335 lines
10 KiB
C++
335 lines
10 KiB
C++
// Copyright (c) 2010 The Chromium Embedded Framework Authors.
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// Portions copyright (c) 2010 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "cef_thread.h"
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#include "base/compiler_specific.h"
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#include "base/message_loop.h"
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#include "base/message_loop_proxy.h"
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#if defined(OS_WIN)
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#include <Objbase.h> // NOLINT(build/include_order)
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#endif
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using base::MessageLoopProxy;
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// Friendly names for the well-known threads.
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static const char* cef_thread_names[CefThread::ID_COUNT] = {
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"Cef_UIThread", // UI
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"Cef_FileThread", // FILE
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"Cef_IOThread", // IO
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};
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// An implementation of MessageLoopProxy to be used in conjunction
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// with CefThread.
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class CefThreadMessageLoopProxy : public MessageLoopProxy {
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public:
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explicit CefThreadMessageLoopProxy(CefThread::ID identifier)
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: id_(identifier) {
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}
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// MessageLoopProxy implementation.
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virtual bool PostTask(const tracked_objects::Location& from_here,
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Task* task) OVERRIDE {
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return CefThread::PostTask(id_, from_here, task);
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}
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virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
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Task* task, int64 delay_ms) OVERRIDE {
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return CefThread::PostDelayedTask(id_, from_here, task, delay_ms);
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}
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virtual bool PostNonNestableTask(const tracked_objects::Location& from_here,
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Task* task) OVERRIDE {
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return CefThread::PostNonNestableTask(id_, from_here, task);
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}
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virtual bool PostNonNestableDelayedTask(
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const tracked_objects::Location& from_here,
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Task* task,
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int64 delay_ms) OVERRIDE {
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return CefThread::PostNonNestableDelayedTask(id_, from_here, task,
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delay_ms);
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}
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virtual bool PostTask(const tracked_objects::Location& from_here,
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const base::Closure& task) OVERRIDE {
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return CefThread::PostTask(id_, from_here, task);
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}
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virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
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const base::Closure& task,
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int64 delay_ms) OVERRIDE {
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return CefThread::PostDelayedTask(id_, from_here, task, delay_ms);
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}
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virtual bool PostNonNestableTask(const tracked_objects::Location& from_here,
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const base::Closure& task) OVERRIDE {
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return CefThread::PostNonNestableTask(id_, from_here, task);
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}
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virtual bool PostNonNestableDelayedTask(
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const tracked_objects::Location& from_here,
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const base::Closure& task,
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int64 delay_ms) OVERRIDE {
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return CefThread::PostNonNestableDelayedTask(id_, from_here, task,
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delay_ms);
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}
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virtual bool BelongsToCurrentThread() OVERRIDE {
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return CefThread::CurrentlyOn(id_);
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}
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private:
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CefThread::ID id_;
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DISALLOW_COPY_AND_ASSIGN(CefThreadMessageLoopProxy);
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};
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base::Lock CefThread::lock_;
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CefThread* CefThread::cef_threads_[ID_COUNT];
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CefThread::CefThread(CefThread::ID identifier)
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: Thread(cef_thread_names[identifier]),
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identifier_(identifier) {
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Initialize();
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}
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CefThread::CefThread(ID identifier, MessageLoop* message_loop)
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: Thread(cef_thread_names[identifier]),
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identifier_(identifier) {
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message_loop->set_thread_name(cef_thread_names[identifier]);
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set_message_loop(message_loop);
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Initialize();
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}
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void CefThread::Init() {
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#if defined(OS_WIN)
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// Initializes the COM library on the current thread.
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CoInitialize(NULL);
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#endif
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#if defined(OS_MACOSX)
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autorelease_pool_.reset(new base::mac::ScopedNSAutoreleasePool);
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#endif
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}
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void CefThread::Cleanup() {
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#if defined(OS_WIN)
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// Closes the COM library on the current thread. CoInitialize must
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// be balanced by a corresponding call to CoUninitialize.
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CoUninitialize();
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#endif
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#if defined(OS_MACOSX)
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autorelease_pool_.reset(NULL);
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#endif
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}
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void CefThread::Initialize() {
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base::AutoLock lock(lock_);
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DCHECK(identifier_ >= 0 && identifier_ < ID_COUNT);
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DCHECK(cef_threads_[identifier_] == NULL);
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cef_threads_[identifier_] = this;
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}
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CefThread::~CefThread() {
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// Stop the thread here, instead of the parent's class destructor. This is so
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// that if there are pending tasks that run, code that checks that it's on the
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// correct CefThread succeeds.
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Stop();
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base::AutoLock lock(lock_);
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cef_threads_[identifier_] = NULL;
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#ifndef NDEBUG
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// Double check that the threads are ordererd correctly in the enumeration.
