader_program == SHADER_PROGRAM_SOLID_WHITE &&
+ shader_type == GL_FRAGMENT_SHADER) {
+ bg_shader = base::StringPrintf(
+ "void main() { gl_FragColor = vec4(%s, %s, %s, 1.0); }",
+ base::DoubleToString(bgcolor[0]).c_str(),
+ base::DoubleToString(bgcolor[1]).c_str(),
+ base::DoubleToString(bgcolor[2]).c_str());
+ kFragmentShaderSourceCodeMap[shader_program] = bg_shader.c_str();
+ }
+
// Select and compile the shader program source code.
if (shader_type == GL_VERTEX_SHADER) {
const GLchar* source_snippets[] = {
@@ -412,6 +427,14 @@
Reset();
}
+// static
+void CompositingIOSurfaceShaderPrograms::SetBackgroundColor(
+ float r, float g, float b) {
+ bgcolor[0] = r;
+ bgcolor[1] = g;
+ bgcolor[2] = b;
+}
+
GLuint CompositingIOSurfaceShaderPrograms::GetShaderProgram(int which) {
if (shader_programs_[which] == 0u) {
shader_programs_[which] =
Index: compositing_iosurface_shader_programs_mac.h
===================================================================
--- compositing_iosurface_shader_programs_mac.h (revision 280796)
+++ compositing_iosurface_shader_programs_mac.h (working copy)
@@ -48,6 +48,8 @@
return rgb_to_yv12_output_format_;
}
+ static void SetBackgroundColor(float r, float g, float b);
+
protected:
FRIEND_TEST_ALL_PREFIXES(CompositingIOSurfaceTransformerTest,
TransformsRGBToYV12);
Index: render_widget_host_view_aura.cc
===================================================================
--- render_widget_host_view_aura.cc (revision 280796)
+++ render_widget_host_view_aura.cc (working copy)
@@ -1672,8 +1672,14 @@
// For non-opaque windows, we don't draw anything, since we depend on the
// canvas coming from the compositor to already be initialized as
// transparent.
- if (window_->layer()->fills_bounds_opaquely())
- canvas->DrawColor(SK_ColorWHITE);
+ if (window_->layer()->fills_bounds_opaquely()) {
+ if (host_->IsRenderView()) {
+ canvas->DrawColor(GetContentClient()->browser()->GetBaseBackgroundColor(
+ RenderViewHost::From(host_)));
+ } else {
+ canvas->DrawColor(SK_ColorWHITE);
+ }
+ }
}
void RenderWidgetHostViewAura::OnDeviceScaleFactorChanged(
Index: render_widget_host_view_mac.mm
===================================================================
--- render_widget_host_view_mac.mm (revision 280796)
+++ render_widget_host_view_mac.mm (working copy)
@@ -504,7 +504,7 @@
background_layer_.reset([[CALayer alloc] init]);
[background_layer_
- setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)];
+ setBackgroundColor:CGColorGetConstantColor(kCGColorClear)];
[background_layer_ setGeometryFlipped:YES];
[background_layer_ setContentsGravity:kCAGravityTopLeft];
[cocoa_view_ setLayer:background_layer_];