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for (int i = identifier_ + 1; i < ID_COUNT; ++i) {
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DCHECK(!cef_threads_[i]) <<
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"Threads must be listed in the reverse order that they die";
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}
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#endif
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}
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// static
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bool CefThread::IsWellKnownThread(ID identifier) {
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base::AutoLock lock(lock_);
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return (identifier >= 0 && identifier < ID_COUNT &&
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cef_threads_[identifier]);
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}
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// static
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bool CefThread::CurrentlyOn(ID identifier) {
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base::AutoLock lock(lock_);
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DCHECK(identifier >= 0 && identifier < ID_COUNT);
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return cef_threads_[identifier] &&
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cef_threads_[identifier]->message_loop() == MessageLoop::current();
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}
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// static
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bool CefThread::PostTask(ID identifier,
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const tracked_objects::Location& from_here,
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Task* task) {
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return PostTaskHelper(identifier, from_here, task, 0, true);
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}
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// static
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bool CefThread::PostDelayedTask(ID identifier,
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const tracked_objects::Location& from_here,
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Task* task,
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int64 delay_ms) {
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return PostTaskHelper(identifier, from_here, task, delay_ms, true);
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}
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// static
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bool CefThread::PostNonNestableTask(
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ID identifier,
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const tracked_objects::Location& from_here,
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Task* task) {
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return PostTaskHelper(identifier, from_here, task, 0, false);
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}
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// static
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bool CefThread::PostNonNestableDelayedTask(
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ID identifier,
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const tracked_objects::Location& from_here,
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Task* task,
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int64 delay_ms) {
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return PostTaskHelper(identifier, from_here, task, delay_ms, false);
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}
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// static
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bool CefThread::PostTask(ID identifier,
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const tracked_objects::Location& from_here,
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const base::Closure& task) {
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return PostTaskHelper(identifier, from_here, task, 0, true);
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}
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// static
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bool CefThread::PostDelayedTask(ID identifier,
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const tracked_objects::Location& from_here,
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const base::Closure& task,
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int64 delay_ms) {
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return PostTaskHelper(identifier, from_here, task, delay_ms, true);
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}
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// static
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bool CefThread::PostNonNestableTask(
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ID identifier,
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const tracked_objects::Location& from_here,
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const base::Closure& task) {
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return PostTaskHelper(identifier, from_here, task, 0, false);
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}
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// static
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bool CefThread::PostNonNestableDelayedTask(
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ID identifier,
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const tracked_objects::Location& from_here,
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const base::Closure& task,
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int64 delay_ms) {
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return PostTaskHelper(identifier, from_here, task, delay_ms, false);
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}
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// static
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bool CefThread::GetCurrentThreadIdentifier(ID* identifier) {
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MessageLoop* cur_message_loop = MessageLoop::current();
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for (int i = 0; i < ID_COUNT; ++i) {
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if (cef_threads_[i] &&
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cef_threads_[i]->message_loop() == cur_message_loop) {
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*identifier = cef_threads_[i]->identifier_;
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return true;
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}
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}
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return false;
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}
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// static
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scoped_refptr<MessageLoopProxy> CefThread::GetMessageLoopProxyForThread(
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ID identifier) {
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scoped_refptr<MessageLoopProxy> proxy =
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new CefThreadMessageLoopProxy(identifier);
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return proxy;
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}
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// static
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bool CefThread::PostTaskHelper(
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ID identifier,
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const tracked_objects::Location& from_here,
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Task* task,
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int64 delay_ms,
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bool nestable) {
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DCHECK(identifier >= 0 && identifier < ID_COUNT);
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// Optimization: to avoid unnecessary locks, we listed the ID enumeration in
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// order of lifetime. So no need to lock if we know that the other thread
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// outlives this one.
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// Note: since the array is so small, ok to loop instead of creating a map,
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// which would require a lock because std::map isn't thread safe, defeating
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// the whole purpose of this optimization.
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ID current_thread;
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bool guaranteed_to_outlive_target_thread =
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GetCurrentThreadIdentifier(¤t_thread) &&
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current_thread >= identifier;
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if (!guaranteed_to_outlive_target_thread)
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lock_.Acquire();
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MessageLoop* message_loop = cef_threads_[identifier] ?
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cef_threads_[identifier]->message_loop() : NULL;
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if (message_loop) {
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if (nestable) {
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message_loop->PostDelayedTask(from_here, task, delay_ms);
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} else {
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message_loop->PostNonNestableDelayedTask(from_here, task, delay_ms);
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}
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} else {
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delete task;
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}
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if (!guaranteed_to_outlive_target_thread)
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lock_.Release();
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return !!message_loop;
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}
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// static
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bool CefThread::PostTaskHelper(
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ID identifier,
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const tracked_objects::Location& from_here,
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const base::Closure& task,
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int64 delay_ms,
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bool nestable) {
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DCHECK(identifier >= 0 && identifier < ID_COUNT);
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// Optimization: to avoid unnecessary locks, we listed the ID enumeration in
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// order of lifetime. So no need to lock if we know that the other thread
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// outlives this one.
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// Note: since the array is so small, ok to loop instead of creating a map,
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// which would require a lock because std::map isn't thread safe, defeating
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// the whole purpose of this optimization.
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ID current_thread;
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bool guaranteed_to_outlive_target_thread =
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GetCurrentThreadIdentifier(¤t_thread) &&
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current_thread >= identifier;
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if (!guaranteed_to_outlive_target_thread)
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lock_.Acquire();
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MessageLoop* message_loop = cef_threads_[identifier] ?
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cef_threads_[identifier]->message_loop() : NULL;
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if (message_loop) {
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if (nestable) {
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message_loop->PostDelayedTask(from_here, task, delay_ms);
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} else {
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message_loop->PostNonNestableDelayedTask(from_here, task, delay_ms);
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}
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}
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if (!guaranteed_to_outlive_target_thread)
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lock_.Release();
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return !!message_loop;
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}
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